diff options
author | Zack Rusin <zackr@vmware.com> | 2013-04-16 20:17:08 -0700 |
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committer | Zack Rusin <zackr@vmware.com> | 2013-04-16 23:38:47 -0700 |
commit | be497ac9d3b5c50a4cd126578081bd54b68f16a9 (patch) | |
tree | 15c6fd0fce3284ed8f9c551f6b45cdc00eef36f2 | |
parent | 80ee4a407a2668f6a6a410c3e56ae9910510f773 (diff) |
draw/gs: Return early if the passed geometry shader is null
Can happen if we were using stream output without geometry
shader, by returning early we avoid a crash.
Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
-rw-r--r-- | src/gallium/auxiliary/draw/draw_gs.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c index f8cb04a8f3..987c01a791 100644 --- a/src/gallium/auxiliary/draw/draw_gs.c +++ b/src/gallium/auxiliary/draw/draw_gs.c @@ -788,6 +788,9 @@ void draw_bind_geometry_shader(struct draw_context *draw, void draw_delete_geometry_shader(struct draw_context *draw, struct draw_geometry_shader *dgs) { + if (!dgs) { + return; + } #ifdef HAVE_LLVM if (draw_get_option_use_llvm()) { struct llvm_geometry_shader *shader = llvm_geometry_shader(dgs); |