/* * Mesa 3-D graphics library * Version: 7.9 * * Copyright 2009 VMware, Inc. All Rights Reserved. * Copyright (C) 2010 LunarG Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Chia-I Wu */ #include "state_tracker/st_api.h" #include "pipe/p_context.h" #include "pipe/p_screen.h" #include "util/u_memory.h" #include "util/u_inlines.h" #include "util/u_box.h" #include "util/u_surface.h" #include "vg_api.h" #include "vg_manager.h" #include "vg_context.h" #include "api.h" #include "handle.h" static boolean vg_context_update_color_rb(struct vg_context *ctx, struct pipe_resource *pt) { struct st_renderbuffer *strb = ctx->draw_buffer->strb; struct pipe_context *pipe = ctx->pipe; struct pipe_surface surf_tmpl; if (strb->texture == pt) { pipe_resource_reference(&pt, NULL); return FALSE; } /* unreference existing ones */ pipe_surface_reference(&strb->surface, NULL); pipe_resource_reference(&strb->texture, NULL); strb->width = strb->height = 0; strb->texture = pt; u_surface_default_template(&surf_tmpl, strb->texture); strb->surface = pipe->create_surface(pipe, strb->texture, &surf_tmpl); if (!strb->surface) { pipe_resource_reference(&strb->texture, NULL); return TRUE; } strb->width = pt->width0; strb->height = pt->height0; return TRUE; } /** * Flush the front buffer if the current context renders to the front buffer. */ void vg_manager_flush_frontbuffer(struct vg_context *ctx) { struct st_framebuffer *stfb = ctx->draw_buffer; if (!stfb) return; switch (stfb->strb_att) { case ST_ATTACHMENT_FRONT_LEFT: case ST_ATTACHMENT_FRONT_RIGHT: stfb->iface->flush_front(&ctx->iface, stfb->iface, stfb->strb_att); break; default: break; } } /** * Re-validate the framebuffer. */ void vg_manager_validate_framebuffer(struct vg_context *ctx) { struct st_framebuffer *stfb = ctx->draw_buffer; struct pipe_resource *pt; int32_t new_stamp; /* no binding surface */ if (!stfb) return; new_stamp = p_atomic_read(&stfb->iface->stamp); if (stfb->iface_stamp != new_stamp) { do { /* validate the fb */ if (!stfb->iface->validate(stfb->iface, &stfb->strb_att, 1, &pt) || !pt) return; stfb->iface_stamp = new_stamp; new_stamp = p_atomic_read(&stfb->iface->stamp); } while (stfb->iface_stamp != new_stamp); if (vg_context_update_color_rb(ctx, pt) || stfb->width != pt->width0 || stfb->height != pt->height0) ++stfb->stamp; stfb->width = pt->width0; stfb->height = pt->height0; } if (ctx->draw_stamp != stfb->stamp) { ctx->state.dirty |= FRAMEBUFFER_DIRTY; ctx->draw_stamp = stfb->stamp; } } static void vg_context_flush(struct st_context_iface *stctxi, unsigned flags, struct pipe_fence_handle **fence) { struct vg_context *ctx = (struct vg_context *) stctxi; enum pipe_flush_flags pipe_flags = 0; if (flags & ST_FLUSH_END_OF_FRAME) { pipe_flags |= PIPE_FLUSH_END_OF_FRAME; } ctx->pipe->flush(ctx->pipe, fence, pipe_flags); if (flags & ST_FLUSH_FRONT) vg_manager_flush_frontbuffer(ctx); } static void vg_context_destroy(struct st_context_iface *stctxi) { struct vg_context *ctx = (struct vg_context *) stctxi; struct pipe_context *pipe = ctx->pipe; vg_destroy_context(ctx); pipe->destroy(pipe); } static struct st_context_iface * vg_api_create_context(struct st_api *stapi, struct st_manager *smapi, const struct st_context_attribs *attribs, enum st_context_error *error, struct st_context_iface *shared_stctxi) { struct vg_context *shared_ctx = (struct vg_context *) shared_stctxi; struct vg_context *ctx; struct pipe_context *pipe; if (!(stapi->profile_mask & (1 << attribs->profile))) { *error = ST_CONTEXT_ERROR_BAD_API; return NULL; } /* only 1.0 is supported */ if (attribs->major > 1 || (attribs->major == 1 && attribs->minor > 0)) { *error = ST_CONTEXT_ERROR_BAD_VERSION; return NULL; } /* for VGHandle / pointer lookups */ init_handles(); pipe = smapi->screen->context_create(smapi->screen, NULL); if (!pipe) { *error = ST_CONTEXT_ERROR_NO_MEMORY; return NULL; } ctx = vg_create_context(pipe, NULL, shared_ctx); if (!ctx) { pipe->destroy(pipe); *error = ST_CONTEXT_ERROR_NO_MEMORY; return NULL; } ctx->iface.destroy = vg_context_destroy; ctx->iface.flush = vg_context_flush; ctx->iface.teximage = NULL; ctx->iface.copy = NULL; ctx->iface.st_context_private = (void *) smapi; return &ctx->iface; } static struct st_renderbuffer * create_renderbuffer(enum pipe_format format) { struct st_renderbuffer *strb; strb = CALLOC_STRUCT(st_renderbuffer); if (strb) strb->format = format; return strb; } static void destroy_renderbuffer(struct st_renderbuffer *strb) { pipe_surface_reference(&strb->surface, NULL); pipe_resource_reference(&strb->texture, NULL); FREE(strb); } /** * Decide the buffer to render to. */ static enum st_attachment_type choose_attachment(struct st_framebuffer_iface *stfbi) { enum st_attachment_type statt; statt = stfbi->visual->render_buffer; if (statt != ST_ATTACHMENT_INVALID) { /* use the buffer given by the visual, unless it is unavailable */ if (!st_visual_have_buffers(stfbi->visual, 1 << statt)) { switch (statt) { case ST_ATTACHMENT_BACK_LEFT: statt = ST_ATTACHMENT_FRONT_LEFT; break; case ST_ATTACHMENT_BACK_RIGHT: statt = ST_ATTACHMENT_FRONT_RIGHT; break; default: break; } if (!st_visual_have_buffers(stfbi->visual, 1 << statt)) statt = ST_ATTACHMENT_INVALID; } } return statt; } /** * Bind the context to the given framebuffers. */ static boolean vg_context_bind_framebuffers(struct st_context_iface *stctxi, struct st_framebuffer_iface *stdrawi, struct st_framebuffer_iface *streadi) { struct vg_context *ctx = (struct vg_context *) stctxi; struct st_framebuffer *stfb; enum st_attachment_type strb_att; /* the draw and read framebuffers must be the same */ if (stdrawi != streadi) return FALSE; strb_att = (stdrawi) ? choose_attachment(stdrawi) : ST_ATTACHMENT_INVALID; if (ctx->draw_buffer) { stfb = ctx->draw_buffer; /* free the existing fb */ if (!stdrawi || stfb->strb_att != strb_att || stfb->strb->format != stdrawi->visual->color_format) { destroy_renderbuffer(stfb->strb); destroy_renderbuffer(stfb->dsrb); FREE(stfb); ctx->draw_buffer = NULL; } } if (!stdrawi) return TRUE; if (strb_att == ST_ATTACHMENT_INVALID) return FALSE; /* create a new fb */ if (!ctx->draw_buffer) { stfb = CALLOC_STRUCT(st_framebuffer); if (!stfb) return FALSE; stfb->strb = create_renderbuffer(stdrawi->visual->color_format); if (!stfb->strb) { FREE(stfb); return FALSE; } stfb->dsrb = create_renderbuffer(ctx->ds_format); if (!stfb->dsrb) { FREE(stfb->strb); FREE(stfb); return FALSE; } stfb->width = 0; stfb->height = 0; stfb->strb_att = strb_att; stfb->stamp = 1; stfb->iface_stamp = p_atomic_read(&stdrawi->stamp) - 1; ctx->draw_buffer = stfb; } ctx->draw_buffer->iface = stdrawi; ctx->draw_stamp = ctx->draw_buffer->stamp - 1; return TRUE; } static boolean vg_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi, struct st_framebuffer_iface *stdrawi, struct st_framebuffer_iface *streadi) { struct vg_context *ctx = (struct vg_context *) stctxi; if (stctxi) vg_context_bind_framebuffers(stctxi, stdrawi, streadi); vg_set_current_context(ctx); return TRUE; } static struct st_context_iface * vg_api_get_current(struct st_api *stapi) { struct vg_context *ctx = vg_current_context(); return (ctx) ? &ctx->iface : NULL; } static st_proc_t vg_api_get_proc_address(struct st_api *stapi, const char *procname) { return api_get_proc_address(procname); } static void vg_api_destroy(struct st_api *stapi) { } static const struct st_api vg_api = { "Vega " VEGA_VERSION_STRING, ST_API_OPENVG, ST_PROFILE_DEFAULT_MASK, 0, vg_api_destroy, vg_api_get_proc_address, vg_api_create_context, vg_api_make_current, vg_api_get_current, }; const struct st_api * vg_api_get(void) { return &vg_api; }