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authorBrian Paul <brianp@vmware.com>2012-03-08 20:16:00 -0700
committerBrian Paul <brianp@vmware.com>2012-03-09 08:45:33 -0700
commitf5d0ced242abc9e4e777bbe374585f44399b75af (patch)
treee56e06e1b3a5e400f721e527d97c72219bf3d7c7 /doxygen/main.doxy
parent991798822346dbb2d741b1f6d62f4bcb2c889dc8 (diff)
mesa: fix GL_LUMINANCE handling in glGetTexImage
There are several cases in which we need to explicity "rebase" colors (ex: set G=B=0) when getting GL_LUMINANCE textures: 1. If the luminance texture is actually stored as rgba 2. If getting a luminance texture, but returning rgba 3. If getting an rgba texture, but returning luminance Fixes https://bugs.freedesktop.org/show_bug.cgi?id=46679 Also fixes the new piglit getteximage-luminance test. Reviewed-by: José Fonseca <jfonseca@vmware.com>
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