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path: root/tests/texturing/CMakeLists.gl.txt
AgeCommit message (Expand)AuthorFilesLines
2016-03-30generatemipmap-base-change: new test to exercise a Mesa glGenerateMipmap() issueBrian Paul1-0/+1
2016-02-03Add texturing/texsubimage-unpackNicolai Hähnle1-0/+1
2016-01-21Test that cubemaps with non-matching faces are incompleteNeil Roberts1-0/+1
2015-11-06getteximage-depth: new test to create/readback depth textures (v2)Dave Airlie1-0/+1
2015-09-29Remove unnecessary linking with libGLUIan Romanick1-1/+0
2015-07-21Test sampling functions with constant zero argumentsNeil Roberts1-0/+1
2015-04-02texturing: Testing glGenerateMipmap(GL_TEXTURE_CUBE_MAP) without glTexStorage2D.Laura Ekstrand1-0/+1
2015-01-13cubemap-mismatch: new test of mismatched cube map facesBrian Paul1-0/+1
2014-09-05Add a test for glTexImage color conversionsJason Ekstrand1-0/+1
2014-08-12Add a test for all of the modes of the two half-float formats of BPTCNeil Roberts1-0/+1
2014-08-12Add a test case for all of the modes of RGBA_UNORM BPTC textureNeil Roberts1-0/+1
2014-08-07Add test to verify glTexSubImage2D() with depth formatsAnuj Phogat1-0/+1
2014-04-26remove old tex-swizzle testBrian Paul1-1/+0
2014-01-19cmake: indent spaces -> tabsDaniel Kurtz1-5/+5
2013-11-04cubemap-getteximage-pbo: Tests reading cube faces into a PBOBrian Paul1-0/+1
2013-05-09max-samplers: use the maximum number of textures in all shader stagesMarek Olšák1-0/+1
2013-01-04getteximage-targets: test glGetTexImage with all texture targets (v2)Marek Olšák1-0/+1
2012-11-09cubemap-shader: add a cubemap test that checks for lod related issuesDave Airlie1-0/+1
2012-10-31cmake: Build crossbar on all platforms.Vinson Lee1-3/+1
2012-10-09tests: Remove all uses of glutBitmapCharacterChad Versace1-7/+3
2012-09-25s3tc-errors: test GL error checking with s3tc texturesBrian Paul1-0/+1
2012-09-05max-texture-size-level: test per-level max texture size error checkingBrian Paul1-0/+1
2012-08-30tex3d-depth1: test that a 3D texture w/ depth=1 works properlyBrian Paul1-0/+1
2012-08-29texturing: add full "round trip" test of array depth textures.Paul Berry1-0/+1
2012-08-24proxy-texture: test proxy texture error checkingBrian Paul1-0/+1
2012-06-28cmake: Move piglitutil library to piglitutil_glBlaž Tomažič1-1/+1
2012-06-12texture-integer: move/improve the integer texture test to spec/gl-3.0/Brian Paul1-1/+0
2012-05-23cmake: If USE_WAFFLE, disable tests that use quirky GLUT functions [v2]Chad Versace1-3/+7
2012-05-23cmake: Relocate all GLUT directives into single locationChad Versace1-2/+0
2012-05-15Test rendering to various miplevels of depth and stencil textures.Paul Berry1-0/+1
2012-03-23cmake: Replace calls to add_{executable,library} with wrappersChad Versace1-60/+60
2012-03-19Add test to verify large textures are handled correctly in mesaAnuj Phogat1-0/+1
2012-03-09getteximage-luminance: test readback of GL_LUMINANCE texturesBrian Paul1-0/+1
2012-03-03don't write generated header to the source directoryDylan Noblesmith1-1/+0
2012-01-05incomplete-texture: test sampling from an incomplete texture objectBrian Paul1-0/+1
2011-12-21texturing: Add test case for samplerCubeShadow support in GL 3.0Anuj Phogat1-0/+1
2011-12-20Test case for glTexImage2D with depth cube mapAnuj Phogat1-0/+1
2011-12-12compressedteximage: Test glGetCompressedTexImage/glCompressedTexImage2D().Eric Anholt1-0/+1
2011-11-22sized-texture-format-channels: New test for sized internalformat requirements.Eric Anholt1-0/+1
2011-11-02copyteximage-border: New test for glCopyTexImage2D() vs texture borders.Eric Anholt1-0/+1
2011-10-24texture: add a 1:1 linear texture test caseYuanhan Liu1-0/+1
2011-10-13getteximage-formats: test glGetTexImage() with various texture formatsBrian Paul1-0/+1
2011-10-13texsubimage: test glTexSubImage()Brian Paul1-0/+1
2011-07-28copyteximage: basic test of glCopyTexImage2D()Brian Paul1-0/+1
2011-07-20Remove texture-buffer-object from texturing/CMakeLists.gl.txt.Vinson Lee1-1/+0
2011-07-19copyteximage-clipping: test clipping of glCopyTexImage2D()Brian Paul1-0/+2
2011-06-23texture-packed-formats: test packed texture formatsBrian Paul1-0/+1
2011-05-13Make TIFF an optional dependency.José Fonseca1-1/+0
2011-04-13fragment-and-vertex-texturing: test vertex and fragment shader texturingJulian Adams1-0/+1
2011-04-12texture-al: simple texture text for ALPHA/LUMINANCE_ALPHADave Airlie1-0/+1