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authorMarek Olšák <maraeo@gmail.com>2013-03-22 15:41:26 +0100
committerMarek Olšák <maraeo@gmail.com>2013-04-16 18:07:44 +0200
commitf6befdb5f9d736287784b894b259bd5dc3d07fc4 (patch)
tree1af5a51afc75ac09adc7651154b9ee82444125fe /tests/texturing/tex3d.c
parent6a531205d131f2496468eea6a0582edb86906d1c (diff)
Rework the PIGLIT_GL_VISUAL flags, fix RGB vs RGBA vs ALPHA confusion
Changes: - SINGLE is removed, because its value was 0 - ALPHA is removed, because it becomes redundant with this change - RGB asks for an RGB visual - RGBA asks for an RGBA visual - if RGB and RGBA are unset, it asks for a visual without RGB(A) Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> v2: fix glut
Diffstat (limited to 'tests/texturing/tex3d.c')
-rw-r--r--tests/texturing/tex3d.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/texturing/tex3d.c b/tests/texturing/tex3d.c
index 626107369..05c29a6d5 100644
--- a/tests/texturing/tex3d.c
+++ b/tests/texturing/tex3d.c
@@ -34,7 +34,7 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
config.window_width = 128;
config.window_height = 128;
- config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_ALPHA;
+ config.window_visual = PIGLIT_GL_VISUAL_RGBA;
PIGLIT_GL_TEST_CONFIG_END