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author | Dylan Baker <baker.dylan.c@gmail.com> | 2015-08-11 15:51:26 -0700 |
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committer | Dylan Baker <baker.dylan.c@gmail.com> | 2015-11-05 14:24:33 -0800 |
commit | 278cd970048f351186fa8d5eb4223affeb38ca7c (patch) | |
tree | cf999ada4f8606746f3fde4a53f910bfc0dc9a9b /generated_tests | |
parent | cf11fda7504c6ad44ca26ce2dea73bdd50a861f7 (diff) |
gen_tes_input_tests.py: use a proper docstring
This is just syntactic sugar.
Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com>
Reviewed-by: Vinson Lee <vlee@freedesktop.org>
Diffstat (limited to 'generated_tests')
-rw-r--r-- | generated_tests/gen_tes_input_tests.py | 32 |
1 files changed, 17 insertions, 15 deletions
diff --git a/generated_tests/gen_tes_input_tests.py b/generated_tests/gen_tes_input_tests.py index 8bad14488..ea87e72af 100644 --- a/generated_tests/gen_tes_input_tests.py +++ b/generated_tests/gen_tes_input_tests.py @@ -22,21 +22,23 @@ # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER # DEALINGS IN THE SOFTWARE. -## Test passing variables from the tessellation control shader to the -# tessellation evaluation shader. -# -# For every combination of varying type as scalar and as two element array and -# per-vertex or per-patch varying create a test that that passes said variable -# between the tessellation shader stages. -# -# Copy a uniform value to the varying in the tessellation control shader and -# compare the varying to the same uniform in the tessellation evaluation -# shader. -# If the values are equal draw the screen green, red otherwise. -# -# Draw for tessellated quads. Each should cover one quarter of the screen. -# -# This script outputs, to stdout, the name of each file it generates. +"""Test passing variables from the tessellation control shader to the +tessellation evaluation shader. + +For every combination of varying type as scalar and as two element array and +per-vertex or per-patch varying create a test that that passes said variable +between the tessellation shader stages. + +Copy a uniform value to the varying in the tessellation control shader and +compare the varying to the same uniform in the tessellation evaluation +shader. +If the values are equal draw the screen green, red otherwise. + +Draw for tessellated quads. Each should cover one quarter of the screen. + +This script outputs, to stdout, the name of each file it generates. + +""" import os, sys, random |