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authorPaul Berry <stereotype441@gmail.com>2011-09-19 14:59:04 -0700
committerPaul Berry <stereotype441@gmail.com>2011-09-28 12:27:07 -0700
commitb9c12500164180f0bf4b667c3e9a5ba09190fb2e (patch)
tree03d48051cc1b0cbef445f8a51bc03dd8a1e782f6
parent18123f0c671544766864ae1f5c988a3f462c122d (diff)
Test proper behavior of gl_MaxClipDistances and gl_MaxClipPlanes.
This patch adds a test to verify that if the implementation reports support for GLSL version 1.30, the values of gl_MaxClipDistances and gl_MaxClipPlanes (accessible via GLSL) match the values of MAX_CLIP_DISTANCES and MAX_CLIP_PLANES queried using glGetIntegerv. Furthermore, it checks that the value of MAX_CLIP_DISTANCES matches the value of MAX_CLIP_PLANES (since the latter is a deprecated name for the former), and that the value is at least 8 (since GLSL 1.30 requires at least 8 clip distances to be supported). Tested using the nVidia proprietary Linux driver.
-rw-r--r--tests/all.tests1
-rw-r--r--tests/spec/glsl-1.30/execution/CMakeLists.txt1
-rw-r--r--tests/spec/glsl-1.30/execution/clipping/CMakeLists.gl.txt17
-rw-r--r--tests/spec/glsl-1.30/execution/clipping/CMakeLists.txt1
-rw-r--r--tests/spec/glsl-1.30/execution/clipping/max-clip-distances.c169
5 files changed, 189 insertions, 0 deletions
diff --git a/tests/all.tests b/tests/all.tests
index 0ec6ee33c..672c52854 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -847,6 +847,7 @@ add_shader_test_dir(spec['glsl-1.30']['execution'],
spec['glsl-1.30']['linker'] = Group()
spec['glsl-1.30']['linker']['clipping'] = Group()
add_plain_test(spec['glsl-1.30']['linker']['clipping'], 'mixing-clip-distance-and-clip-vertex-disallowed')
+add_plain_test(spec['glsl-1.30']['execution']['clipping'], 'max-clip-distances')
# Group AMD_conservative_depth
spec['AMD_conservative_depth'] = Group()
diff --git a/tests/spec/glsl-1.30/execution/CMakeLists.txt b/tests/spec/glsl-1.30/execution/CMakeLists.txt
index 144a306f4..a768d27f4 100644
--- a/tests/spec/glsl-1.30/execution/CMakeLists.txt
+++ b/tests/spec/glsl-1.30/execution/CMakeLists.txt
@@ -1 +1,2 @@
piglit_include_target_api()
+add_subdirectory (clipping)
diff --git a/tests/spec/glsl-1.30/execution/clipping/CMakeLists.gl.txt b/tests/spec/glsl-1.30/execution/clipping/CMakeLists.gl.txt
new file mode 100644
index 000000000..aae66ee89
--- /dev/null
+++ b/tests/spec/glsl-1.30/execution/clipping/CMakeLists.gl.txt
@@ -0,0 +1,17 @@
+
+include_directories(
+ ${GLEXT_INCLUDE_DIR}
+ ${OPENGL_INCLUDE_PATH}
+ ${GLUT_INCLUDE_DIR}
+ ${piglit_SOURCE_DIR}/tests/mesa/util
+ ${piglit_SOURCE_DIR}/tests/util
+)
+
+link_libraries (
+ piglitutil
+ ${OPENGL_gl_LIBRARY}
+ ${OPENGL_glu_LIBRARY}
+ ${GLUT_glut_LIBRARY}
+)
+
+add_executable (max-clip-distances max-clip-distances.c)
diff --git a/tests/spec/glsl-1.30/execution/clipping/CMakeLists.txt b/tests/spec/glsl-1.30/execution/clipping/CMakeLists.txt
new file mode 100644
index 000000000..144a306f4
--- /dev/null
+++ b/tests/spec/glsl-1.30/execution/clipping/CMakeLists.txt
@@ -0,0 +1 @@
+piglit_include_target_api()
diff --git a/tests/spec/glsl-1.30/execution/clipping/max-clip-distances.c b/tests/spec/glsl-1.30/execution/clipping/max-clip-distances.c
new file mode 100644
index 000000000..f03366598
--- /dev/null
+++ b/tests/spec/glsl-1.30/execution/clipping/max-clip-distances.c
@@ -0,0 +1,169 @@
+/*
+ * Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file max-clip-distances.c
+ *
+ * From the GLSL 1.30 spec, section 7.4 (Built-In Constants):
+ *
+ * "The following built-in constants are provided to vertex and
+ * fragment shaders. The actual values used are implementation
+ * dependent, but must be at least the value shown.
+ *
+ * ...
+ *
+ * const int gl_MaxClipDistances = 8;
+ *
+ * ...
+ *
+ * const int gl_MaxClipPlanes = 8; // deprecated"
+ *
+ * And from the GL 3.0 spec, section N.3 (Changed Tokens):
+ *
+ * "New token names are introduced to be used in place of old,
+ * inconsistent names. However, the old token names continue to be
+ * supported, for backwards compatibility with code written for
+ * previous versions of OpenGL.
+ *
+ * ...
+ *
+ * New Token Name Old Token Name
+ * ...
+ * MAX_CLIP_DISTANCES MAX_CLIP_PLANES
+ *
+ * This test verifies that glGetIntegerv() returns the same result for
+ * the tokens MAX_CLIP_DISTANCES and MAX_CLIP_PLANES, that this value
+ * matches the value of gl_MaxClipDistances and gl_MaxClipPlanes
+ * defined in the vertex and fragment shaders, and that this value is
+ * at least 8.
+ */
+#include "piglit-util.h"
+
+int piglit_width = 100, piglit_height = 100;
+int piglit_window_mode = GLUT_RGB | GLUT_DOUBLE;
+
+static const char vert[] =
+ "#version 130\n"
+ "uniform int expected_value;\n"
+ "uniform bool test_distances;\n"
+ "uniform bool test_in_vs;\n"
+ "void main()\n"
+ "{\n"
+ " gl_Position = gl_Vertex;\n"
+ " if (test_in_vs) {\n"
+ " int value = test_distances ? gl_MaxClipDistances\n"
+ " : gl_MaxClipPlanes;\n"
+ " gl_FrontColor = (value == expected_value)\n"
+ " ? vec4(0.0, 1.0, 0.0, 1.0)\n"
+ " : vec4(1.0, 0.0, 0.0, 1.0);\n"
+ " }\n"
+ "}\n";
+
+static const char frag[] =
+ "#version 130\n"
+ "uniform int expected_value;\n"
+ "uniform bool test_distances;\n"
+ "uniform bool test_in_vs;\n"
+ "void main()\n"
+ "{\n"
+ " if (test_in_vs) {\n"
+ " gl_FragColor = gl_Color;\n"
+ " } else {\n"
+ " int value = test_distances ? gl_MaxClipDistances\n"
+ " : gl_MaxClipPlanes;\n"
+ " gl_FragColor = (value == expected_value)\n"
+ " ? vec4(0.0, 1.0, 0.0, 1.0)\n"
+ " : vec4(1.0, 0.0, 0.0, 1.0);\n"
+ " }\n"
+ "}\n";
+
+GLuint prog;
+
+enum piglit_result
+piglit_display(void)
+{
+ GLint max_clip_planes, max_clip_distances, expected_value;
+ GLint test_distances, test_in_vs;
+ float green[] = { 0.0, 1.0, 0.0, 1.0 };
+ GLint loc;
+
+ enum piglit_result result = PIGLIT_PASS;
+ glGetIntegerv(GL_MAX_CLIP_PLANES, &max_clip_planes);
+ printf("GL_MAX_CLIP_PLANES = %d\n", max_clip_planes);
+ glGetIntegerv(GL_MAX_CLIP_DISTANCES, &max_clip_distances);
+ printf("GL_MAX_CLIP_DISTANCES = %d\n", max_clip_distances);
+ if (max_clip_planes != max_clip_distances) {
+ printf("GL_MAX_CLIP_PLANES != GL_MAX_CLIP_DISTANCES\n");
+ piglit_report_result(PIGLIT_FAIL);
+ }
+ if (max_clip_distances < 8) {
+ printf("GL_MAX_CLIP_DISTANCES < 8\n");
+ piglit_report_result(PIGLIT_FAIL);
+ }
+
+ expected_value = max_clip_distances;
+ loc = piglit_GetUniformLocation(prog, "expected_value");
+ piglit_Uniform1i(loc, expected_value);
+
+ for (test_distances = 0; test_distances <= 1; ++test_distances) {
+ loc = piglit_GetUniformLocation(prog, "test_distances");
+ piglit_Uniform1i(loc, test_distances);
+ for (test_in_vs = 0; test_in_vs <= 1; ++test_in_vs) {
+ bool pass;
+ loc = piglit_GetUniformLocation(prog, "test_in_vs");
+ piglit_Uniform1i(loc, test_in_vs);
+ piglit_draw_rect(-1, -1, 2, 2);
+ pass = piglit_probe_rect_rgba(0, 0, piglit_width,
+ piglit_height, green);
+ printf("Checking that gl_MaxClip%s == %d in %s: %s\n",
+ test_distances ? "Distances" : "Planes",
+ expected_value,
+ test_in_vs ? "VS" : "FS",
+ pass ? "pass" : "fail");
+ if (!pass) {
+ result = PIGLIT_FAIL;
+ }
+ }
+ }
+
+ return result;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ GLuint vs;
+ GLuint fs;
+
+ piglit_require_GLSL();
+ piglit_require_GLSL_version(130);
+ vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vert);
+ fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, frag);
+ prog = piglit_CreateProgram();
+ piglit_AttachShader(prog, vs);
+ piglit_AttachShader(prog, fs);
+ piglit_LinkProgram(prog);
+ piglit_DeleteShader(vs);
+ piglit_DeleteShader(fs);
+ piglit_UseProgram(prog);
+}