diff options
author | Jason Ekstrand <jason.ekstrand@intel.com> | 2015-01-27 14:18:57 -0800 |
---|---|---|
committer | Jason Ekstrand <jason.ekstrand@intel.com> | 2015-01-28 01:28:32 -0800 |
commit | 5e8468e6dadb06da061ad51e2c40e85bc1c6c3e4 (patch) | |
tree | ad81a07764f494b64fb887e12612142e7fdd8156 | |
parent | 34723c0861f9fa955dab4902c80afb6a6e1153c3 (diff) |
i965/tex: Don't create read-write textures with non-renderable formats
I haven't actually seen this bug in the wild, but it's possible that
someone could ask to do a S3TC PBO download or something. This protects us
from accidentally creating a render target with a compressed or otherwise
non-renderable format.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_tex.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_tex.c b/src/mesa/drivers/dri/i965/intel_tex.c index 184702fab9..2d3009a30d 100644 --- a/src/mesa/drivers/dri/i965/intel_tex.c +++ b/src/mesa/drivers/dri/i965/intel_tex.c @@ -323,6 +323,11 @@ intel_set_texture_storage_for_buffer_object(struct gl_context *ctx, perf_debug("Bad PBO alignment; fallback to CPU mapping\n"); return false; } + + if (!brw->format_supported_as_render_target[image->TexFormat]) { + perf_debug("Non-renderable PBO format; fallback to CPU mapping\n"); + return false; + } } assert(intel_texobj->mt == NULL); |