// [config] // expect_result: fail // glsl_version: 1.10 // // # NOTE: Config section was auto-generated from file // # NOTE: 'glslparser.tests' at git revision // # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0 // [end config] void main() { int i, j, k; float f; i = j, k, f; i = j = k, f = 1.0; i = j, k = (3, f); // float cannot be assigned to int gl_Position = vec4(1); }