/* * Copyright (c) 2011 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /* * @file fbo-storage-formats.c * * Test the internalFormat parameter to glRenderbufferStorage() * * Author: * Brian Paul */ #include "piglit-util-gl-common.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_width = 100; config.window_height = 100; config.window_visual = PIGLIT_GL_VISUAL_RGB; PIGLIT_GL_TEST_CONFIG_END static const char *TestName = "fbo-storage-formats"; static void check_error(int line) { GLenum err = glGetError(); if (err) { printf("%s: Unexpected error 0x%x at line %d\n", TestName, err, line); piglit_report_result(PIGLIT_FAIL); } } #define EXT_packed_depth_stencil 1 #define ARB_framebuffer_object 2 #define ARB_texture_rg 3 #define MAX_EXT 4 static GLboolean HaveExtension[MAX_EXT]; struct format_info { GLenum format; GLuint extension; }; static const struct format_info Formats[] = { { GL_RGB, 0 }, { GL_R3_G3_B2, 0 }, { GL_RGB4, 0 }, { GL_RGB5, 0 }, { GL_RGB8, 0 }, { GL_RGB10, 0 }, { GL_RGB12, 0 }, { GL_RGB16, 0 }, { GL_RGBA, 0 }, { GL_RGBA2, 0 }, { GL_RGBA4, 0 }, { GL_RGB5_A1, 0 }, { GL_RGBA8, 0 }, { GL_RGB10_A2, 0 }, { GL_RGBA12, 0 }, { GL_RGBA16, 0 }, { GL_STENCIL_INDEX, 0 }, { GL_STENCIL_INDEX1_EXT, 0 }, { GL_STENCIL_INDEX4_EXT, 0 }, { GL_STENCIL_INDEX8_EXT, 0 }, { GL_STENCIL_INDEX16_EXT, 0 }, { GL_DEPTH_COMPONENT, 0 }, { GL_DEPTH_COMPONENT16, 0 }, { GL_DEPTH_COMPONENT24, 0 }, { GL_DEPTH_COMPONENT32, 0 }, /* GL_ARB_framebuffer_object additions */ { GL_ALPHA, ARB_framebuffer_object }, { GL_ALPHA4, ARB_framebuffer_object }, { GL_ALPHA8, ARB_framebuffer_object }, { GL_ALPHA12, ARB_framebuffer_object }, { GL_ALPHA16, ARB_framebuffer_object }, { GL_LUMINANCE_ALPHA, ARB_framebuffer_object }, { GL_LUMINANCE, ARB_framebuffer_object }, { GL_INTENSITY, ARB_framebuffer_object }, /* GL_ARB_texture_rg */ { GL_RED, ARB_texture_rg }, { GL_R8, ARB_texture_rg }, { GL_R16, ARB_texture_rg }, { GL_RG, ARB_texture_rg }, { GL_RG8, ARB_texture_rg }, { GL_RG16, ARB_texture_rg }, #if 0 /* XXX also depend on texture_float, texture_integer extensions */ { GL_R16F, ARB_texture_rg }, { GL_R32F, ARB_texture_rg }, { GL_RG16F, ARB_texture_rg }, { GL_RG32F, ARB_texture_rg }, { GL_R8I, ARB_texture_rg }, { GL_R8UI, ARB_texture_rg }, { GL_R16I, ARB_texture_rg }, { GL_R16UI, ARB_texture_rg }, { GL_R32I, ARB_texture_rg }, { GL_R32UI, ARB_texture_rg }, { GL_RG8I, ARB_texture_rg }, { GL_RG8UI, ARB_texture_rg }, { GL_RG16I, ARB_texture_rg }, { GL_RG16UI, ARB_texture_rg }, { GL_RG32I, ARB_texture_rg }, { GL_RG32UI, ARB_texture_rg }, #endif /* GL_EXT_packed_depth_stencil */ { GL_DEPTH_STENCIL_EXT, EXT_packed_depth_stencil }, { GL_DEPTH24_STENCIL8_EXT, EXT_packed_depth_stencil } }; static const GLenum InvalidFormats[] = { GL_COLOR_INDEX, GL_COLOR_INDEX1_EXT, GL_COLOR_INDEX2_EXT, GL_COLOR_INDEX4_EXT, GL_COLOR_INDEX8_EXT, GL_COLOR_INDEX12_EXT, GL_COLOR_INDEX16_EXT, GL_COMPRESSED_ALPHA, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_YCBCR_MESA, GL_DUDV_ATI, GL_DU8DV8_ATI }; static enum piglit_result test(void) { GLuint fbo, rb; int i; GLboolean pass = GL_TRUE; GLenum err; glGenFramebuffersEXT(1, &fbo); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo); check_error(__LINE__); glGenRenderbuffersEXT(1, &rb); check_error(__LINE__); glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, rb); glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER_EXT, rb); check_error(__LINE__); /* clear out any errors */ while (glGetError()) ; /* test formats that should be accepted */ for (i = 0; i < ARRAY_SIZE(Formats); i++) { if (!HaveExtension[Formats[i].extension]) continue; glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, Formats[i].format, piglit_width, piglit_height); err = glGetError(); if (err) { printf("%s: glRenderbufferStorage failed for format 0x%x\n", TestName, Formats[i].format); pass = GL_FALSE; } printf("0x%04X: %s\n", Formats[i].format, glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT) == GL_FRAMEBUFFER_COMPLETE_EXT ? "complete" : "incomplete"); } /* test formats that should fail */ for (i = 0; i < ARRAY_SIZE(InvalidFormats); i++) { glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, InvalidFormats[i], piglit_width, piglit_height); err = glGetError(); if (err != GL_INVALID_ENUM) { printf("%s: glRenderbufferStorage erroneously accepted format 0x%x\n", TestName, InvalidFormats[i]); pass = GL_FALSE; } } return pass ? PIGLIT_PASS : PIGLIT_FAIL; } enum piglit_result piglit_display(void) { return test(); } void piglit_init(int argc, char**argv) { piglit_require_extension("GL_EXT_framebuffer_object"); HaveExtension[0] = GL_TRUE; HaveExtension[EXT_packed_depth_stencil] = piglit_is_extension_supported("GL_EXT_packed_depth_stencil"); HaveExtension[ARB_framebuffer_object] = piglit_is_extension_supported("GL_ARB_framebuffer_object"); HaveExtension[ARB_texture_rg] = piglit_is_extension_supported("GL_ARB_texture_rg"); piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE); }