/* * Copyright © 2016 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * */ /** @file egl-create-largest-pbuffer-surface.c * * Test EGLCreatePBufferSurface behaviour with EGL_LARGEST_PBUFFER attribute. * * From EGL 1.5 spec: * * "Use EGL_LARGEST_PBUFFER to get the largest available pbuffer when the * allocation of the pbuffer would otherwise fail." */ #include #include "piglit-util-gl.h" #include "egl-util.h" static enum piglit_result draw(struct egl_state *state) { EGLSurface surf; const float purple[] = {1.0, 0.0, 1.0, 1.0}; static const EGLint srfPbufferAttr[] = { EGL_WIDTH, INT_MAX, EGL_HEIGHT, INT_MAX, EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGBA, EGL_TEXTURE_TARGET, EGL_TEXTURE_2D, EGL_LARGEST_PBUFFER, EGL_TRUE, EGL_NONE }; surf = eglCreatePbufferSurface(state->egl_dpy, state->cfg, srfPbufferAttr); if (eglGetError() != EGL_SUCCESS || surf == EGL_NO_SURFACE) { fprintf(stderr, "eglCreatePbufferSurface failed\n"); piglit_report_result(PIGLIT_FAIL); } glEnable(GL_TEXTURE_2D); eglMakeCurrent(state->egl_dpy, state->surf, state->surf, state->ctx); glClearColor(1.0, 1.0, 1.0, 0.0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); eglBindTexImage(state->egl_dpy, surf, EGL_BACK_BUFFER); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glViewport(0, 0, state->width, state->height); piglit_ortho_projection(state->width, state->height, GL_FALSE); eglMakeCurrent(state->egl_dpy, surf, surf, state->ctx); glClearColor(purple[0], purple[1], purple[2], purple[3]); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); eglMakeCurrent(state->egl_dpy, state->surf, state->surf, state->ctx); piglit_draw_rect_tex(0, 0, state->width, state->height, 0, 0, 1, 1); if (!piglit_probe_rect_rgba(0, 0, state->width, state->height, purple)) piglit_report_result(PIGLIT_FAIL); piglit_report_result(PIGLIT_PASS); } int main(int argc, char *argv[]) { struct egl_test test; static const EGLint test_attribs[] = { EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT, EGL_NONE }; egl_init_test(&test); test.draw = draw; test.stop_on_failure = true; test.config_attribs = test_attribs; if (egl_util_run(&test, argc, argv) != PIGLIT_PASS) return EXIT_FAILURE; return EXIT_SUCCESS; }