/* * Copyright © 2010, 2014 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: Neil Roberts * Kristian Høgsberg */ /** @file egl-configless-context.c * * Test the EGL_MESA_configless_context extension */ /* Chunks of code in this file are taken from egl-util.c */ #include #include #include "piglit-util-gl.h" #include "piglit-util-egl.h" #ifndef EGL_MESA_configless_context #define EGL_MESA_configless_context 1 #define EGL_NO_CONFIG_MESA ((EGLConfig)0) #endif struct state { Display *dpy; EGLDisplay egl_dpy; EGLint egl_major, egl_minor; EGLContext ctx; }; struct window { EGLConfig config; Window win; EGLSurface surface; }; static EGLint get_config_attrib(EGLDisplay egl_dpy, EGLConfig config, EGLenum attrib) { EGLBoolean status; EGLint value; status = eglGetConfigAttrib(egl_dpy, config, attrib, &value); if (!status) { fprintf(stderr, "eglGetConfigAttrib failed\n"); piglit_report_result(PIGLIT_FAIL); } return value; } static EGLConfig choose_config(EGLDisplay egl_dpy, int depth, EGLBoolean has_depth_buffer) { EGLint attribs[32], *a = attribs; EGLConfig configs[128]; EGLBoolean status; EGLint config_count, i; EGLint buffer_size; EGLint depth_size; EGLConfig best_config = 0; switch (depth) { case 16: *(a++) = EGL_RED_SIZE; *(a++) = 5; *(a++) = EGL_GREEN_SIZE; *(a++) = 6; *(a++) = EGL_BLUE_SIZE; *(a++) = 5; *(a++) = EGL_ALPHA_SIZE; *(a++) = 0; break; default: case 24: *(a++) = EGL_RED_SIZE; *(a++) = 8; *(a++) = EGL_GREEN_SIZE; *(a++) = 8; *(a++) = EGL_BLUE_SIZE; *(a++) = 8; *(a++) = EGL_ALPHA_SIZE; *(a++) = 0; break; case 32: *(a++) = EGL_RED_SIZE; *(a++) = 8; *(a++) = EGL_GREEN_SIZE; *(a++) = 8; *(a++) = EGL_BLUE_SIZE; *(a++) = 8; *(a++) = EGL_ALPHA_SIZE; *(a++) = 8; break; } if (has_depth_buffer) { *(a++) = EGL_DEPTH_SIZE; *(a++) = 1; } *(a++) = EGL_RENDERABLE_TYPE; *(a++) = EGL_OPENGL_BIT; *(a++) = EGL_SURFACE_TYPE; *(a++) = EGL_WINDOW_BIT; *(a++) = EGL_NONE; assert(a - attribs < sizeof attribs / sizeof attribs[0]); status = eglChooseConfig(egl_dpy, attribs, configs, sizeof configs / sizeof configs[0], &config_count); if (status != EGL_TRUE || config_count == 0) { fprintf(stderr, "eglChooseConfig failed\n"); piglit_report_result(PIGLIT_FAIL); } for (i = 0; i < config_count; i++) { buffer_size = get_config_attrib(egl_dpy, configs[i], EGL_BUFFER_SIZE); depth_size = get_config_attrib(egl_dpy, configs[i], EGL_DEPTH_SIZE); if (buffer_size == depth) { if (!!depth_size == !!has_depth_buffer) return configs[i]; if (best_config == 0) best_config = configs[i]; } } fprintf(stderr, "warning: couldn't find a %i-bit config " "with %s depth buffer\n", depth, has_depth_buffer ? "a" : "no"); return best_config ? best_config : configs[0]; } static struct window * create_window(struct state *state, int depth, EGLBoolean has_depth_buffer, EGLBoolean double_buffer) { XSetWindowAttributes window_attr; XVisualInfo template, *vinfo; struct window *window = malloc(sizeof *window); int screen = DefaultScreen(state->dpy); Window root_win = RootWindow(state->dpy, screen); EGLint visual_id; EGLint surface_attrs[] = { EGL_RENDER_BUFFER, double_buffer ? EGL_BACK_BUFFER : EGL_SINGLE_BUFFER, EGL_NONE }; int count; window->config = choose_config(state->egl_dpy, depth, has_depth_buffer); if (!eglGetConfigAttrib(state->egl_dpy, window->config, EGL_NATIVE_VISUAL_ID, &visual_id)) { fprintf(stderr, "eglGetConfigAttrib() failed\n"); piglit_report_result(PIGLIT_FAIL); } template.visualid = visual_id; vinfo = XGetVisualInfo(state->dpy, VisualIDMask, &template, &count); if (count != 1) { fprintf(stderr, "XGetVisualInfo() failed\n"); piglit_report_result(PIGLIT_FAIL); } window_attr.background_pixel = 0; window_attr.border_pixel = 0; window_attr.colormap = XCreateColormap(state->dpy, root_win, vinfo->visual, AllocNone); window->win = XCreateWindow(state->dpy, root_win, 0, 0, /* x/y */ 128, 128, /* width/height */ 0, /* border_width */ vinfo->depth, InputOutput, vinfo->visual, CWBackPixel | CWBorderPixel | CWColormap, &window_attr); XMapWindow(state->dpy, window->win); XFree(vinfo); window->surface = eglCreateWindowSurface(state->egl_dpy, window->config, (NativeWindowType) window->win, surface_attrs); return window; } static void bind_window(struct state *state, struct window *window) { EGLBoolean status; status = eglMakeCurrent(state->egl_dpy, window->surface, window->surface, state->ctx); if (!status) { fprintf(stderr, "eglMakeCurrent failed"); piglit_report_result(PIGLIT_FAIL); } } static void run_tests(struct state *state) { struct window *shallow = create_window(state, 16, EGL_FALSE, EGL_TRUE); struct window *deep = create_window(state, 32, EGL_FALSE, EGL_TRUE); struct window *with_depth = create_window(state, 32, EGL_TRUE, EGL_TRUE); struct window *other_window; static const GLfloat red[] = { 1.0f, 0.0f, 0.0f, 1.0f }; static const GLfloat green[] = { 0.0f, 1.0f, 0.0f, 1.0f }; static const GLfloat blue[] = { 0.0f, 0.0f, 1.0f, 1.0f }; GLboolean success = GL_TRUE; GLboolean status; GLint value; bind_window(state, shallow); piglit_dispatch_default_init(PIGLIT_DISPATCH_GL); /* The initial value for glDrawBuffer should have been decided * when the config was first bound to a surface so it should * default to GL_BACK */ glGetIntegerv(GL_DRAW_BUFFER, &value); assert(value == GL_BACK); /* Try rendering to the 16-bit buffer */ glColor4f(1.0f, 0.0f, 0.0f, 1.0f); piglit_draw_rect(-1.0f, -1.0f, 2.0f, 2.0f); success &= piglit_probe_pixel_rgb(0, 0, red); /* And the 32-bit buffer */ bind_window(state, deep); glColor4f(0.0f, 1.0f, 0.0f, 1.0f); piglit_draw_rect(-1.0f, -1.0f, 2.0f, 2.0f); success &= piglit_probe_pixel_rgb(0, 0, green); /* And the one with a depth buffer */ bind_window(state, with_depth); glColor4f(0.0f, 0.0f, 1.0f, 1.0f); piglit_draw_rect(-1.0f, -1.0f, 2.0f, 2.0f); success &= piglit_probe_pixel_rgb(0, 0, blue); /* Make sure the 16-bit buffer is still intact */ bind_window(state, shallow); success &= piglit_probe_pixel_rgb(0, 0, red); if (!success) piglit_report_result(PIGLIT_FAIL); /* Try to find a pair of windows that have different configs * so we can try to bind them together */ if (shallow->config == deep->config) other_window = with_depth; else other_window = deep; /* We shouldn't be allowed to bind incompatible surfaces * together */ if (shallow->config == other_window->config) { fprintf(stderr, "warning: not testing binding draw and read surfaces " "with different configs\n"); } else { status = eglMakeCurrent(state->egl_dpy, shallow->surface, other_window->surface, state->ctx); if (status) { fprintf(stderr, "Binding incompatible surfaces together " "unexpectedly succeeded\n"); piglit_report_result(PIGLIT_FAIL); } } } int main(int argc, char **argv) { static const EGLint config_attribs[] = { EGL_NONE }; struct state state; state.dpy = XOpenDisplay(NULL); if (state.dpy == NULL) { fprintf(stderr, "couldn't open display\n"); piglit_report_result(PIGLIT_SKIP); } eglBindAPI(EGL_OPENGL_API); state.egl_dpy = eglGetDisplay(state.dpy); if (state.egl_dpy == EGL_NO_DISPLAY) { fprintf(stderr, "eglGetDisplay() failed\n"); piglit_report_result(PIGLIT_FAIL); } if (!eglInitialize(state.egl_dpy, &state.egl_major, &state.egl_minor)) { fprintf(stderr, "eglInitialize() failed\n"); piglit_report_result(PIGLIT_FAIL); } if (!piglit_is_egl_extension_supported(state.egl_dpy, "EGL_MESA_configless_context")) { fprintf(stderr, "The EGL_MESA_configless_context extension " "is not supported\n"); piglit_report_result(PIGLIT_SKIP); } state.ctx = eglCreateContext(state.egl_dpy, EGL_NO_CONFIG_MESA, EGL_NO_CONTEXT, config_attribs); if (state.ctx == EGL_NO_CONTEXT) { fprintf(stderr, "eglCreateContext() failed\n"); piglit_report_result(PIGLIT_FAIL); } run_tests(&state); piglit_report_result(PIGLIT_PASS); return 0; }