From 1ae74bd94a6d33a1136746bbb285ce168a5e6f31 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Sun, 6 Jul 2014 22:01:54 +1200 Subject: Replace link-mismatch-layout-02 with shader tests This is an old test from before shader_runner could express multi-shader cases, and a little broken. Replace it with shader_tests which exercise the linker. Signed-off-by: Chris Forbes Reviewed-by: Ian Romanick --- .../linker/matching-qualifiers-01.shader_test | 31 ++++++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 tests/spec/amd_conservative_depth/glsl-1.30/linker/matching-qualifiers-01.shader_test (limited to 'tests/spec/amd_conservative_depth/glsl-1.30/linker/matching-qualifiers-01.shader_test') diff --git a/tests/spec/amd_conservative_depth/glsl-1.30/linker/matching-qualifiers-01.shader_test b/tests/spec/amd_conservative_depth/glsl-1.30/linker/matching-qualifiers-01.shader_test new file mode 100644 index 000000000..b3c35b349 --- /dev/null +++ b/tests/spec/amd_conservative_depth/glsl-1.30/linker/matching-qualifiers-01.shader_test @@ -0,0 +1,31 @@ +[require] +GLSL >= 1.30 +GL_AMD_conservative_depth + +[vertex shader passthrough] + +[fragment shader] + +#extension GL_AMD_conservative_depth: require +layout(depth_less) out float gl_FragDepth; + +void foo(); +void main() +{ + gl_FragDepth = gl_FragCoord.z; + foo(); +} + +[fragment shader] + +#extension GL_AMD_conservative_depth: require +layout(depth_less) out float gl_FragDepth; + +void foo() +{ + if (gl_FragCoord.z > 0.5) + gl_FragDepth = 0.5; +} + +[test] +link success -- cgit v1.2.3