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~tpalli/piglit
EGL_ANDROID_blob_cache
EGL_ANDROID_blob_cache_v2
arb_vertex_type_2_10_10_10_rev
astc5x5
blend_juttu
evil-test
expect_error
glEGLImageTargetTexStorageEXT
int64-dlist
jenkins
master
misc-fixes
oes_get_program_binary
priority
sso-changes
super
tapani's piglit experiments
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Author
Files
Lines
2018-05-01
framework/profile: Add a __len__ method to TestProfile
Dylan Baker
1
-7
/
+7
2018-05-01
framework/test: expose required and excluded platforms
Dylan Baker
1
-6
/
+6
2018-05-01
framework/test: Use getter for altering PiglitBaseTest Command
Dylan Baker
1
-1
/
+4
2018-05-01
framework/profile: Allow a group manager class to be overwritten
Dylan Baker
1
-2
/
+4
2018-05-01
test/piglit_test: add ROOT_DIR variable
Dylan Baker
1
-3
/
+5
2018-05-01
update git ignore for this series
Dylan Baker
1
-0
/
+4
2018-04-30
draw-vertices-2101010: Don't test BGRA if we don't have the ext.
Eric Anholt
1
-5
/
+17
2018-04-30
arb_vertex_type_2_10_10_10: Don't test BGRA if we don't have the ext.
Eric Anholt
1
-0
/
+4
2018-04-30
texture-integer-glsl130: Make sure we use usampler for ui textures.
Eric Anholt
1
-14
/
+26
2018-04-30
ext_texture_norm16-render: test for GL_EXT_texture_norm16
Tapani Pälli
5
-0
/
+462
2018-04-27
glsl-1.40-compat: add basic compat test for built-in constants
Timothy Arceri
1
-0
/
+24
2018-04-27
shader_runner: allow compat profiles to be explicitly requested
Timothy Arceri
1
-6
/
+10
2018-04-25
summary/console: Add -p / --problems
Adam Jackson
2
-1
/
+8
2018-04-25
arb_bindless_texture: add test for conversion of bound sampler or image to uvec2
Karol Herbst
2
-0
/
+65
2018-04-25
arb_bindless_texture: add test where we pass a handle through a function
Karol Herbst
2
-0
/
+71
2018-04-25
arb_bindless_texture: rename vertex uniform test and add vertex attrib test
Karol Herbst
4
-0
/
+99
2018-04-25
arb_bindless_texture: add some uvec2 arithmetic test
Karol Herbst
2
-0
/
+87
2018-04-25
shader_runner: add vertex attrib command for setting bindless texture handles
Karol Herbst
1
-0
/
+42
2018-04-20
unittests: mustpass is a text list
Juan A. Suarez Romero
1
-19
/
+9
2018-04-17
glsl-max-vertex-attrib: fix shader and check for successful link
Timothy Arceri
1
-18
/
+4
2018-04-17
use correct glsl version in tests that use GL_ARB_gpu_shader5
Benedikt Schemmer
1
-2
/
+2
2018-04-12
glsl-1.20: exercise bug in parameter out handling in Mesa
Timothy Arceri
1
-0
/
+48
2018-04-12
glsl-1.20: move the parameter out tests to glsl-1.20
Timothy Arceri
11
-0
/
+0
2018-04-12
glsl-1.10: add a number of new function parameter tests
Timothy Arceri
9
-0
/
+608
2018-04-12
glsl-1.10: rename function chain test and better test the inout param
Timothy Arceri
1
-2
/
+2
2018-04-11
framework: update deqp mustpass list for text based mustpass
Dylan Baker
2
-24
/
+10
2018-04-11
arb_get_texture_sub_image: update cube map tests to make textures cube complete
Anthony Pesch
2
-9
/
+17
2018-04-11
arb_get_texture_sub_image: fix depth parameter when performing zero-sized tex...
Anthony Pesch
1
-3
/
+3
2018-04-11
arb_get_texture_sub_image: fix expected error when querying a level which has...
Anthony Pesch
1
-1
/
+1
2018-04-09
tests: intel_blackhole_render: use GLSL ES 1.0 on ES profiles
Lionel Landwerlin
1
-6
/
+5
2018-04-06
tests: nv_image_formats: remove unintended new files
Lionel Landwerlin
1
-8
/
+0
2018-04-06
tests: intel_blackhole_render: require extension in dispatch test
Lionel Landwerlin
1
-0
/
+1
2018-04-06
tests: fix INTEL_blackhole_render test names
Lionel Landwerlin
1
-4
/
+4
2018-04-05
arb_framebuffer_srgb/blit: Add source fill modes
Nanley Chery
2
-12
/
+35
2018-04-05
tex-srgb: Drop unused variables and a stale comment
Nanley Chery
1
-13
/
+8
2018-04-05
tex-srgb: Also test a cleared texture
Nanley Chery
1
-16
/
+29
2018-04-04
arb_tessellation_shader: add a test with an array in a struct in a per-vertex...
Nicolai Hähnle
1
-0
/
+77
2018-04-04
arb_gpu_shader_fp64: add tests for frexp() corner cases
Nicolai Hähnle
3
-0
/
+139
2018-04-04
arb_gpu_shader_int64: test two operands with indirect access simultaneously
Nicolai Hähnle
1
-0
/
+61
2018-04-04
arb_shader_ballot: add missing extension
Nicolai Hähnle
1
-0
/
+1
2018-04-04
glsl-1.50/linker: add explicit "link success" line to test section
Nicolai Hähnle
1
-2
/
+1
2018-04-04
arb_enhanced_layouts: remove a redundant builtin out block redeclaration
Nicolai Hähnle
1
-4
/
+0
2018-04-04
arb_texture_query_levels: rename VS input to piglit_vertex
Nicolai Hähnle
4
-8
/
+8
2018-04-04
glsl-1.20/fs-structure: remove stray varying
Nicolai Hähnle
1
-1
/
+0
2018-04-04
fs-inout-index-two-level: remove unnecessary and incorrect varying
Nicolai Hähnle
1
-1
/
+0
2018-04-04
shader_tests: move input/output declarations above functions
Nicolai Hähnle
1
-2
/
+2
2018-04-04
ext_framebuffer_multisample-interpolation: fix single-sample centroid-edges
Nicolai Hähnle
1
-3
/
+9
2018-04-04
adj-prims: beef up the test to tease out what nvidia hardware does
Nicolai Hähnle
1
-16
/
+128
2018-04-04
gl-3.2/adj-prims: fix expected vertex order for triangle strips with adjacency
Nicolai Hähnle
1
-5
/
+13
2018-04-04
glsl-4.40: add tests for interpolateAt* with swizzles / array subscripts on v...
Nicolai Hähnle
3
-0
/
+212
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