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path: root/glamor/glamor_copyarea.c
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/*
 * Copyright © 2008 Intel Corporation
 * Copyright © 1998 Keith Packard
 *
 * Permission to use, copy, modify, distribute, and sell this software and its
 * documentation for any purpose is hereby granted without fee, provided that
 * the above copyright notice appear in all copies and that both that
 * copyright notice and this permission notice appear in supporting
 * documentation, and that the name of Keith Packard not be used in
 * advertising or publicity pertaining to distribution of the software without
 * specific, written prior permission.  Keith Packard makes no
 * representations about the suitability of this software for any purpose.  It
 * is provided "as is" without express or implied warranty.
 *
 * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
 * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
 * PERFORMANCE OF THIS SOFTWARE.
 */

#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif

#include "glamor_priv.h"

/** @file glamor_copyarea.c
 *
 * GC CopyArea implementation
 */
#ifndef GLAMOR_GLES2
static Bool
glamor_copy_n_to_n_fbo_blit(DrawablePtr src,
			    DrawablePtr dst,
			    GCPtr gc, BoxPtr box, int nbox, int dx, int dy)
{
	ScreenPtr screen = dst->pScreen;
	PixmapPtr dst_pixmap = glamor_get_drawable_pixmap(dst);
	PixmapPtr src_pixmap = glamor_get_drawable_pixmap(src);
	glamor_pixmap_private *src_pixmap_priv;
	glamor_screen_private *glamor_priv =
	    glamor_get_screen_private(screen);
	glamor_gl_dispatch *dispatch = &glamor_priv->dispatch;
	int dst_x_off, dst_y_off, src_x_off, src_y_off, i;

	if (!glamor_priv->has_fbo_blit) {
		glamor_delayed_fallback(screen,
					"no EXT_framebuffer_blit\n");
		return FALSE;
	}
	src_pixmap_priv = glamor_get_pixmap_private(src_pixmap);

	if (src_pixmap_priv->pending_op.type == GLAMOR_PENDING_FILL)
		return FALSE;

	if (gc) {
		if (gc->alu != GXcopy) {
			glamor_delayed_fallback(screen, "non-copy ALU\n");
			return FALSE;
		}
		if (!glamor_pm_is_solid(dst, gc->planemask)) {
			glamor_delayed_fallback(screen,
						"non-solid planemask\n");
			return FALSE;
		}
	}

	if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(src_pixmap_priv)) {
		glamor_delayed_fallback(screen, "no src fbo\n");
		return FALSE;
	}

	if (glamor_set_destination_pixmap(dst_pixmap)) {
		return FALSE;
	}
	glamor_validate_pixmap(dst_pixmap);

	dispatch->glBindFramebuffer(GL_READ_FRAMEBUFFER_EXT,
				    src_pixmap_priv->fb);
	glamor_get_drawable_deltas(dst, dst_pixmap, &dst_x_off,
				   &dst_y_off);
	glamor_get_drawable_deltas(src, src_pixmap, &src_x_off,
				   &src_y_off);
	src_y_off += dy;

	for (i = 0; i < nbox; i++) {
		if (glamor_priv->yInverted) {
			dispatch->glBlitFramebuffer((box[i].x1 + dx +
						     src_x_off),
						    (box[i].y1 +
						     src_y_off),
						    (box[i].x2 + dx +
						     src_x_off),
						    (box[i].y2 +
						     src_y_off),
						    (box[i].x1 +
						     dst_x_off),
						    (box[i].y1 +
						     dst_y_off),
						    (box[i].x2 +
						     dst_x_off),
						    (box[i].y2 +
						     dst_y_off),
						    GL_COLOR_BUFFER_BIT,
						    GL_NEAREST);
		} else {
			int flip_dst_y1 =
			    dst_pixmap->drawable.height - (box[i].y2 +
							   dst_y_off);
			int flip_dst_y2 =
			    dst_pixmap->drawable.height - (box[i].y1 +
							   dst_y_off);
			int flip_src_y1 =
			    src_pixmap->drawable.height - (box[i].y2 +
							   src_y_off);
			int flip_src_y2 =
			    src_pixmap->drawable.height - (box[i].y1 +
							   src_y_off);

			dispatch->glBlitFramebuffer(box[i].x1 + dx +
						    src_x_off,
						    flip_src_y1,
						    box[i].x2 + dx +
						    src_x_off,
						    flip_src_y2,
						    box[i].x1 +
						    dst_x_off,
						    flip_dst_y1,
						    box[i].x2 +
						    dst_x_off,
						    flip_dst_y2,
						    GL_COLOR_BUFFER_BIT,
						    GL_NEAREST);
		}
	}
	return TRUE;
}
#endif

static Bool
glamor_copy_n_to_n_textured(DrawablePtr src,
			    DrawablePtr dst,
			    GCPtr gc, BoxPtr box, int nbox, int dx, int dy)
{
	glamor_screen_private *glamor_priv =
	    glamor_get_screen_private(dst->pScreen);
	glamor_gl_dispatch *dispatch = &glamor_priv->dispatch;
	PixmapPtr src_pixmap = glamor_get_drawable_pixmap(src);
	PixmapPtr dst_pixmap = glamor_get_drawable_pixmap(dst);
	int i;
	float vertices[8], texcoords[8];
	glamor_pixmap_private *src_pixmap_priv;
	glamor_pixmap_private *dst_pixmap_priv;
	int src_x_off, src_y_off, dst_x_off, dst_y_off;
	enum glamor_pixmap_status src_status = GLAMOR_NONE;
	GLfloat dst_xscale, dst_yscale, src_xscale, src_yscale;
	int flush_needed = 0;

	src_pixmap_priv = glamor_get_pixmap_private(src_pixmap);
	dst_pixmap_priv = glamor_get_pixmap_private(dst_pixmap);

	if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(dst_pixmap_priv)) {
		glamor_delayed_fallback(dst->pScreen, "dst has no fbo.\n");
		goto fail;
	}

	if (!src_pixmap_priv->gl_fbo) {
#ifndef GLAMOR_PIXMAP_DYNAMIC_UPLOAD
		glamor_delayed_fallback(dst->pScreen, "src has no fbo.\n");
		goto fail;
#else
		src_status = glamor_upload_pixmap_to_texture(src_pixmap);
		if (src_status != GLAMOR_UPLOAD_DONE)
			goto fail;
#endif
	} else
		flush_needed = 1;

	if (gc) {
		glamor_set_alu(dispatch, gc->alu);
		if (!glamor_set_planemask(dst_pixmap, gc->planemask))
			goto fail;
		if (gc->alu != GXcopy) {
			glamor_set_destination_pixmap_priv_nc
			    (src_pixmap_priv);
			glamor_validate_pixmap(src_pixmap);
		}
	}

	glamor_set_destination_pixmap_priv_nc(dst_pixmap_priv);
	glamor_validate_pixmap(dst_pixmap);

	pixmap_priv_get_scale(dst_pixmap_priv, &dst_xscale, &dst_yscale);
	pixmap_priv_get_scale(src_pixmap_priv, &src_xscale, &src_yscale);

	glamor_get_drawable_deltas(dst, dst_pixmap, &dst_x_off,
				   &dst_y_off);



	dispatch->glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT,
					GL_FALSE, 2 * sizeof(float),
					vertices);
	dispatch->glEnableVertexAttribArray(GLAMOR_VERTEX_POS);

	if (GLAMOR_PIXMAP_PRIV_NO_PENDING(src_pixmap_priv)) {
		glamor_get_drawable_deltas(src, src_pixmap, &src_x_off,
					   &src_y_off);
		dx += src_x_off;
		dy += src_y_off;
		pixmap_priv_get_scale(src_pixmap_priv, &src_xscale,
				      &src_yscale);

		dispatch->glActiveTexture(GL_TEXTURE0);
		dispatch->glBindTexture(GL_TEXTURE_2D,
					src_pixmap_priv->tex);
#ifndef GLAMOR_GLES2
		dispatch->glEnable(GL_TEXTURE_2D);
#endif
		dispatch->glTexParameteri(GL_TEXTURE_2D,
					  GL_TEXTURE_MIN_FILTER,
					  GL_NEAREST);
		dispatch->glTexParameteri(GL_TEXTURE_2D,
					  GL_TEXTURE_MAG_FILTER,
					  GL_NEAREST);

		dispatch->glVertexAttribPointer(GLAMOR_VERTEX_SOURCE, 2,
						GL_FLOAT, GL_FALSE,
						2 * sizeof(float),
						texcoords);
		dispatch->glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
		dispatch->glUseProgram(glamor_priv->finish_access_prog[0]);
		dispatch->
		    glUniform1i(glamor_priv->finish_access_no_revert[0],
				1);
		dispatch->
		    glUniform1i(glamor_priv->finish_access_swap_rb[0], 0);

	} else {
		GLAMOR_CHECK_PENDING_FILL(dispatch, glamor_priv,
					  src_pixmap_priv);
	}

	for (i = 0; i < nbox; i++) {

		glamor_set_normalize_vcoords(dst_xscale, dst_yscale,
					     box[i].x1 + dst_x_off,
					     box[i].y1 + dst_y_off,
					     box[i].x2 + dst_x_off,
					     box[i].y2 + dst_y_off,
					     glamor_priv->yInverted,
					     vertices);

		if (GLAMOR_PIXMAP_PRIV_NO_PENDING(src_pixmap_priv))
			glamor_set_normalize_tcoords(src_xscale,
						     src_yscale,
						     box[i].x1 + dx,
						     box[i].y1 + dy,
						     box[i].x2 + dx,
						     box[i].y2 + dy,
						     glamor_priv->yInverted,
						     texcoords);

		dispatch->glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
	}

	dispatch->glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
	if (GLAMOR_PIXMAP_PRIV_NO_PENDING(src_pixmap_priv)) {
		dispatch->glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
#ifndef GLAMOR_GLES2
		dispatch->glDisable(GL_TEXTURE_2D);
#endif
	}
	dispatch->glUseProgram(0);
	/* The source texture is bound to a fbo, we have to flush it here. */
	if (flush_needed)
		dispatch->glFlush();
	return TRUE;

      fail:
	glamor_set_alu(dispatch, GXcopy);
	glamor_set_planemask(dst_pixmap, ~0);
	return FALSE;
}

static Bool 
_glamor_copy_n_to_n(DrawablePtr src,
		    DrawablePtr dst,
		    GCPtr gc,
		    BoxPtr box,
		    int nbox,
		    int dx,
		    int dy,
		    Bool reverse,
		    Bool upsidedown, Pixel bitplane, 
		    void *closure, Bool fallback)
{
	glamor_access_t dst_access;
	PixmapPtr dst_pixmap, src_pixmap, temp_pixmap = NULL;
	DrawablePtr temp_src = src;
	glamor_pixmap_private *dst_pixmap_priv, *src_pixmap_priv;
	BoxRec bound;
	ScreenPtr screen;
	int temp_dx = dx;
	int temp_dy = dy;
	int src_x_off, src_y_off, dst_x_off, dst_y_off;
	int i;
	int overlaped = 0;
	Bool ret = TRUE;

	dst_pixmap = glamor_get_drawable_pixmap(dst);
	dst_pixmap_priv = glamor_get_pixmap_private(dst_pixmap);
	src_pixmap = glamor_get_drawable_pixmap(src);
	src_pixmap_priv = glamor_get_pixmap_private(src_pixmap);
	screen = dst_pixmap->drawable.pScreen;

	if (!dst_pixmap_priv || !GLAMOR_PIXMAP_PRIV_HAS_FBO(dst_pixmap_priv)) {
		glamor_fallback("dest pixmap %p has no fbo. \n",
				dst_pixmap);
		goto fail;
	}

	if (!src_pixmap_priv) {
		glamor_set_pixmap_type(src_pixmap, GLAMOR_MEMORY);
		src_pixmap_priv = glamor_get_pixmap_private(src_pixmap);
	}

	glamor_get_drawable_deltas(src, src_pixmap, &src_x_off,
				   &src_y_off);
	glamor_get_drawable_deltas(dst, dst_pixmap, &dst_x_off,
				   &dst_y_off);

	if (src_pixmap_priv->fb == dst_pixmap_priv->fb) {
		int x_shift = abs(src_x_off - dx - dst_x_off);
		int y_shift = abs(src_y_off - dy - dst_y_off);
		for (i = 0; i < nbox; i++) {
			if (x_shift < abs(box[i].x2 - box[i].x1)
			    && y_shift < abs(box[i].y2 - box[i].y1)) {
				overlaped = 1;
				break;
			}
		}
	}
	/* XXX need revisit to handle overlapped area copying. */
#ifndef GLAMOR_GLES2
	if ((overlaped
	     || !src_pixmap_priv->gl_tex || !dst_pixmap_priv->gl_tex)
	    && glamor_copy_n_to_n_fbo_blit(src, dst, gc, box, nbox, dx,
					   dy)) {
		goto done;
	}
#endif
	glamor_calculate_boxes_bound(&bound, box, nbox);

	/*  Overlaped indicate the src and dst are the same pixmap. */
	if (overlaped || (!GLAMOR_PIXMAP_PRIV_HAS_FBO(src_pixmap_priv)
			  && ((bound.x2 - bound.x1) * (bound.y2 - bound.y1)
			      * 4 >
			      src_pixmap->drawable.width *
			      src_pixmap->drawable.height))) {

		temp_pixmap = glamor_create_pixmap(screen,
						   bound.x2 - bound.x1,
						   bound.y2 - bound.y1,
						   src_pixmap->
						   drawable.depth,
						   overlaped ? 0 :
						   GLAMOR_CREATE_PIXMAP_CPU);
		if (!temp_pixmap)
			goto fail;
		glamor_transform_boxes(box, nbox, -bound.x1, -bound.y1);
		temp_src = &temp_pixmap->drawable;

		if (overlaped)
			glamor_copy_n_to_n_textured(src, temp_src, gc, box,
						    nbox,
						    temp_dx + bound.x1,
						    temp_dy + bound.y1);
		else
			fbCopyNtoN(src, temp_src, gc, box, nbox,
				   temp_dx + bound.x1, temp_dy + bound.y1,
				   reverse, upsidedown, bitplane, closure);
		glamor_transform_boxes(box, nbox, bound.x1, bound.y1);
		temp_dx = -bound.x1;
		temp_dy = -bound.y1;
	} else {
		temp_dx = dx;
		temp_dy = dy;
		temp_src = src;
	}

	if (glamor_copy_n_to_n_textured
	    (temp_src, dst, gc, box, nbox, temp_dx, temp_dy)) {
		goto done;
	}


      fail:
	
	if (!fallback 
	    && glamor_ddx_fallback_check_pixmap(src)
	    && glamor_ddx_fallback_check_pixmap(dst)) {
		ret = FALSE;
		goto done;
	} 

	glamor_report_delayed_fallbacks(src->pScreen);
	glamor_report_delayed_fallbacks(dst->pScreen);

	glamor_fallback("from %p to %p (%c,%c)\n", src, dst,
			glamor_get_drawable_location(src),
			glamor_get_drawable_location(dst));

	if (gc && gc->alu != GXcopy)
		dst_access = GLAMOR_ACCESS_RW;
	else
		dst_access = GLAMOR_ACCESS_WO;

	if (glamor_prepare_access(dst, GLAMOR_ACCESS_RW)) {
		if (dst == src
		    || glamor_prepare_access(src, GLAMOR_ACCESS_RO)) {
			fbCopyNtoN(src, dst, gc, box, nbox,
				   dx, dy, reverse, upsidedown, bitplane,
				   closure);
			if (dst != src)
				glamor_finish_access(src, GLAMOR_ACCESS_RO);
		}
		glamor_finish_access(dst, GLAMOR_ACCESS_RW);
	}

      done:
	glamor_clear_delayed_fallbacks(src->pScreen);
	glamor_clear_delayed_fallbacks(dst->pScreen);
	if (temp_src != src)
		glamor_destroy_pixmap(temp_pixmap);
	return ret;
}

RegionPtr
glamor_copy_area(DrawablePtr src, DrawablePtr dst, GCPtr gc,
		 int srcx, int srcy, int width, int height, int dstx,
		 int dsty)
{
	RegionPtr region;
	region = miDoCopy(src, dst, gc,
			  srcx, srcy, width, height,
			  dstx, dsty, glamor_copy_n_to_n, 0, NULL);

	return region;
}

void
glamor_copy_n_to_n(DrawablePtr src,
		   DrawablePtr dst,
		   GCPtr gc,
		   BoxPtr box,
		   int nbox,
		   int dx,
		   int dy,
		   Bool reverse,
		   Bool upsidedown, Pixel bitplane, 
		   void *closure)
{
	_glamor_copy_n_to_n(src, dst, gc, box, nbox, dx, 
			    dy, reverse, upsidedown, bitplane, closure, TRUE);
}

Bool
glamor_copy_n_to_n_nf(DrawablePtr src,
		   DrawablePtr dst,
		   GCPtr gc,
		   BoxPtr box,
		   int nbox,
		   int dx,
		   int dy,
		   Bool reverse,
		   Bool upsidedown, Pixel bitplane, 
		   void *closure)
{
	return _glamor_copy_n_to_n(src, dst, gc, box, nbox, dx, 
				    dy, reverse, upsidedown, bitplane, closure, FALSE);
}