/* * Copyright © 2014 Intel Corporation * Copyright © 2008 Kristian Høgsberg * * Permission to use, copy, modify, distribute, and sell this software * and its documentation for any purpose is hereby granted without * fee, provided that the above copyright notice appear in all copies * and that both that copyright notice and this permission notice * appear in supporting documentation, and that the name of the * copyright holders not be used in advertising or publicity * pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no * representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied * warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS * SOFTWARE. */ #include "xwayland.h" #include #include #include #include #include #include #include /* Copied from mipointer.c */ #define MIPOINTER(dev) \ (IsFloating(dev) ? \ (miPointerPtr)dixLookupPrivate(&(dev)->devPrivates, miPointerPrivKey): \ (miPointerPtr)dixLookupPrivate(&(GetMaster(dev, MASTER_POINTER))->devPrivates, miPointerPrivKey)) struct sync_pending { struct xorg_list l; DeviceIntPtr pending_dev; }; static void xwl_pointer_warp_emulator_handle_motion(struct xwl_pointer_warp_emulator *warp_emulator, double dx, double dy, double dx_unaccel, double dy_unaccel); static void xwl_pointer_warp_emulator_maybe_lock(struct xwl_pointer_warp_emulator *warp_emulator, struct xwl_window *xwl_window, SpritePtr sprite, int x, int y); static void xwl_seat_destroy_confined_pointer(struct xwl_seat *xwl_seat); static void xwl_pointer_control(DeviceIntPtr device, PtrCtrl *ctrl) { /* Nothing to do, dix handles all settings */ } static Bool init_pointer_buttons(DeviceIntPtr device) { #define NBUTTONS 10 BYTE map[NBUTTONS + 1]; int i = 0; Atom btn_labels[NBUTTONS] = { 0 }; for (i = 1; i <= NBUTTONS; i++) map[i] = i; btn_labels[0] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_LEFT); btn_labels[1] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_MIDDLE); btn_labels[2] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_RIGHT); btn_labels[3] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_UP); btn_labels[4] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_DOWN); btn_labels[5] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_LEFT); btn_labels[6] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_RIGHT); /* don't know about the rest */ if (!InitButtonClassDeviceStruct(device, NBUTTONS, btn_labels, map)) return FALSE; return TRUE; } static int xwl_pointer_proc(DeviceIntPtr device, int what) { #define NAXES 4 Atom axes_labels[NAXES] = { 0 }; switch (what) { case DEVICE_INIT: device->public.on = FALSE; if (!init_pointer_buttons(device)) return BadValue; axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_X); axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_Y); axes_labels[2] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_HWHEEL); axes_labels[3] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_WHEEL); if (!InitValuatorClassDeviceStruct(device, NAXES, axes_labels, GetMotionHistorySize(), Absolute)) return BadValue; /* Valuators */ InitValuatorAxisStruct(device, 0, axes_labels[0], 0, 0xFFFF, 10000, 0, 10000, Absolute); InitValuatorAxisStruct(device, 1, axes_labels[1], 0, 0xFFFF, 10000, 0, 10000, Absolute); InitValuatorAxisStruct(device, 2, axes_labels[2], NO_AXIS_LIMITS, NO_AXIS_LIMITS, 0, 0, 0, Relative); InitValuatorAxisStruct(device, 3, axes_labels[3], NO_AXIS_LIMITS, NO_AXIS_LIMITS, 0, 0, 0, Relative); SetScrollValuator(device, 2, SCROLL_TYPE_HORIZONTAL, 1.0, SCROLL_FLAG_NONE); SetScrollValuator(device, 3, SCROLL_TYPE_VERTICAL, 1.0, SCROLL_FLAG_PREFERRED); if (!InitPtrFeedbackClassDeviceStruct(device, xwl_pointer_control)) return BadValue; return Success; case DEVICE_ON: device->public.on = TRUE; return Success; case DEVICE_OFF: case DEVICE_CLOSE: device->public.on = FALSE; return Success; } return BadMatch; #undef NBUTTONS #undef NAXES } static int xwl_pointer_proc_relative(DeviceIntPtr device, int what) { #define NAXES 2 Atom axes_labels[NAXES] = { 0 }; switch (what) { case DEVICE_INIT: device->public.on = FALSE; axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_X); axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_Y); /* * We'll never send buttons, but XGetPointerMapping might in certain * situations make the client think we have no buttons. */ if (!init_pointer_buttons(device)) return BadValue; if (!InitValuatorClassDeviceStruct(device, NAXES, axes_labels, GetMotionHistorySize(), Relative)) return BadValue; /* Valuators */ InitValuatorAxisStruct(device, 0, axes_labels[0], NO_AXIS_LIMITS, NO_AXIS_LIMITS, 1, 0, 1, Relative); InitValuatorAxisStruct(device, 1, axes_labels[1], NO_AXIS_LIMITS, NO_AXIS_LIMITS, 1, 0, 1, Relative); if (!InitPtrFeedbackClassDeviceStruct(device, xwl_pointer_control)) return BadValue; return Success; case DEVICE_ON: device->public.on = TRUE; return Success; case DEVICE_OFF: case DEVICE_CLOSE: device->public.on = FALSE; return Success; } return BadMatch; #undef NAXES } static void xwl_keyboard_control(DeviceIntPtr device, KeybdCtrl *ctrl) { } static int xwl_keyboard_proc(DeviceIntPtr device, int what) { struct xwl_seat *xwl_seat = device->public.devicePrivate; int len; switch (what) { case DEVICE_INIT: device->public.on = FALSE; if (xwl_seat->keymap) len = strnlen(xwl_seat->keymap, xwl_seat->keymap_size); else len = 0; if (!InitKeyboardDeviceStructFromString(device, xwl_seat->keymap, len, NULL, xwl_keyboard_control)) return BadValue; return Success; case DEVICE_ON: device->public.on = TRUE; return Success; case DEVICE_OFF: case DEVICE_CLOSE: device->public.on = FALSE; return Success; } return BadMatch; } static int xwl_touch_proc(DeviceIntPtr device, int what) { #define NTOUCHPOINTS 20 #define NBUTTONS 1 #define NAXES 2 Atom btn_labels[NBUTTONS] = { 0 }; Atom axes_labels[NAXES] = { 0 }; BYTE map[NBUTTONS + 1] = { 0 }; switch (what) { case DEVICE_INIT: device->public.on = FALSE; axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_MT_POSITION_X); axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_MT_POSITION_Y); if (!InitValuatorClassDeviceStruct(device, NAXES, axes_labels, GetMotionHistorySize(), Absolute)) return BadValue; if (!InitButtonClassDeviceStruct(device, NBUTTONS, btn_labels, map)) return BadValue; if (!InitTouchClassDeviceStruct(device, NTOUCHPOINTS, XIDirectTouch, NAXES)) return BadValue; /* Valuators */ InitValuatorAxisStruct(device, 0, axes_labels[0], 0, 0xFFFF, 10000, 0, 10000, Absolute); InitValuatorAxisStruct(device, 1, axes_labels[1], 0, 0xFFFF, 10000, 0, 10000, Absolute); return Success; case DEVICE_ON: device->public.on = TRUE; return Success; case DEVICE_OFF: case DEVICE_CLOSE: device->public.on = FALSE; return Success; } return BadMatch; #undef NAXES #undef NBUTTONS #undef NTOUCHPOINTS } static void pointer_handle_enter(void *data, struct wl_pointer *pointer, uint32_t serial, struct wl_surface *surface, wl_fixed_t sx_w, wl_fixed_t sy_w) { struct xwl_seat *xwl_seat = data; DeviceIntPtr dev = xwl_seat->pointer; DeviceIntPtr master; int i; int sx = wl_fixed_to_int(sx_w); int sy = wl_fixed_to_int(sy_w); int dx, dy; ScreenPtr pScreen = xwl_seat->xwl_screen->screen; ValuatorMask mask; /* There's a race here where if we create and then immediately * destroy a surface, we might end up in a state where the Wayland * compositor sends us an event for a surface that doesn't exist. * * Don't process enter events in this case. */ if (surface == NULL) return; xwl_seat->xwl_screen->serial = serial; xwl_seat->pointer_enter_serial = serial; xwl_seat->focus_window = wl_surface_get_user_data(surface); dx = xwl_seat->focus_window->window->drawable.x; dy = xwl_seat->focus_window->window->drawable.y; /* We just entered a new xwindow, forget about the old last xwindow */ xwl_seat->last_xwindow = NullWindow; master = GetMaster(dev, POINTER_OR_FLOAT); (*pScreen->SetCursorPosition) (dev, pScreen, dx + sx, dy + sy, TRUE); miPointerInvalidateSprite(master); CheckMotion(NULL, master); /* Ideally, X clients shouldn't see these button releases. When * the pointer leaves a window with buttons down, it means that * the wayland compositor has grabbed the pointer. The button * release event is consumed by whatever grab in the compositor * and won't be sent to clients (the X server is a client). * However, we need to reset X's idea of which buttons are up and * down, and they're all up (by definition) when the pointer * enters a window. We should figure out a way to swallow these * events, perhaps using an X grab whenever the pointer is not in * any X window, but for now just send the events. */ valuator_mask_zero(&mask); for (i = 0; i < dev->button->numButtons; i++) if (BitIsOn(dev->button->down, i)) QueuePointerEvents(dev, ButtonRelease, i, 0, &mask); /* The last cursor frame we commited before the pointer left one * of our surfaces might not have been shown. In that case we'll * have a cursor surface frame callback pending which we need to * clear so that we can continue submitting new cursor frames. */ if (xwl_seat->cursor_frame_cb) { wl_callback_destroy(xwl_seat->cursor_frame_cb); xwl_seat->cursor_frame_cb = NULL; xwl_seat_set_cursor(xwl_seat); } if (xwl_seat->pointer_warp_emulator) { xwl_pointer_warp_emulator_maybe_lock(xwl_seat->pointer_warp_emulator, xwl_seat->focus_window, NULL, 0, 0); } } static void pointer_handle_leave(void *data, struct wl_pointer *pointer, uint32_t serial, struct wl_surface *surface) { struct xwl_seat *xwl_seat = data; DeviceIntPtr dev = xwl_seat->pointer; xwl_seat->xwl_screen->serial = serial; /* The pointer has left a known xwindow, save it for a possible match * in sprite_check_lost_focus() */ if (xwl_seat->focus_window) { xwl_seat->last_xwindow = xwl_seat->focus_window->window; xwl_seat->focus_window = NULL; CheckMotion(NULL, GetMaster(dev, POINTER_OR_FLOAT)); } } static void dispatch_pointer_motion_event(struct xwl_seat *xwl_seat) { ValuatorMask mask; if (xwl_seat->pointer_warp_emulator && xwl_seat->pending_pointer_event.has_relative) { double dx; double dy; double dx_unaccel; double dy_unaccel; dx = xwl_seat->pending_pointer_event.dx; dy = xwl_seat->pending_pointer_event.dy; dx_unaccel = xwl_seat->pending_pointer_event.dx_unaccel; dy_unaccel = xwl_seat->pending_pointer_event.dy_unaccel; xwl_pointer_warp_emulator_handle_motion(xwl_seat->pointer_warp_emulator, dx, dy, dx_unaccel, dy_unaccel); } else if (xwl_seat->pending_pointer_event.has_absolute || xwl_seat->pending_pointer_event.has_relative) { int x; int y; if (xwl_seat->pending_pointer_event.has_absolute) { int sx = wl_fixed_to_int(xwl_seat->pending_pointer_event.x); int sy = wl_fixed_to_int(xwl_seat->pending_pointer_event.y); int dx = xwl_seat->focus_window->window->drawable.x; int dy = xwl_seat->focus_window->window->drawable.y; x = dx + sx; y = dy + sy; } else { miPointerGetPosition(xwl_seat->pointer, &x, &y); } valuator_mask_zero(&mask); if (xwl_seat->pending_pointer_event.has_relative) { double dx_unaccel; double dy_unaccel; dx_unaccel = xwl_seat->pending_pointer_event.dx_unaccel; dy_unaccel = xwl_seat->pending_pointer_event.dy_unaccel; valuator_mask_set_absolute_unaccelerated(&mask, 0, x, dx_unaccel); valuator_mask_set_absolute_unaccelerated(&mask, 1, y, dy_unaccel); } else { valuator_mask_set(&mask, 0, x); valuator_mask_set(&mask, 1, y); } QueuePointerEvents(xwl_seat->pointer, MotionNotify, 0, POINTER_ABSOLUTE | POINTER_SCREEN, &mask); } xwl_seat->pending_pointer_event.has_absolute = FALSE; xwl_seat->pending_pointer_event.has_relative = FALSE; } static void pointer_handle_motion(void *data, struct wl_pointer *pointer, uint32_t time, wl_fixed_t sx_w, wl_fixed_t sy_w) { struct xwl_seat *xwl_seat = data; if (!xwl_seat->focus_window) return; xwl_seat->pending_pointer_event.has_absolute = TRUE; xwl_seat->pending_pointer_event.x = sx_w; xwl_seat->pending_pointer_event.y = sy_w; if (wl_proxy_get_version((struct wl_proxy *) xwl_seat->wl_pointer) < 5) dispatch_pointer_motion_event(xwl_seat); } static void pointer_handle_button(void *data, struct wl_pointer *pointer, uint32_t serial, uint32_t time, uint32_t button, uint32_t state) { struct xwl_seat *xwl_seat = data; int index; ValuatorMask mask; xwl_seat->xwl_screen->serial = serial; switch (button) { case BTN_LEFT: index = 1; break; case BTN_MIDDLE: index = 2; break; case BTN_RIGHT: index = 3; break; default: /* Skip indexes 4-7: they are used for vertical and horizontal scroll. The rest of the buttons go in order: BTN_SIDE becomes 8, etc. */ index = 8 + button - BTN_SIDE; break; } valuator_mask_zero(&mask); QueuePointerEvents(xwl_seat->pointer, state ? ButtonPress : ButtonRelease, index, 0, &mask); } static void pointer_handle_axis(void *data, struct wl_pointer *pointer, uint32_t time, uint32_t axis, wl_fixed_t value) { struct xwl_seat *xwl_seat = data; int index; const int divisor = 10; ValuatorMask mask; switch (axis) { case WL_POINTER_AXIS_VERTICAL_SCROLL: index = 3; break; case WL_POINTER_AXIS_HORIZONTAL_SCROLL: index = 2; break; default: return; } valuator_mask_zero(&mask); valuator_mask_set_double(&mask, index, wl_fixed_to_double(value) / divisor); QueuePointerEvents(xwl_seat->pointer, MotionNotify, 0, POINTER_RELATIVE, &mask); } static void pointer_handle_frame(void *data, struct wl_pointer *wl_pointer) { struct xwl_seat *xwl_seat = data; if (!xwl_seat->focus_window) return; dispatch_pointer_motion_event(xwl_seat); } static void pointer_handle_axis_source(void *data, struct wl_pointer *wl_pointer, uint32_t axis_source) { } static void pointer_handle_axis_stop(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis) { } static void pointer_handle_axis_discrete(void *data, struct wl_pointer *wl_pointer, uint32_t axis, int32_t discrete) { } static const struct wl_pointer_listener pointer_listener = { pointer_handle_enter, pointer_handle_leave, pointer_handle_motion, pointer_handle_button, pointer_handle_axis, pointer_handle_frame, pointer_handle_axis_source, pointer_handle_axis_stop, pointer_handle_axis_discrete, }; static void relative_pointer_handle_relative_motion(void *data, struct zwp_relative_pointer_v1 *zwp_relative_pointer_v1, uint32_t utime_hi, uint32_t utime_lo, wl_fixed_t dxf, wl_fixed_t dyf, wl_fixed_t dx_unaccelf, wl_fixed_t dy_unaccelf) { struct xwl_seat *xwl_seat = data; xwl_seat->pending_pointer_event.has_relative = TRUE; xwl_seat->pending_pointer_event.dx = wl_fixed_to_double(dxf); xwl_seat->pending_pointer_event.dy = wl_fixed_to_double(dyf); xwl_seat->pending_pointer_event.dx_unaccel = wl_fixed_to_double(dx_unaccelf); xwl_seat->pending_pointer_event.dy_unaccel = wl_fixed_to_double(dy_unaccelf); if (!xwl_seat->focus_window) return; if (wl_proxy_get_version((struct wl_proxy *) xwl_seat->wl_pointer) < 5) dispatch_pointer_motion_event(xwl_seat); } static const struct zwp_relative_pointer_v1_listener relative_pointer_listener = { relative_pointer_handle_relative_motion, }; static void keyboard_handle_key(void *data, struct wl_keyboard *keyboard, uint32_t serial, uint32_t time, uint32_t key, uint32_t state) { struct xwl_seat *xwl_seat = data; uint32_t *k, *end; xwl_seat->xwl_screen->serial = serial; end = (uint32_t *) ((char *) xwl_seat->keys.data + xwl_seat->keys.size); for (k = xwl_seat->keys.data; k < end; k++) { if (*k == key) *k = *--end; } xwl_seat->keys.size = (char *) end - (char *) xwl_seat->keys.data; if (state) { k = wl_array_add(&xwl_seat->keys, sizeof *k); *k = key; } QueueKeyboardEvents(xwl_seat->keyboard, state ? KeyPress : KeyRelease, key + 8); } static void keyboard_handle_keymap(void *data, struct wl_keyboard *keyboard, uint32_t format, int fd, uint32_t size) { struct xwl_seat *xwl_seat = data; DeviceIntPtr master; XkbDescPtr xkb; XkbChangesRec changes = { 0 }; if (xwl_seat->keymap) munmap(xwl_seat->keymap, xwl_seat->keymap_size); xwl_seat->keymap_size = size; xwl_seat->keymap = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0); if (xwl_seat->keymap == MAP_FAILED) { xwl_seat->keymap_size = 0; xwl_seat->keymap = NULL; goto out; } xkb = XkbCompileKeymapFromString(xwl_seat->keyboard, xwl_seat->keymap, strnlen(xwl_seat->keymap, xwl_seat->keymap_size)); if (!xkb) goto out; XkbUpdateDescActions(xkb, xkb->min_key_code, XkbNumKeys(xkb), &changes); if (xwl_seat->keyboard->key) /* Keep the current controls */ XkbCopyControls(xkb, xwl_seat->keyboard->key->xkbInfo->desc); XkbDeviceApplyKeymap(xwl_seat->keyboard, xkb); master = GetMaster(xwl_seat->keyboard, MASTER_KEYBOARD); if (master) XkbDeviceApplyKeymap(master, xkb); XkbFreeKeyboard(xkb, XkbAllComponentsMask, TRUE); out: close(fd); } static void keyboard_handle_enter(void *data, struct wl_keyboard *keyboard, uint32_t serial, struct wl_surface *surface, struct wl_array *keys) { struct xwl_seat *xwl_seat = data; uint32_t *k; xwl_seat->xwl_screen->serial = serial; xwl_seat->keyboard_focus = surface; wl_array_copy(&xwl_seat->keys, keys); wl_array_for_each(k, &xwl_seat->keys) QueueKeyboardEvents(xwl_seat->keyboard, EnterNotify, *k + 8); } static void keyboard_handle_leave(void *data, struct wl_keyboard *keyboard, uint32_t serial, struct wl_surface *surface) { struct xwl_seat *xwl_seat = data; uint32_t *k; xwl_seat->xwl_screen->serial = serial; wl_array_for_each(k, &xwl_seat->keys) QueueKeyboardEvents(xwl_seat->keyboard, LeaveNotify, *k + 8); xwl_seat->keyboard_focus = NULL; } static void keyboard_handle_modifiers(void *data, struct wl_keyboard *keyboard, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group) { struct xwl_seat *xwl_seat = data; DeviceIntPtr dev; XkbStateRec old_state, *new_state; xkbStateNotify sn; CARD16 changed; mieqProcessInputEvents(); for (dev = inputInfo.devices; dev; dev = dev->next) { if (dev != xwl_seat->keyboard && dev != GetMaster(xwl_seat->keyboard, MASTER_KEYBOARD)) continue; old_state = dev->key->xkbInfo->state; new_state = &dev->key->xkbInfo->state; new_state->locked_group = group & XkbAllGroupsMask; new_state->base_mods = mods_depressed & XkbAllModifiersMask; new_state->locked_mods = mods_locked & XkbAllModifiersMask; XkbLatchModifiers(dev, XkbAllModifiersMask, mods_latched & XkbAllModifiersMask); XkbComputeDerivedState(dev->key->xkbInfo); changed = XkbStateChangedFlags(&old_state, new_state); if (!changed) continue; sn.keycode = 0; sn.eventType = 0; sn.requestMajor = XkbReqCode; sn.requestMinor = X_kbLatchLockState; /* close enough */ sn.changed = changed; XkbSendStateNotify(dev, &sn); } } static void remove_sync_pending(DeviceIntPtr dev) { struct xwl_seat *xwl_seat = dev->public.devicePrivate; struct sync_pending *p, *npd; xorg_list_for_each_entry_safe(p, npd, &xwl_seat->sync_pending, l) { if (p->pending_dev == dev) { xorg_list_del(&xwl_seat->sync_pending); free (p); return; } } } static void sync_callback(void *data, struct wl_callback *callback, uint32_t serial) { DeviceIntPtr dev = (DeviceIntPtr) data; remove_sync_pending(dev); wl_callback_destroy(callback); } static const struct wl_callback_listener sync_listener = { sync_callback }; static Bool keyboard_check_repeat (DeviceIntPtr dev, XkbSrvInfoPtr xkbi, unsigned key) { struct xwl_seat *xwl_seat = dev->public.devicePrivate; struct xwl_screen *xwl_screen = xwl_seat->xwl_screen; struct wl_callback *callback; struct sync_pending *p; /* Make sure we didn't miss a possible reply from the compositor */ xwl_sync_events (xwl_screen); xorg_list_for_each_entry(p, &xwl_seat->sync_pending, l) { if (p->pending_dev == dev) { ErrorF("Key repeat discarded, Wayland compositor doesn't " "seem to be processing events fast enough!\n"); return FALSE; } } p = xnfalloc(sizeof(struct sync_pending)); p->pending_dev = dev; callback = wl_display_sync (xwl_screen->display); xorg_list_add(&p->l, &xwl_seat->sync_pending); wl_callback_add_listener(callback, &sync_listener, dev); return TRUE; } static void keyboard_handle_repeat_info (void *data, struct wl_keyboard *keyboard, int32_t rate, int32_t delay) { struct xwl_seat *xwl_seat = data; DeviceIntPtr dev; XkbControlsPtr ctrl; if (rate < 0 || delay < 0) { ErrorF("Wrong rate/delay: %d, %d\n", rate, delay); return; } for (dev = inputInfo.devices; dev; dev = dev->next) { if (dev != xwl_seat->keyboard && dev != GetMaster(xwl_seat->keyboard, MASTER_KEYBOARD)) continue; if (rate != 0) { ctrl = dev->key->xkbInfo->desc->ctrls; ctrl->repeat_delay = delay; /* rate is number of keys per second */ ctrl->repeat_interval = 1000 / rate; XkbSetRepeatKeys(dev, -1, AutoRepeatModeOn); } else XkbSetRepeatKeys(dev, -1, AutoRepeatModeOff); } } static const struct wl_keyboard_listener keyboard_listener = { keyboard_handle_keymap, keyboard_handle_enter, keyboard_handle_leave, keyboard_handle_key, keyboard_handle_modifiers, keyboard_handle_repeat_info, }; static struct xwl_touch * xwl_seat_lookup_touch(struct xwl_seat *xwl_seat, int32_t id) { struct xwl_touch *xwl_touch, *next_xwl_touch; xorg_list_for_each_entry_safe(xwl_touch, next_xwl_touch, &xwl_seat->touches, link_touch) { if (xwl_touch->id == id) return xwl_touch; } return NULL; } static void xwl_touch_send_event(struct xwl_touch *xwl_touch, struct xwl_seat *xwl_seat, int type) { double dx, dy, x, y; ValuatorMask mask; dx = xwl_touch->window->window->drawable.x; dy = xwl_touch->window->window->drawable.y; x = (dx + xwl_touch->x) * 0xFFFF / xwl_seat->xwl_screen->width; y = (dy + xwl_touch->y) * 0xFFFF / xwl_seat->xwl_screen->height; valuator_mask_zero(&mask); valuator_mask_set_double(&mask, 0, x); valuator_mask_set_double(&mask, 1, y); QueueTouchEvents(xwl_seat->touch, type, xwl_touch->id, 0, &mask); } static void touch_handle_down(void *data, struct wl_touch *wl_touch, uint32_t serial, uint32_t time, struct wl_surface *surface, int32_t id, wl_fixed_t sx_w, wl_fixed_t sy_w) { struct xwl_seat *xwl_seat = data; struct xwl_touch *xwl_touch; if (surface == NULL) return; xwl_touch = calloc(sizeof *xwl_touch, 1); if (xwl_touch == NULL) { ErrorF("touch_handle_down ENOMEM"); return; } xwl_touch->window = wl_surface_get_user_data(surface); xwl_touch->id = id; xwl_touch->x = wl_fixed_to_int(sx_w); xwl_touch->y = wl_fixed_to_int(sy_w); xorg_list_add(&xwl_touch->link_touch, &xwl_seat->touches); xwl_touch_send_event(xwl_touch, xwl_seat, XI_TouchBegin); } static void touch_handle_up(void *data, struct wl_touch *wl_touch, uint32_t serial, uint32_t time, int32_t id) { struct xwl_touch *xwl_touch; struct xwl_seat *xwl_seat = data; xwl_touch = xwl_seat_lookup_touch(xwl_seat, id); if (!xwl_touch) return; xwl_touch_send_event(xwl_touch, xwl_seat, XI_TouchEnd); xorg_list_del(&xwl_touch->link_touch); free(xwl_touch); } static void touch_handle_motion(void *data, struct wl_touch *wl_touch, uint32_t time, int32_t id, wl_fixed_t sx_w, wl_fixed_t sy_w) { struct xwl_seat *xwl_seat = data; struct xwl_touch *xwl_touch; xwl_touch = xwl_seat_lookup_touch(xwl_seat, id); if (!xwl_touch) return; xwl_touch->x = wl_fixed_to_int(sx_w); xwl_touch->y = wl_fixed_to_int(sy_w); xwl_touch_send_event(xwl_touch, xwl_seat, XI_TouchUpdate); } static void touch_handle_frame(void *data, struct wl_touch *wl_touch) { } static void touch_handle_cancel(void *data, struct wl_touch *wl_touch) { struct xwl_seat *xwl_seat = data; struct xwl_touch *xwl_touch, *next_xwl_touch; xorg_list_for_each_entry_safe(xwl_touch, next_xwl_touch, &xwl_seat->touches, link_touch) { /* We can't properly notify of cancellation to the X client * once it thinks it has the ownership, send at least a * TouchEnd event. */ xwl_touch_send_event(xwl_touch, xwl_seat, XI_TouchEnd); xorg_list_del(&xwl_touch->link_touch); free(xwl_touch); } } static const struct wl_touch_listener touch_listener = { touch_handle_down, touch_handle_up, touch_handle_motion, touch_handle_frame, touch_handle_cancel }; static DeviceIntPtr add_device(struct xwl_seat *xwl_seat, const char *driver, DeviceProc device_proc) { DeviceIntPtr dev = NULL; static Atom type_atom; char name[32]; dev = AddInputDevice(serverClient, device_proc, TRUE); if (dev == NULL) return NULL; if (type_atom == None) type_atom = MakeAtom(driver, strlen(driver), TRUE); snprintf(name, sizeof name, "%s:%d", driver, xwl_seat->id); AssignTypeAndName(dev, type_atom, name); dev->public.devicePrivate = xwl_seat; dev->type = SLAVE; dev->spriteInfo->spriteOwner = FALSE; return dev; } static void init_pointer(struct xwl_seat *xwl_seat) { xwl_seat->wl_pointer = wl_seat_get_pointer(xwl_seat->seat); wl_pointer_add_listener(xwl_seat->wl_pointer, &pointer_listener, xwl_seat); if (xwl_seat->pointer == NULL) { xwl_seat_set_cursor(xwl_seat); xwl_seat->pointer = add_device(xwl_seat, "xwayland-pointer", xwl_pointer_proc); ActivateDevice(xwl_seat->pointer, TRUE); } EnableDevice(xwl_seat->pointer, TRUE); } static void release_pointer(struct xwl_seat *xwl_seat) { wl_pointer_release(xwl_seat->wl_pointer); xwl_seat->wl_pointer = NULL; if (xwl_seat->pointer) DisableDevice(xwl_seat->pointer, TRUE); } static void init_relative_pointer(struct xwl_seat *xwl_seat) { struct zwp_relative_pointer_manager_v1 *relative_pointer_manager = xwl_seat->xwl_screen->relative_pointer_manager; if (relative_pointer_manager) { xwl_seat->wp_relative_pointer = zwp_relative_pointer_manager_v1_get_relative_pointer( relative_pointer_manager, xwl_seat->wl_pointer); zwp_relative_pointer_v1_add_listener(xwl_seat->wp_relative_pointer, &relative_pointer_listener, xwl_seat); } if (xwl_seat->relative_pointer == NULL) { xwl_seat->relative_pointer = add_device(xwl_seat, "xwayland-relative-pointer", xwl_pointer_proc_relative); ActivateDevice(xwl_seat->relative_pointer, TRUE); } EnableDevice(xwl_seat->relative_pointer, TRUE); } static void release_relative_pointer(struct xwl_seat *xwl_seat) { if (xwl_seat->wp_relative_pointer) { zwp_relative_pointer_v1_destroy(xwl_seat->wp_relative_pointer); xwl_seat->wp_relative_pointer = NULL; } if (xwl_seat->relative_pointer) DisableDevice(xwl_seat->relative_pointer, TRUE); } static void init_keyboard(struct xwl_seat *xwl_seat) { xwl_seat->wl_keyboard = wl_seat_get_keyboard(xwl_seat->seat); wl_keyboard_add_listener(xwl_seat->wl_keyboard, &keyboard_listener, xwl_seat); if (xwl_seat->keyboard == NULL) { xwl_seat->keyboard = add_device(xwl_seat, "xwayland-keyboard", xwl_keyboard_proc); ActivateDevice(xwl_seat->keyboard, TRUE); } EnableDevice(xwl_seat->keyboard, TRUE); xwl_seat->keyboard->key->xkbInfo->checkRepeat = keyboard_check_repeat; } static void release_keyboard(struct xwl_seat *xwl_seat) { wl_keyboard_release(xwl_seat->wl_keyboard); xwl_seat->wl_keyboard = NULL; if (xwl_seat->keyboard) { remove_sync_pending(xwl_seat->keyboard); DisableDevice(xwl_seat->keyboard, TRUE); } } static void init_touch(struct xwl_seat *xwl_seat) { xwl_seat->wl_touch = wl_seat_get_touch(xwl_seat->seat); wl_touch_add_listener(xwl_seat->wl_touch, &touch_listener, xwl_seat); if (xwl_seat->touch == NULL) { xwl_seat->touch = add_device(xwl_seat, "xwayland-touch", xwl_touch_proc); ActivateDevice(xwl_seat->touch, TRUE); } EnableDevice(xwl_seat->touch, TRUE); } static void release_touch(struct xwl_seat *xwl_seat) { wl_touch_release(xwl_seat->wl_touch); xwl_seat->wl_touch = NULL; if (xwl_seat->touch) DisableDevice(xwl_seat->touch, TRUE); } static void seat_handle_capabilities(void *data, struct wl_seat *seat, enum wl_seat_capability caps) { struct xwl_seat *xwl_seat = data; if (caps & WL_SEAT_CAPABILITY_POINTER && xwl_seat->wl_pointer == NULL) { init_pointer(xwl_seat); init_relative_pointer(xwl_seat); } else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && xwl_seat->wl_pointer) { release_pointer(xwl_seat); release_relative_pointer(xwl_seat); } if (caps & WL_SEAT_CAPABILITY_KEYBOARD && xwl_seat->wl_keyboard == NULL) { init_keyboard(xwl_seat); } else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && xwl_seat->wl_keyboard) { release_keyboard(xwl_seat); } if (caps & WL_SEAT_CAPABILITY_TOUCH && xwl_seat->wl_touch == NULL) { init_touch(xwl_seat); } else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && xwl_seat->wl_touch) { release_touch(xwl_seat); } xwl_seat->xwl_screen->expecting_event--; } static void seat_handle_name(void *data, struct wl_seat *seat, const char *name) { } static const struct wl_seat_listener seat_listener = { seat_handle_capabilities, seat_handle_name }; static void create_input_device(struct xwl_screen *xwl_screen, uint32_t id, uint32_t version) { struct xwl_seat *xwl_seat; xwl_seat = calloc(sizeof *xwl_seat, 1); if (xwl_seat == NULL) { ErrorF("create_input ENOMEM\n"); return; } xwl_seat->xwl_screen = xwl_screen; xorg_list_add(&xwl_seat->link, &xwl_screen->seat_list); xwl_seat->seat = wl_registry_bind(xwl_screen->registry, id, &wl_seat_interface, min(version, 5)); xwl_seat->id = id; xwl_seat->cursor = wl_compositor_create_surface(xwl_screen->compositor); wl_seat_add_listener(xwl_seat->seat, &seat_listener, xwl_seat); wl_array_init(&xwl_seat->keys); xorg_list_init(&xwl_seat->touches); xorg_list_init(&xwl_seat->sync_pending); } void xwl_seat_destroy(struct xwl_seat *xwl_seat) { struct xwl_touch *xwl_touch, *next_xwl_touch; struct sync_pending *p, *npd; xorg_list_for_each_entry_safe(xwl_touch, next_xwl_touch, &xwl_seat->touches, link_touch) { xorg_list_del(&xwl_touch->link_touch); free(xwl_touch); } xorg_list_for_each_entry_safe(p, npd, &xwl_seat->sync_pending, l) { xorg_list_del(&xwl_seat->sync_pending); free (p); } wl_seat_destroy(xwl_seat->seat); wl_surface_destroy(xwl_seat->cursor); if (xwl_seat->cursor_frame_cb) wl_callback_destroy(xwl_seat->cursor_frame_cb); wl_array_release(&xwl_seat->keys); free(xwl_seat); } static void init_relative_pointer_manager(struct xwl_screen *xwl_screen, uint32_t id, uint32_t version) { xwl_screen->relative_pointer_manager = wl_registry_bind(xwl_screen->registry, id, &zwp_relative_pointer_manager_v1_interface, 1); } static void init_pointer_constraints(struct xwl_screen *xwl_screen, uint32_t id, uint32_t version) { xwl_screen->pointer_constraints = wl_registry_bind(xwl_screen->registry, id, &zwp_pointer_constraints_v1_interface, 1); } static void input_handler(void *data, struct wl_registry *registry, uint32_t id, const char *interface, uint32_t version) { struct xwl_screen *xwl_screen = data; if (strcmp(interface, "wl_seat") == 0 && version >= 3) { create_input_device(xwl_screen, id, version); xwl_screen->expecting_event++; } else if (strcmp(interface, "zwp_relative_pointer_manager_v1") == 0) { init_relative_pointer_manager(xwl_screen, id, version); } else if (strcmp(interface, "zwp_pointer_constraints_v1") == 0) { init_pointer_constraints(xwl_screen, id, version); } } static void global_remove(void *data, struct wl_registry *registry, uint32_t name) { } static const struct wl_registry_listener input_listener = { input_handler, global_remove, }; Bool LegalModifier(unsigned int key, DeviceIntPtr pDev) { return TRUE; } void ProcessInputEvents(void) { mieqProcessInputEvents(); } void DDXRingBell(int volume, int pitch, int duration) { } static Bool sprite_check_lost_focus(SpritePtr sprite, WindowPtr window) { DeviceIntPtr device, master; struct xwl_seat *xwl_seat; for (device = inputInfo.devices; device; device = device->next) { /* Ignore non-wayland devices */ if (device->deviceProc == xwl_pointer_proc && device->spriteInfo->sprite == sprite) break; } if (!device) return FALSE; xwl_seat = device->public.devicePrivate; master = GetMaster(device, POINTER_OR_FLOAT); if (!master || !master->lastSlave) return FALSE; /* We do want the last active slave, we only check on slave xwayland * devices so we can find out the xwl_seat, but those don't actually own * their sprite, so the match doesn't mean a lot. */ if (master->lastSlave == xwl_seat->pointer && xwl_seat->focus_window == NULL && xwl_seat->last_xwindow != NullWindow && IsParent(xwl_seat->last_xwindow, window)) return TRUE; return FALSE; } static WindowPtr xwl_xy_to_window(ScreenPtr screen, SpritePtr sprite, int x, int y) { struct xwl_screen *xwl_screen; WindowPtr ret; xwl_screen = xwl_screen_get(screen); screen->XYToWindow = xwl_screen->XYToWindow; ret = screen->XYToWindow(screen, sprite, x, y); xwl_screen->XYToWindow = screen->XYToWindow; screen->XYToWindow = xwl_xy_to_window; /* If the device controlling the sprite has left the Wayland surface but * the DIX still finds the pointer within the X11 window, it means that * the pointer has crossed to another native Wayland window, in this * case, pretend we entered the root window so that a LeaveNotify * event is emitted. */ if (sprite_check_lost_focus(sprite, ret)) { sprite->spriteTraceGood = 1; return sprite->spriteTrace[0]; } return ret; } void xwl_seat_clear_touch(struct xwl_seat *xwl_seat, WindowPtr window) { struct xwl_touch *xwl_touch, *next_xwl_touch; xorg_list_for_each_entry_safe(xwl_touch, next_xwl_touch, &xwl_seat->touches, link_touch) { if (xwl_touch->window->window == window) { xorg_list_del(&xwl_touch->link_touch); free(xwl_touch); } } } static void xwl_pointer_warp_emulator_set_fake_pos(struct xwl_pointer_warp_emulator *warp_emulator, int x, int y) { struct zwp_locked_pointer_v1 *locked_pointer = warp_emulator->locked_pointer; WindowPtr window; int sx, sy; if (!warp_emulator->locked_pointer) return; if (!warp_emulator->xwl_seat->focus_window) return; window = warp_emulator->xwl_seat->focus_window->window; if (x >= window->drawable.x || y >= window->drawable.y || x < (window->drawable.x + window->drawable.width) || y < (window->drawable.y + window->drawable.height)) { sx = x - window->drawable.x; sy = y - window->drawable.y; zwp_locked_pointer_v1_set_cursor_position_hint(locked_pointer, wl_fixed_from_int(sx), wl_fixed_from_int(sy)); wl_surface_commit(warp_emulator->xwl_seat->focus_window->surface); } } static Bool xwl_pointer_warp_emulator_is_locked(struct xwl_pointer_warp_emulator *warp_emulator) { if (warp_emulator->locked_pointer) return TRUE; else return FALSE; } static void xwl_pointer_warp_emulator_lock(struct xwl_pointer_warp_emulator *warp_emulator) { struct xwl_seat *xwl_seat = warp_emulator->xwl_seat; struct xwl_screen *xwl_screen = xwl_seat->xwl_screen; struct zwp_pointer_constraints_v1 *pointer_constraints = xwl_screen->pointer_constraints; struct xwl_window *lock_window = xwl_seat->focus_window; warp_emulator->locked_window = lock_window; warp_emulator->locked_pointer = zwp_pointer_constraints_v1_lock_pointer(pointer_constraints, lock_window->surface, xwl_seat->wl_pointer, NULL, ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT); } static void xwl_pointer_warp_emulator_maybe_lock(struct xwl_pointer_warp_emulator *warp_emulator, struct xwl_window *xwl_window, SpritePtr sprite, int x, int y) { struct xwl_seat *xwl_seat = warp_emulator->xwl_seat; GrabPtr pointer_grab = xwl_seat->pointer->deviceGrab.grab; if (warp_emulator->locked_pointer) return; /* * If there is no grab, and the window doesn't have pointer focus, ignore * the warp, as under Wayland it won't receive input anyway. */ if (!pointer_grab && xwl_seat->focus_window != xwl_window) return; /* * If there is a grab, but it's not an ownerEvents grab and the destination * is not the pointer focus, ignore it, as events wouldn't be delivered * there anyway. */ if (pointer_grab && !pointer_grab->ownerEvents && XYToWindow(sprite, x, y) != xwl_seat->focus_window->window) return; xwl_pointer_warp_emulator_lock(warp_emulator); } static void xwl_pointer_warp_emulator_warp(struct xwl_pointer_warp_emulator *warp_emulator, struct xwl_window *xwl_window, SpritePtr sprite, int x, int y) { xwl_pointer_warp_emulator_maybe_lock(warp_emulator, xwl_window, sprite, x, y); xwl_pointer_warp_emulator_set_fake_pos(warp_emulator, x, y); } static void xwl_pointer_warp_emulator_handle_motion(struct xwl_pointer_warp_emulator *warp_emulator, double dx, double dy, double dx_unaccel, double dy_unaccel) { struct xwl_seat *xwl_seat = warp_emulator->xwl_seat; ValuatorMask mask; WindowPtr window; int x, y; valuator_mask_zero(&mask); valuator_mask_set_unaccelerated(&mask, 0, dx, dx_unaccel); valuator_mask_set_unaccelerated(&mask, 1, dy, dy_unaccel); QueuePointerEvents(xwl_seat->relative_pointer, MotionNotify, 0, POINTER_RELATIVE, &mask); window = xwl_seat->focus_window->window; miPointerGetPosition(xwl_seat->pointer, &x, &y); if (xwl_pointer_warp_emulator_is_locked(warp_emulator) && xwl_seat->cursor_confinement_window != warp_emulator->locked_window && (x < window->drawable.x || y < window->drawable.y || x >= (window->drawable.x + window->drawable.width) || y >= (window->drawable.y + window->drawable.height))) xwl_seat_destroy_pointer_warp_emulator(xwl_seat); else xwl_pointer_warp_emulator_set_fake_pos(warp_emulator, x, y); } static struct xwl_pointer_warp_emulator * xwl_pointer_warp_emulator_create(struct xwl_seat *xwl_seat) { struct xwl_pointer_warp_emulator *warp_emulator; warp_emulator = calloc(sizeof *warp_emulator, 1); if (!warp_emulator) { ErrorF("%s: ENOMEM", __func__); return NULL; } warp_emulator->xwl_seat = xwl_seat; return warp_emulator; } static void xwl_pointer_warp_emulator_destroy(struct xwl_pointer_warp_emulator *warp_emulator) { if (warp_emulator->locked_pointer) zwp_locked_pointer_v1_destroy(warp_emulator->locked_pointer); free(warp_emulator); } static void xwl_seat_create_pointer_warp_emulator(struct xwl_seat *xwl_seat) { if (xwl_seat->confined_pointer) xwl_seat_destroy_confined_pointer(xwl_seat); xwl_seat->pointer_warp_emulator = xwl_pointer_warp_emulator_create(xwl_seat); } static Bool xwl_seat_can_emulate_pointer_warp(struct xwl_seat *xwl_seat) { struct xwl_screen *xwl_screen = xwl_seat->xwl_screen; if (!xwl_screen->relative_pointer_manager) return FALSE; if (!xwl_screen->pointer_constraints) return FALSE; return TRUE; } void xwl_seat_emulate_pointer_warp(struct xwl_seat *xwl_seat, struct xwl_window *xwl_window, SpritePtr sprite, int x, int y) { if (!xwl_seat_can_emulate_pointer_warp(xwl_seat)) return; if (xwl_seat->x_cursor != NULL) return; if (!xwl_seat->pointer_warp_emulator) xwl_seat_create_pointer_warp_emulator(xwl_seat); if (!xwl_seat->pointer_warp_emulator) return; xwl_pointer_warp_emulator_warp(xwl_seat->pointer_warp_emulator, xwl_window, sprite, x, y); } static Bool xwl_seat_maybe_lock_on_hidden_cursor(struct xwl_seat *xwl_seat) { /* Some clients use hidden cursor+confineTo+relative motion * to implement infinite panning (eg. 3D views), lock the * pointer for so the relative pointer is used. */ if (xwl_seat->x_cursor || !xwl_seat->cursor_confinement_window) return FALSE; if (!xwl_seat->focus_window) return FALSE; if (xwl_seat->confined_pointer) xwl_seat_destroy_confined_pointer(xwl_seat); xwl_seat_create_pointer_warp_emulator(xwl_seat); xwl_pointer_warp_emulator_lock(xwl_seat->pointer_warp_emulator); return TRUE; } void xwl_seat_cursor_visibility_changed(struct xwl_seat *xwl_seat) { if (xwl_seat->pointer_warp_emulator && xwl_seat->x_cursor != NULL) { xwl_seat_destroy_pointer_warp_emulator(xwl_seat); } else if (!xwl_seat->x_cursor && xwl_seat->cursor_confinement_window) { /* If the cursor goes hidden as is confined, lock it for * relative motion to work. */ xwl_seat_maybe_lock_on_hidden_cursor(xwl_seat); } } void xwl_seat_destroy_pointer_warp_emulator(struct xwl_seat *xwl_seat) { if (!xwl_seat->pointer_warp_emulator) return; xwl_pointer_warp_emulator_destroy(xwl_seat->pointer_warp_emulator); xwl_seat->pointer_warp_emulator = NULL; if (xwl_seat->cursor_confinement_window) { xwl_seat_confine_pointer(xwl_seat, xwl_seat->cursor_confinement_window); } } void xwl_seat_confine_pointer(struct xwl_seat *xwl_seat, struct xwl_window *xwl_window) { struct zwp_pointer_constraints_v1 *pointer_constraints = xwl_seat->xwl_screen->pointer_constraints; if (!pointer_constraints) return; if (xwl_seat->cursor_confinement_window == xwl_window && xwl_seat->confined_pointer) return; xwl_seat_unconfine_pointer(xwl_seat); xwl_seat->cursor_confinement_window = xwl_window; if (xwl_seat->pointer_warp_emulator) return; if (xwl_seat_maybe_lock_on_hidden_cursor(xwl_seat)) return; xwl_seat->confined_pointer = zwp_pointer_constraints_v1_confine_pointer(pointer_constraints, xwl_window->surface, xwl_seat->wl_pointer, NULL, ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT); } static void xwl_seat_destroy_confined_pointer(struct xwl_seat *xwl_seat) { zwp_confined_pointer_v1_destroy(xwl_seat->confined_pointer); xwl_seat->confined_pointer = NULL; } void xwl_seat_unconfine_pointer(struct xwl_seat *xwl_seat) { xwl_seat->cursor_confinement_window = NULL; if (xwl_seat->confined_pointer) xwl_seat_destroy_confined_pointer(xwl_seat); } void InitInput(int argc, char *argv[]) { ScreenPtr pScreen = screenInfo.screens[0]; struct xwl_screen *xwl_screen = xwl_screen_get(pScreen); mieqInit(); xwl_screen->input_registry = wl_display_get_registry(xwl_screen->display); wl_registry_add_listener(xwl_screen->input_registry, &input_listener, xwl_screen); xwl_screen->XYToWindow = pScreen->XYToWindow; pScreen->XYToWindow = xwl_xy_to_window; wl_display_roundtrip(xwl_screen->display); while (xwl_screen->expecting_event) wl_display_roundtrip(xwl_screen->display); } void CloseInput(void) { mieqFini(); }