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2015-09-30glamor: Get rid of an extraneous ; at the end of a C source lineAlan Coopersmith1-1/+1
2015-09-29glamor: move 'dri3_capable' extension checks after eglMakeCurrentEmil Velikov1-9/+9
2015-09-22glamor: move GL_OES_EGL_image check next to EGL_EXT_image_dma_buf_importEmil Velikov2-6/+2
2015-09-17glamor: explicitly check for GL_OES_EGL_imageEmil Velikov1-0/+5
2015-07-29glamor: Don't try to free the pixmap priv if we fail to allocate FBO.Eric Anholt1-1/+0
2015-07-27glamor: Make our EGL context current before calling into GL in glamor_initMichel Dänzer1-12/+14
2015-07-16glamor: make current in prepare pathsDave Airlie1-0/+2
2015-07-16glamor: Use glamor_prepare_access_box() for PutImage/GetImage fallbackMichel Dänzer1-2/+2
2015-07-10glamor: Drop unused box translation/bounds code.Eric Anholt1-39/+0
2015-07-10glamor: Move cache_format to glamor_fbo.c, where it's used.Eric Anholt2-15/+15
2015-07-10glamor: Drop another dead function.Eric Anholt1-7/+0
2015-07-10glamor: Take transforms into account when preparing for a fallback.Eric Anholt1-2/+16
2015-07-10glamor: Drop dead drm_stride field.Eric Anholt1-1/+0
2015-07-10glamor: Drop tracking of the last picture attached to pixmaps.Eric Anholt6-114/+5
2015-07-10glamor: Use the actual picture's format when uploading memory pixmaps.Eric Anholt1-27/+13
2015-07-10glamor: Move glamor_render.c pict handling to glamor_picture.cEric Anholt3-877/+870
2015-07-10glamor: Drop dead glamor_upload_bits_to_pixmap_texture() proto.Eric Anholt1-9/+0
2015-07-10glamor: Use the new upload/download interface for XV uploads.Eric Anholt3-19/+25
2015-07-10glamor: Ignore picture formats when choosing color for core rendering.Eric Anholt1-10/+1
2015-07-10glamor: Don't try to do rendering with unsupported formats.Eric Anholt1-0/+38
2015-07-10glamor_egl: Properly free resources on init-error and exitHans de Goede1-16/+27
2015-07-10glamor: Drop a bunch of glamor_priv == NULL checks.Eric Anholt6-32/+17
2015-07-10glamor: Ask the server to always allocate our private.Eric Anholt4-53/+13
2015-07-10glamor: Drop dead glamor_is_large_picture().Eric Anholt1-12/+0
2015-07-10glamor: Reuse the glamor_is_memory helper.Eric Anholt1-3/+1
2015-07-06Instead of one glTexSubImage2D call for each glyph.Michel Dänzer1-12/+25
2015-07-06glamor: Use GL_ARB_debug_output to log GL errors.Eric Anholt1-0/+41
2015-07-06glamor: Add an assert to catch the previous bug.Eric Anholt1-0/+2
2015-07-06glamor: Fix bad rendering of glyphs after an a1 glyph upload. (v3)Keith Packard1-25/+38
2015-07-02glamor: Use ARRAY_SIZE in a couple more places for consistency.Eric Anholt2-8/+3
2015-07-02glamor: Mark a bunch of single-file data static.Eric Anholt3-6/+6
2015-07-02glamor: Make a bunch of single-file glamor functions static.Eric Anholt3-27/+9
2015-07-02glamor: Drop dead glamor_es2_pixmap_read_prepare().Eric Anholt2-76/+0
2015-07-02glamor: Restore the hook to glamor_composite_rectangles().Eric Anholt1-1/+1
2015-07-02glamor: Fix up some weird formatting in _glamor_create_fbo_array().Eric Anholt1-2/+2
2015-07-02glamor: Drop a redundant check.Eric Anholt1-2/+1
2015-07-02glamor: Simplify some temp pixmap extents calculations.Eric Anholt1-9/+7
2015-07-02glamor: Drop a dead flag to glamor_create_fbo_array().Eric Anholt1-26/+13
2015-07-02glamor: Drop dead GLAMOR_FBO_DOWNLOADED flag.Eric Anholt2-6/+0
2015-07-02glamor: Move doxygen for private structs into the structs.Eric Anholt1-94/+55
2015-07-02glamor: Drop the dead "PBO" field in an FBO cache struct.Eric Anholt2-4/+0
2015-07-02glamor: Remove dead gl_tex flag in the fbo struct.Eric Anholt2-8/+0
2015-07-02glamor: Propagate the fact that pbo_valid is never set.Eric Anholt2-18/+2
2015-06-29glamor: Avoid using GL_QUADS on VC4.Eric Anholt3-1/+11
2015-06-29glamor: Use proper Bools for some boolean values.Eric Anholt1-9/+9
2015-06-29glamor: Provide a fallback path for using an index buffer to do quads.Eric Anholt3-3/+74
2015-06-29glamor: Use GL_EXT_map_buffer_range if present.Eric Anholt1-1/+2
2015-06-29glamor: Use the normal GL_QUADS drawing helper in the render code.Eric Anholt3-51/+7
2015-06-29glamor: Drop CloseScreen-time GL resource cleanup code.Eric Anholt6-62/+0
2015-06-29glamor: Fix text rendering on GLES2.Eric Anholt1-1/+1