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glamor
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glamor_trapezoid.c
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2014-09-18
glamor: Remove shader-based trapezoid implementation. Fixes Bug 76213.
Keith Packard
1
-1672
/
+36
2014-07-17
glamor: Remove always-true yInverted flag.
Eric Anholt
1
-10
/
+4
2014-07-17
glamor: Drop constant arguments to glamor_solid().
Eric Anholt
1
-2
/
+1
2014-06-15
glamor: Replace glamor_solid_boxes and glamor_solid with GC using code
Keith Packard
1
-6
/
+3
2014-04-23
glamor: Replace glamor_get/put_context() with just glamor_make_current().
Eric Anholt
1
-14
/
+6
2014-03-26
glamor: Always keep GL_ELEMENT_ARRAY_BUFFER bound to the same IB.
Markus Wick
1
-6
/
+0
2014-03-17
glamor: don't reset the GLSL program
Markus Wick
1
-4
/
+0
2014-03-17
glamor: Apply debug labels to our shaders.
Eric Anholt
1
-1
/
+1
2014-03-10
glamor: Extract the streamed vertex data code used by Render.
Eric Anholt
1
-57
/
+15
2014-03-10
glamor: Track the next vertex offset as we go for AA traps.
Eric Anholt
1
-5
/
+9
2014-03-10
glamor: Track the next vertex offset as we go for non-AA traps.
Eric Anholt
1
-7
/
+18
2014-03-10
glamor: Move glamor_emit_composite_vert() to traps, where it's used.
Eric Anholt
1
-0
/
+25
2014-02-14
glamor: Drop a bunch of GLES2 ifdefs.
Eric Anholt
1
-10
/
+10
2014-02-14
glamor: Drop useless glEnable/glDisable(GL_TEXTURE_2D) calls.
Eric Anholt
1
-6
/
+0
2014-02-14
glamor: Rename glamor_get/put_dispatch to glamor_get/put_context.
Eric Anholt
1
-12
/
+12
2014-02-14
glamor: Convert to using libepoxy.
Eric Anholt
1
-106
/
+93
2014-01-27
glamor: Fix some indent damage of putting a ' ' after the '*' for pointers.
Eric Anholt
1
-11
/
+11
2014-01-27
glamor: Fix some mangling of shader strings by indent.
Eric Anholt
1
-4
/
+9
2014-01-27
glamor: Apply x-indent.sh.
Eric Anholt
1
-1593
/
+1626
2013-12-18
Use glDrawRangeElements instead of glDrawElements
Grigori Goronzy
1
-0
/
+6
2013-12-18
Reset traps_count and ptrap when necessary for the next trapezoid cliprect
Michel Dänzer
1
-0
/
+3
2013-12-18
Silence compilation warnings.
Zhigang Gong
1
-9
/
+9
2013-12-18
Fallback to pixman when trapezoid mask is big.
Junyan He
1
-30
/
+74
2013-12-18
glamor_trapezoid: workaround a glsl like problem.
Zhigang Gong
1
-2
/
+10
2013-12-18
Fix the problem of VBO leak.
Junyan He
1
-3
/
+3
2013-12-18
Just use the shader to generate trapezoid if PolyMode == Imprecise
Junyan He
1
-9
/
+14
2013-12-18
Change the trapezoid render to use VBO.
Junyan He
1
-173
/
+301
2013-12-18
glamor_render: Optimize the two pass ca rendering.
Zhigang Gong
1
-2
/
+3
2013-12-18
Fix a bug for trapezoid clip
Junyan He
1
-8
/
+107
2013-12-18
trapezoid: Fallback to sw-rasterize for largepixmap.
Zhigang Gong
1
-4
/
+13
2013-12-18
Use the direct render path for A1
Junyan He
1
-7
/
+26
2013-12-18
Add the trapezoid direct render logic
Junyan He
1
-0
/
+733
2013-12-18
Modilfy the composite logic to two phases
Junyan He
1
-5
/
+4
2013-12-18
Add macro of vertex setting for triangle stripe
Junyan He
1
-23
/
+8
2013-12-18
Use shader to generate the temp trapezoid mask
RobinHe
1
-47
/
+645
2013-12-18
Create the file glamor_triangles.c
RobinHe
1
-0
/
+182