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Diffstat (limited to 'glx/single2swap.c')
-rw-r--r--glx/single2swap.c232
1 files changed, 122 insertions, 110 deletions
diff --git a/glx/single2swap.c b/glx/single2swap.c
index e3afcabbc..e6bb585d9 100644
--- a/glx/single2swap.c
+++ b/glx/single2swap.c
@@ -42,161 +42,168 @@
#include "glthread.h"
#include "dispatch.h"
-int __glXDispSwap_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_FeedbackBuffer(__GLXclientState * cl, GLbyte * pc)
{
GLsizei size;
GLenum type;
+
__GLX_DECLARE_SWAP_VARIABLES;
__GLXcontext *cx;
int error;
- __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag);
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
- return error;
+ return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
- __GLX_SWAP_INT(pc+0);
- __GLX_SWAP_INT(pc+4);
- size = *(GLsizei *)(pc+0);
- type = *(GLenum *)(pc+4);
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ size = *(GLsizei *) (pc + 0);
+ type = *(GLenum *) (pc + 4);
if (cx->feedbackBufSize < size) {
- cx->feedbackBuf = (GLfloat *) realloc(cx->feedbackBuf,
- (size_t) size
- * __GLX_SIZE_FLOAT32);
- if (!cx->feedbackBuf) {
- cl->client->errorValue = size;
- return BadAlloc;
- }
- cx->feedbackBufSize = size;
+ cx->feedbackBuf = (GLfloat *) realloc(cx->feedbackBuf,
+ (size_t) size
+ * __GLX_SIZE_FLOAT32);
+ if (!cx->feedbackBuf) {
+ cl->client->errorValue = size;
+ return BadAlloc;
+ }
+ cx->feedbackBufSize = size;
}
- CALL_FeedbackBuffer( GET_DISPATCH(), (size, type, cx->feedbackBuf) );
+ CALL_FeedbackBuffer(GET_DISPATCH(), (size, type, cx->feedbackBuf));
cx->hasUnflushedCommands = GL_TRUE;
return Success;
}
-int __glXDispSwap_SelectBuffer(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_SelectBuffer(__GLXclientState * cl, GLbyte * pc)
{
__GLXcontext *cx;
GLsizei size;
+
__GLX_DECLARE_SWAP_VARIABLES;
int error;
- __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag);
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
- return error;
+ return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
- __GLX_SWAP_INT(pc+0);
- size = *(GLsizei *)(pc+0);
+ __GLX_SWAP_INT(pc + 0);
+ size = *(GLsizei *) (pc + 0);
if (cx->selectBufSize < size) {
- cx->selectBuf = (GLuint *) realloc(cx->selectBuf,
- (size_t) size
- * __GLX_SIZE_CARD32);
- if (!cx->selectBuf) {
- cl->client->errorValue = size;
- return BadAlloc;
- }
- cx->selectBufSize = size;
+ cx->selectBuf = (GLuint *) realloc(cx->selectBuf,
+ (size_t) size * __GLX_SIZE_CARD32);
+ if (!cx->selectBuf) {
+ cl->client->errorValue = size;
+ return BadAlloc;
+ }
+ cx->selectBufSize = size;
}
- CALL_SelectBuffer( GET_DISPATCH(), (size, cx->selectBuf) );
+ CALL_SelectBuffer(GET_DISPATCH(), (size, cx->selectBuf));
cx->hasUnflushedCommands = GL_TRUE;
return Success;
}
-int __glXDispSwap_RenderMode(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_RenderMode(__GLXclientState * cl, GLbyte * pc)
{
ClientPtr client;
__GLXcontext *cx;
xGLXRenderModeReply reply;
- GLint nitems=0, retBytes=0, retval, newModeCheck;
+ GLint nitems = 0, retBytes = 0, retval, newModeCheck;
GLubyte *retBuffer = NULL;
GLenum newMode;
+
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_DECLARE_SWAP_ARRAY_VARIABLES;
int error;
- __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag);
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
- return error;
+ return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
__GLX_SWAP_INT(pc);
- newMode = *(GLenum*) pc;
- retval = CALL_RenderMode( GET_DISPATCH(), (newMode) );
+ newMode = *(GLenum *) pc;
+ retval = CALL_RenderMode(GET_DISPATCH(), (newMode));
/* Check that render mode worked */
- CALL_GetIntegerv( GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck) );
+ CALL_GetIntegerv(GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck));
if (newModeCheck != newMode) {
- /* Render mode change failed. Bail */
- newMode = newModeCheck;
- goto noChangeAllowed;
+ /* Render mode change failed. Bail */
+ newMode = newModeCheck;
+ goto noChangeAllowed;
}
/*
- ** Render mode might have still failed if we get here. But in this
- ** case we can't really tell, nor does it matter. If it did fail, it
- ** will return 0, and thus we won't send any data across the wire.
- */
+ ** Render mode might have still failed if we get here. But in this
+ ** case we can't really tell, nor does it matter. If it did fail, it
+ ** will return 0, and thus we won't send any data across the wire.
+ */
switch (cx->renderMode) {
- case GL_RENDER:
- cx->renderMode = newMode;
- break;
- case GL_FEEDBACK:
- if (retval < 0) {
- /* Overflow happened. Copy the entire buffer */
- nitems = cx->feedbackBufSize;
- } else {
- nitems = retval;
- }
- retBytes = nitems * __GLX_SIZE_FLOAT32;
- retBuffer = (GLubyte*) cx->feedbackBuf;
- __GLX_SWAP_FLOAT_ARRAY((GLbyte *)retBuffer, nitems);
- cx->renderMode = newMode;
- break;
- case GL_SELECT:
- if (retval < 0) {
- /* Overflow happened. Copy the entire buffer */
- nitems = cx->selectBufSize;
- } else {
- GLuint *bp = cx->selectBuf;
- GLint i;
+ case GL_RENDER:
+ cx->renderMode = newMode;
+ break;
+ case GL_FEEDBACK:
+ if (retval < 0) {
+ /* Overflow happened. Copy the entire buffer */
+ nitems = cx->feedbackBufSize;
+ }
+ else {
+ nitems = retval;
+ }
+ retBytes = nitems * __GLX_SIZE_FLOAT32;
+ retBuffer = (GLubyte *) cx->feedbackBuf;
+ __GLX_SWAP_FLOAT_ARRAY((GLbyte *) retBuffer, nitems);
+ cx->renderMode = newMode;
+ break;
+ case GL_SELECT:
+ if (retval < 0) {
+ /* Overflow happened. Copy the entire buffer */
+ nitems = cx->selectBufSize;
+ }
+ else {
+ GLuint *bp = cx->selectBuf;
+ GLint i;
- /*
- ** Figure out how many bytes of data need to be sent. Parse
- ** the selection buffer to determine this fact as the
- ** return value is the number of hits, not the number of
- ** items in the buffer.
- */
- nitems = 0;
- i = retval;
- while (--i >= 0) {
- GLuint n;
+ /*
+ ** Figure out how many bytes of data need to be sent. Parse
+ ** the selection buffer to determine this fact as the
+ ** return value is the number of hits, not the number of
+ ** items in the buffer.
+ */
+ nitems = 0;
+ i = retval;
+ while (--i >= 0) {
+ GLuint n;
- /* Parse select data for this hit */
- n = *bp;
- bp += 3 + n;
- }
- nitems = bp - cx->selectBuf;
- }
- retBytes = nitems * __GLX_SIZE_CARD32;
- retBuffer = (GLubyte*) cx->selectBuf;
- __GLX_SWAP_INT_ARRAY((GLbyte *)retBuffer, nitems);
- cx->renderMode = newMode;
- break;
+ /* Parse select data for this hit */
+ n = *bp;
+ bp += 3 + n;
+ }
+ nitems = bp - cx->selectBuf;
+ }
+ retBytes = nitems * __GLX_SIZE_CARD32;
+ retBuffer = (GLubyte *) cx->selectBuf;
+ __GLX_SWAP_INT_ARRAY((GLbyte *) retBuffer, nitems);
+ cx->renderMode = newMode;
+ break;
}
/*
- ** First reply is the number of elements returned in the feedback or
- ** selection array, as per the API for glRenderMode itself.
- */
- noChangeAllowed:;
+ ** First reply is the number of elements returned in the feedback or
+ ** selection array, as per the API for glRenderMode itself.
+ */
+ noChangeAllowed:;
client = cl->client;
reply.length = nitems;
reply.type = X_Reply;
@@ -209,45 +216,49 @@ int __glXDispSwap_RenderMode(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_INT(&reply.retval);
__GLX_SWAP_INT(&reply.size);
__GLX_SWAP_INT(&reply.newMode);
- WriteToClient(client, sz_xGLXRenderModeReply, (char *)&reply);
+ WriteToClient(client, sz_xGLXRenderModeReply, (char *) &reply);
if (retBytes) {
- WriteToClient(client, retBytes, (char *)retBuffer);
+ WriteToClient(client, retBytes, (char *) retBuffer);
}
return Success;
}
-int __glXDispSwap_Flush(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_Flush(__GLXclientState * cl, GLbyte * pc)
{
- __GLXcontext *cx;
- int error;
- __GLX_DECLARE_SWAP_VARIABLES;
+ __GLXcontext *cx;
+ int error;
- __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
+ __GLX_DECLARE_SWAP_VARIABLES;
- CALL_Flush( GET_DISPATCH(), () );
- cx->hasUnflushedCommands = GL_FALSE;
- return Success;
+ __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ CALL_Flush(GET_DISPATCH(), ());
+ cx->hasUnflushedCommands = GL_FALSE;
+ return Success;
}
-int __glXDispSwap_Finish(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_Finish(__GLXclientState * cl, GLbyte * pc)
{
__GLXcontext *cx;
ClientPtr client;
int error;
+
__GLX_DECLARE_SWAP_VARIABLES;
- __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag);
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
- return error;
+ return error;
}
/* Do a local glFinish */
- CALL_Finish( GET_DISPATCH(), () );
+ CALL_Finish(GET_DISPATCH(), ());
cx->hasUnflushedCommands = GL_FALSE;
/* Send empty reply packet to indicate finish is finished */
@@ -260,7 +271,8 @@ int __glXDispSwap_Finish(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXDispSwap_GetString(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetString(__GLXclientState * cl, GLbyte * pc)
{
return DoGetString(cl, pc, GL_TRUE);
}