diff options
author | Eric Engestrom <eric@engestrom.ch> | 2016-04-02 19:53:18 +0100 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2016-09-25 10:40:08 -0700 |
commit | 128d40b2dd0a26a075a67854455d4208afaa01ca (patch) | |
tree | de9ee341b9f64c388848399c43aceed053c8bc35 /glamor | |
parent | ade315386cee9a65a3885c65e96256880ac6f00a (diff) |
glamor: fix spelling mistakes
v2: Fix "orignal" too (review feedback by ajax, change by anholt)_
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'glamor')
-rw-r--r-- | glamor/glamor_gradient.c | 8 | ||||
-rw-r--r-- | glamor/glamor_largepixmap.c | 2 | ||||
-rw-r--r-- | glamor/glamor_render.c | 2 |
3 files changed, 6 insertions, 6 deletions
diff --git a/glamor/glamor_gradient.c b/glamor/glamor_gradient.c index c50542a32..0c97ce7cb 100644 --- a/glamor/glamor_gradient.c +++ b/glamor/glamor_gradient.c @@ -603,7 +603,7 @@ _glamor_gradient_convert_trans_matrix(PictTransform *from, float to[3][3], * So, to get the correct v_s, we need to cacula1 the matrix: (A*T*inv(A)), and * we name this matrix T_s. * - * Firstly, because A is for the scale convertion, we find + * Firstly, because A is for the scale conversion, we find * -- -- * |1/w 0 0 | * A = | 0 1/h 0 | @@ -884,7 +884,7 @@ glamor_generate_radial_gradient_picture(ScreenPtr screen, stops_count = src_picture->pSourcePict->radial.nstops + 2; - /* Because the max value of nstops is unkown, so create a program + /* Because the max value of nstops is unknown, so create a program when nstops > LINEAR_LARGE_STOPS. */ if (stops_count <= RADIAL_SMALL_STOPS) { gradient_prog = glamor_priv->gradient_prog[SHADER_GRADIENT_RADIAL][0]; @@ -1193,7 +1193,7 @@ glamor_generate_linear_gradient_picture(ScreenPtr screen, stops_count = src_picture->pSourcePict->linear.nstops + 2; - /* Because the max value of nstops is unkown, so create a program + /* Because the max value of nstops is unknown, so create a program when nstops > LINEAR_LARGE_STOPS. */ if (stops_count <= LINEAR_SMALL_STOPS) { gradient_prog = glamor_priv->gradient_prog[SHADER_GRADIENT_LINEAR][0]; @@ -1403,7 +1403,7 @@ glamor_generate_linear_gradient_picture(ScreenPtr screen, } else { /* The slope need to compute here. In shader, the viewport set will change - the orginal slope and the slope which is vertical to it will not be correct. */ + the original slope and the slope which is vertical to it will not be correct. */ slope = -(float) (src_picture->pSourcePict->linear.p2.x - src_picture->pSourcePict->linear.p1.x) / (float) (src_picture->pSourcePict->linear.p2.y diff --git a/glamor/glamor_largepixmap.c b/glamor/glamor_largepixmap.c index 9a6c95ee9..ebfdc9537 100644 --- a/glamor/glamor_largepixmap.c +++ b/glamor/glamor_largepixmap.c @@ -1259,7 +1259,7 @@ glamor_composite_largepixmap_region(CARD8 op, is_normal_mask_fbo = 1; } else { - /* This mask region has transform or repeatpad, we need clip it agains the previous + /* This mask region has transform or repeatpad, we need clip it against the previous * valid region rather than the mask region. */ if (!is_normal_source_fbo) clipped_mask_regions = diff --git a/glamor/glamor_render.c b/glamor/glamor_render.c index 64141ac0f..f87bbf34f 100644 --- a/glamor/glamor_render.c +++ b/glamor/glamor_render.c @@ -1481,7 +1481,7 @@ glamor_composite_clipped_region(CARD8 op, && (mask_pixmap->drawable.width != width || mask_pixmap->drawable.height != height)))) { /* XXX if mask->pDrawable is the same as source->pDrawable, we have an opportunity - * to do reduce one convertion. */ + * to do reduce one conversion. */ temp_mask = glamor_convert_gradient_picture(screen, mask, extent->x1 + x_mask - x_dest - dest->pDrawable->x, |