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authorEric Anholt <eric@anholt.net>2013-12-27 01:23:15 -0800
committerEric Anholt <eric@anholt.net>2014-02-14 18:30:01 -0800
commitd63283860a7c04a12838dead0dfd6d04fb73a093 (patch)
tree44197b26d405a8380ddd03d9539257b13ce89977 /glamor/glamor_picture.c
parentf3f4fc7a65589a200a086ea7b1527f91941bc19b (diff)
glamor: Pass pixmaps around to unifdef glamor_iformat_for_depth().
v2: Just pass in the PicturePtr to glamor_pict_format_is_compatible() (suggestion by keithp) Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Keith Packard <keithp@keithp.com> Reviewed-by: Adam Jackson <ajax@redhat.com>
Diffstat (limited to 'glamor/glamor_picture.c')
-rw-r--r--glamor/glamor_picture.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/glamor/glamor_picture.c b/glamor/glamor_picture.c
index f51a7e459..8bbe2e98b 100644
--- a/glamor/glamor_picture.c
+++ b/glamor/glamor_picture.c
@@ -93,8 +93,7 @@ glamor_create_picture(PicturePtr picture)
* we have to mark this pixmap as a separated texture, and don't
* fallback to DDX layer. */
if (pixmap_priv->type == GLAMOR_TEXTURE_DRM
- && !glamor_pict_format_is_compatible(picture->format,
- pixmap->drawable.depth))
+ && !glamor_pict_format_is_compatible(picture))
glamor_set_pixmap_type(pixmap, GLAMOR_SEPARATE_TEXTURE);
}
}