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authorEric Anholt <eric@anholt.net>2015-10-18 19:26:14 -0700
committerEric Anholt <eric@anholt.net>2015-11-18 10:02:15 -0800
commitff2850424c99652506d0d6bc43506b4c16bf2ad5 (patch)
treea8d50e73e76597cef9bcdea0a537d85277eec1c9 /glamor/glamor_egl_stubs.c
parente91fd30049ba9ebfb6ee8aded74eebe006af3f57 (diff)
glamor: Hook up EGL DestroyPixmap through the normal wrap chain.
One less layering violation (EGL should call glamor, if anything, not the other way around). v2: Move glamor.c's DestroyPixmap wrapping up above the glamor_egl_screen_init() call, since glamor.c's DestroyPixmap needs to be the bottom of the stack (it calls fb directly and doesn't wrap). Caught by Michel. Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Diffstat (limited to 'glamor/glamor_egl_stubs.c')
-rw-r--r--glamor/glamor_egl_stubs.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/glamor/glamor_egl_stubs.c b/glamor/glamor_egl_stubs.c
index c11e6d51b..35944c849 100644
--- a/glamor/glamor_egl_stubs.c
+++ b/glamor/glamor_egl_stubs.c
@@ -35,11 +35,6 @@ glamor_egl_screen_init(ScreenPtr screen, struct glamor_context *glamor_ctx)
{
}
-void
-glamor_egl_destroy_pixmap_image(PixmapPtr pixmap)
-{
-}
-
int
glamor_egl_dri3_fd_name_from_tex(ScreenPtr screen,
PixmapPtr pixmap,