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authorJon Turney <jon.turney@dronecode.org.uk>2016-02-28 00:53:24 +0000
committerJon Turney <jon.turney@dronecode.org.uk>2016-06-28 14:29:33 +0100
commitef1578e736887aadf209172f48daa9eaec25b3db (patch)
tree175475967f453949c6d38697d4196fa1e4f765dd
parent0a0c1bd93259c208184d6ad974ba55658191af0c (diff)
hw/xwin: Fix a typo in "Remove Shadow DirectDraw engine"
Commit 7a22912e "Remove Shadow DirectDraw engine" contained a typo, changing the fullscreen && DirectDraw check in WM_DISPLAYCHANGE to fullscreen || DirectDraw This causes disruptive depth changes to be improperly handled Signed-off-by: Jon Turney <jon.turney@dronecode.org.uk> Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
-rw-r--r--hw/xwin/winwndproc.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/hw/xwin/winwndproc.c b/hw/xwin/winwndproc.c
index 6cbd44755..7236a9520 100644
--- a/hw/xwin/winwndproc.c
+++ b/hw/xwin/winwndproc.c
@@ -162,7 +162,7 @@ winWindowProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
* their own mode when they become active.
*/
if (s_pScreenInfo->fFullScreen
- || (s_pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL)) {
+ && (s_pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL)) {
break;
}