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authorSébastien Moutte <sebastien@moutte.net>2007-02-11 12:57:47 +0000
committerSébastien Moutte <sebastien@moutte.net>2007-02-11 12:57:47 +0000
commit9c8ea35617a9a4ae8a9c3859e1a8befc940dd9f7 (patch)
tree7a5577b6014e501857c9277520140b54ae121a5e /win32/vs6
parente687b50f6259b2621b309e070e250d99552350fa (diff)
gst/avi/gstavimux.c: Comment a #if 0 in caps template definition as VS6 seems to do not support it.
Original commit message from CVS: * gst/avi/gstavimux.c: Comment a #if 0 in caps template definition as VS6 seems to do not support it. * gst/rtsp/gstrtspsrc.c:(gst_rtspsrc_loop_udp): Use gst_guint64_to_gdouble for conversion. * gst/rtsp/rtspconnection.c:(rtsp_connection_send): Move variables declaration before the first instruction. * gst/rtsp/rtspdefs.c:(rtsp_strresult): Don't use hstrerror for error log on G_OS_WIN32 build as it's not supported. And don't include netdb.h for G_OS_WIN32 * gst/rtsp/sdpmessage.c:(sdp_parse_line): This initialization SDPMedia nmedia = {.media = NULL }; is not supported by VS6 then use an other way to initialize SDPMedia structure. * gst/udp/gstdynudpsink.h: * gst/udp/gstdynudpnetutils.h: Do not include <sys/time.h> for G_OS_WIN32 * gst/udp/gstudpsrc.c: Define socklen_t as int for G_OS_WIN32 * win/common/config.h.in: Undef HAVE_NETINET_IN_H * win32/vs6/gst_plugins_good.dsw: * win32/vs6/libgstrtp.dsp: * win32/vs6/libgstrtsp.dsp: * win32/vs6/libgstautogen.dsp: * win32/vs6/libgstaudiofx.dsp: * win32/vs6/libgstudp.dsp: Add and update project files. * win32/common/gstudp-enumtypes.c: * win32/common/gstudp-enumtypes.h: Add a copy of udp enumtypes to win32/common as in core and base.
Diffstat (limited to 'win32/vs6')
-rw-r--r--win32/vs6/autogen.dsp149
-rw-r--r--win32/vs6/gst_plugins_good.dsw63
-rw-r--r--win32/vs6/libgstaudiofx.dsp131
-rw-r--r--win32/vs6/libgstrtp.dsp60
-rw-r--r--win32/vs6/libgstrtsp.dsp4
-rw-r--r--win32/vs6/libgstudp.dsp179
6 files changed, 576 insertions, 10 deletions
diff --git a/win32/vs6/autogen.dsp b/win32/vs6/autogen.dsp
new file mode 100644
index 000000000..dcb28a575
--- /dev/null
+++ b/win32/vs6/autogen.dsp
@@ -0,0 +1,149 @@
+# Microsoft Developer Studio Project File - Name="autogen" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Generic Project" 0x010a
+
+CFG=autogen - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "autogen.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "autogen.mak" CFG="autogen - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "autogen - Win32 Release" (based on "Win32 (x86) Generic Project")
+!MESSAGE "autogen - Win32 Debug" (based on "Win32 (x86) Generic Project")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+MTL=midl.exe
+
+!IF "$(CFG)" == "autogen - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+
+!ELSEIF "$(CFG)" == "autogen - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+
+!ENDIF
+
+# Begin Target
+
+# Name "autogen - Win32 Release"
+# Name "autogen - Win32 Debug"
+# Begin Source File
+
+SOURCE="..\..\gst\playback\gstplay-marshal.list"
+
+!IF "$(CFG)" == "autogen - Win32 Release"
+
+# Begin Custom Build
+InputPath="..\..\gst\playback\gstplay-marshal.list"
+
+BuildCmds= \
+ echo #include "glib-object.h" > gstudp-marshal.c.tmp \
+ echo #include "gstudp-marshal.h" >> gstudp-marshal.c.tmp \
+ glib-genmarshal --body --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.c.tmp \
+ move gstudp-marshal.c.tmp ..\..\gst\udp\gstudp-marshal.c \
+ echo #include "gst/gstconfig.h" > gstudp-marshal.h.tmp \
+ glib-genmarshal --header --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.h.tmp \
+ move gstudp-marshal.h.tmp ..\..\gst\udp\gstudp-marshal.h \
+
+
+"..\..\gst\udp\gstudp-marshal.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"..\..\gst\udp\gstudp-marshal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "autogen - Win32 Debug"
+
+# Begin Custom Build
+InputPath="..\..\gst\playback\gstplay-marshal.list"
+
+BuildCmds= \
+ echo #include "glib-object.h" > gstudp-marshal.c.tmp \
+ echo #include "gstudp-marshal.h" >> gstudp-marshal.c.tmp \
+ glib-genmarshal --body --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.c.tmp \
+ move gstudp-marshal.c.tmp ..\..\gst\udp\gstudp-marshal.c \
+ echo #include "gst/gstconfig.h" > gstudp-marshal.h.tmp \
+ glib-genmarshal --header --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.h.tmp \
+ move gstudp-marshal.h.tmp ..\..\gst\udp\gstudp-marshal.h \
+
+
+"..\..\gst\udp\gstudp-marshal.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"..\..\gst\udp\gstudp-marshal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE="..\common\gstudp-enumtypes.c"
+
+!IF "$(CFG)" == "autogen - Win32 Release"
+
+# Begin Custom Build
+InputPath=..\common\gstudp-enumtypes.c
+
+BuildCmds= \
+ copy /y ..\common\gstudp-enumtypes.c ..\..\gst\udp\gstudp-enumtypes.c \
+ copy /y ..\common\gstudp-enumtypes.h ..\..\gst\udp\gstudp-enumtypes.h \
+
+
+"..\..\gst\udp\gstudp-enumtypes.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"..\..\gst\udp\gstudp-enumtypes.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "autogen - Win32 Debug"
+
+# Begin Custom Build
+InputPath=..\common\gstudp-enumtypes.c
+
+"..\..\gst\udp\gstudp-enumtypes.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy /y ..\common\gstudp-enumtypes.c ..\..\gst\udp\gstudp-enumtypes.c
+ copy /y ..\common\gstudp-enumtypes.h ..\..\gst\udp\gstudp-enumtypes.h
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# End Target
+# End Project
diff --git a/win32/vs6/gst_plugins_good.dsw b/win32/vs6/gst_plugins_good.dsw
index cf07cb303..9cfe70cf2 100644
--- a/win32/vs6/gst_plugins_good.dsw
+++ b/win32/vs6/gst_plugins_good.dsw
@@ -51,6 +51,18 @@ Package=<4>
###############################################################################
+Project: "libgstaudiofx"=".\libgstaudiofx.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
Project: "libgstauparse"=".\libgstauparse.dsp" - Package Owner=<4>
Package=<5>
@@ -99,6 +111,30 @@ Package=<4>
###############################################################################
+Project: "libgstdebug"=".\libgstdebug.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "libgstdvdemux"=".\libgstdvdemux.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
Project: "libgsteffectv"=".\libgsteffectv.dsp" - Package Owner=<4>
Package=<5>
@@ -303,6 +339,21 @@ Package=<4>
###############################################################################
+Project: "libgstudp"=".\libgstudp.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+ Begin Project Dependency
+ Project_Dep_Name autogen
+ End Project Dependency
+}}}
+
+###############################################################################
+
Project: "libgstvideobalance"=".\libgstvideobalance.dsp" - Package Owner=<4>
Package=<5>
@@ -375,6 +426,18 @@ Package=<4>
###############################################################################
+Project: "autogen"=".\autogen.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
Global:
Package=<5>
diff --git a/win32/vs6/libgstaudiofx.dsp b/win32/vs6/libgstaudiofx.dsp
new file mode 100644
index 000000000..7b50fe859
--- /dev/null
+++ b/win32/vs6/libgstaudiofx.dsp
@@ -0,0 +1,131 @@
+# Microsoft Developer Studio Project File - Name="libgstaudiofx" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=libgstaudiofx - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "libgstaudiofx.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "libgstaudiofx.mak" CFG="libgstaudiofx - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "libgstaudiofx - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "libgstaudiofx - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "libgstaudiofx - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTAUDIOFX_EXPORTS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /O2 /I "./" /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /I "../../../gst-plugins-base/gst-libs" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTAUDIOFX_EXPORTS" /D "HAVE_CONFIG_H" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x40c /d "NDEBUG"
+# ADD RSC /l 0x40c /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 glib-2.0.lib gobject-2.0.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstcontroller-0.10.lib libgstaudio-0.10.lib /nologo /dll /machine:I386 /libpath:"../../../gstreamer/win32/vs6/release" /libpath:"./release" /libpath:"../../../gst-plugins-base/win32/vs6/release"
+# Begin Special Build Tool
+TargetPath=.\Release\libgstaudiofx.dll
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\lib\gstreamer-0.10
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "libgstaudiofx - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTAUDIOFX_EXPORTS" /YX /FD /GZ /c
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /I "../../../gst-plugins-base/gst-libs" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTAUDIOFX_EXPORTS" /D "HAVE_CONFIG_H" /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x40c /d "_DEBUG"
+# ADD RSC /l 0x40c /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstcontroller-0.10.lib libgstaudio-0.10.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"./debug" /libpath:"../../../gst-plugins-base/win32/vs6/debug"
+# Begin Special Build Tool
+TargetPath=.\Debug\libgstaudiofx.dll
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\debug\lib\gstreamer-0.10
+# End Special Build Tool
+
+!ENDIF
+
+# Begin Target
+
+# Name "libgstaudiofx - Win32 Release"
+# Name "libgstaudiofx - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\gst\audiofx\audioamplify.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\audiofx\audiofx.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\audiofx\audioinvert.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\audiofx\audiopanorama.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project
diff --git a/win32/vs6/libgstrtp.dsp b/win32/vs6/libgstrtp.dsp
index 765b1c980..8ce9f1a65 100644
--- a/win32/vs6/libgstrtp.dsp
+++ b/win32/vs6/libgstrtp.dsp
@@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
-# ADD LINK32 libgstreamer-0.10.lib libgstbase-0.10.lib glib-2.0.lib gobject-2.0.lib /nologo /dll /machine:I386 /libpath:"../../../gstreamer/win32/vs6/release" /libpath:"./release" /libpath:"../../../gst-plugins-base/win32/vs6/release"
+# ADD LINK32 glib-2.0.lib gobject-2.0.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstrtp-0.10.lib libgsttag-0.10.lib Ws2_32.lib /nologo /dll /machine:I386 /libpath:"../../../gstreamer/win32/vs6/release" /libpath:"./release" /libpath:"../../../gst-plugins-base/win32/vs6/release"
# Begin Special Build Tool
TargetPath=.\Release\libgstrtp.dll
SOURCE="$(InputPath)"
@@ -86,7 +86,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 libgstreamer-0.10.lib libgstbase-0.10.lib glib-2.0D.lib gobject-2.0D.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"./debug" /libpath:"../../../gst-plugins-base/win32/vs6/debug"
+# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstrtp-0.10.lib libgsttag-0.10.lib Ws2_32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"./debug" /libpath:"../../../gst-plugins-base/win32/vs6/debug"
# Begin Special Build Tool
TargetPath=.\Debug\libgstrtp.dll
SOURCE="$(InputPath)"
@@ -112,6 +112,10 @@ SOURCE=..\..\gst\rtp\gstrtp.c
# End Source File
# Begin Source File
+SOURCE=..\..\gst\rtp\gstrtpac3depay.c
+# End Source File
+# Begin Source File
+
SOURCE=..\..\gst\rtp\gstrtpamrdepay.c
# End Source File
# Begin Source File
@@ -144,6 +148,18 @@ SOURCE=..\..\gst\rtp\gstrtph263ppay.c
# End Source File
# Begin Source File
+SOURCE=..\..\gst\rtp\gstrtph264depay.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\rtp\gstrtpilbcdepay.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\rtp\gstrtpilbcpay.c
+# End Source File
+# Begin Source File
+
SOURCE=..\..\gst\rtp\gstrtpL16depay.c
# End Source File
# Begin Source File
@@ -152,6 +168,14 @@ SOURCE=..\..\gst\rtp\gstrtpL16pay.c
# End Source File
# Begin Source File
+SOURCE=..\..\gst\rtp\gstrtpmp2tdepay.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\rtp\gstrtpmp4gdepay.c
+# End Source File
+# Begin Source File
+
SOURCE=..\..\gst\rtp\gstrtpmp4gpay.c
# End Source File
# Begin Source File
@@ -172,6 +196,10 @@ SOURCE=..\..\gst\rtp\gstrtpmpapay.c
# End Source File
# Begin Source File
+SOURCE=..\..\gst\rtp\gstrtpmpvdepay.c
+# End Source File
+# Begin Source File
+
SOURCE=..\..\gst\rtp\gstrtppcmadepay.c
# End Source File
# Begin Source File
@@ -194,6 +222,26 @@ SOURCE=..\..\gst\rtp\gstrtpspeexdepay.c
SOURCE=..\..\gst\rtp\gstrtpspeexpay.c
# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\rtp\gstrtpsv3vdepay.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\rtp\gstrtptheoradepay.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\rtp\gstrtptheorapay.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\rtp\gstrtpvorbisdepay.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\rtp\gstrtpvorbispay.c
+# End Source File
# End Group
# Begin Group "Header Files"
@@ -236,14 +284,6 @@ SOURCE=..\..\gst\rtp\gstrtph263ppay.h
# End Source File
# Begin Source File
-SOURCE=..\..\gst\rtp\gstrtpL16depay.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gst\rtp\gstrtpL16pay.h
-# End Source File
-# Begin Source File
-
SOURCE=..\..\gst\rtp\gstrtpmp4gpay.h
# End Source File
# Begin Source File
diff --git a/win32/vs6/libgstrtsp.dsp b/win32/vs6/libgstrtsp.dsp
index c48423427..090ae9b44 100644
--- a/win32/vs6/libgstrtsp.dsp
+++ b/win32/vs6/libgstrtsp.dsp
@@ -124,6 +124,10 @@ SOURCE=..\..\gst\rtsp\rtspdefs.c
# End Source File
# Begin Source File
+SOURCE=..\..\gst\rtsp\rtspextwms.c
+# End Source File
+# Begin Source File
+
SOURCE=..\..\gst\rtsp\rtspmessage.c
# End Source File
# Begin Source File
diff --git a/win32/vs6/libgstudp.dsp b/win32/vs6/libgstudp.dsp
new file mode 100644
index 000000000..76c412b3f
--- /dev/null
+++ b/win32/vs6/libgstudp.dsp
@@ -0,0 +1,179 @@
+# Microsoft Developer Studio Project File - Name="libgstudp" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=libgstudp - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "libgstudp.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "libgstudp.mak" CFG="libgstudp - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "libgstudp - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "libgstudp - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "libgstudp - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTUDP_EXPORTS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /O2 /I "./" /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /I "../../../gst-plugins-base/gst-libs" /I "../../../gst-plugins-good/gst/udp" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTUDP_EXPORTS" /D "HAVE_CONFIG_H" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x40c /d "NDEBUG"
+# ADD RSC /l 0x40c /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 glib-2.0.lib gobject-2.0.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstnetbuffer-0.10.lib Ws2_32.lib /nologo /dll /machine:I386 /libpath:"../../../gstreamer/win32/vs6/release" /libpath:"./release" /libpath:"../../../gst-plugins-base/win32/vs6/release"
+# Begin Special Build Tool
+TargetPath=.\Release\libgstudp.dll
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\lib\gstreamer-0.10
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "libgstudp - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTUDP_EXPORTS" /YX /FD /GZ /c
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /I "../../../gst-plugins-base/gst-libs" /I "../../../gst-plugins-good/gst/udp" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTUDP_EXPORTS" /D "HAVE_CONFIG_H" /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x40c /d "_DEBUG"
+# ADD RSC /l 0x40c /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstnetbuffer-0.10.lib Ws2_32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"./debug" /libpath:"../../../gst-plugins-base/win32/vs6/debug"
+# Begin Special Build Tool
+TargetPath=.\Debug\libgstudp.dll
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\debug\lib\gstreamer-0.10
+# End Special Build Tool
+
+!ENDIF
+
+# Begin Target
+
+# Name "libgstudp - Win32 Release"
+# Name "libgstudp - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\gst\udp\gstdynudpsink.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\udp\gstmultiudpsink.c
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\gst\udp\gstudp-enumtypes.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\gst\udp\gstudp-marshal.c"
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\udp\gstudp.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\udp\gstudpnetutils.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\udp\gstudpsink.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\udp\gstudpsrc.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=..\..\gst\udp\gstdynudpsink.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\udp\gstmultiudpsink.h
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\gst\udp\gstudp-enumtypes.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\gst\udp\gstudp-marshal.h"
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\udp\gstudp.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\udp\gstudpnetutils.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\udp\gstudpsink.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\udp\gstudpsrc.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project