diff options
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_kms.c | 42 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c | 25 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_surface.c | 24 |
4 files changed, 45 insertions, 48 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c index 1f134570b759..f0ab6b2313bb 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c @@ -3729,7 +3729,7 @@ int vmw_validate_single_buffer(struct vmw_private *dev_priv, { struct vmw_buffer_object *vbo = container_of(bo, struct vmw_buffer_object, base); - struct ttm_operation_ctx ctx = { interruptible, true }; + struct ttm_operation_ctx ctx = { interruptible, false }; int ret; if (vbo->pin_count > 0) diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c b/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c index 23beff5d8e3c..6a712a8d59e9 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c @@ -1512,21 +1512,19 @@ static int vmw_kms_check_display_memory(struct drm_device *dev, struct drm_rect *rects) { struct vmw_private *dev_priv = vmw_priv(dev); - struct drm_mode_config *mode_config = &dev->mode_config; struct drm_rect bounding_box = {0}; u64 total_pixels = 0, pixel_mem, bb_mem; int i; for (i = 0; i < num_rects; i++) { /* - * Currently this check is limiting the topology within max - * texture/screentarget size. This should change in future when - * user-space support multiple fb with topology. + * For STDU only individual screen (screen target) is limited by + * SCREENTARGET_MAX_WIDTH/HEIGHT registers. */ - if (rects[i].x1 < 0 || rects[i].y1 < 0 || - rects[i].x2 > mode_config->max_width || - rects[i].y2 > mode_config->max_height) { - DRM_ERROR("Invalid GUI layout.\n"); + if (dev_priv->active_display_unit == vmw_du_screen_target && + (drm_rect_width(&rects[i]) > dev_priv->stdu_max_width || + drm_rect_height(&rects[i]) > dev_priv->stdu_max_height)) { + DRM_ERROR("Screen size not supported.\n"); return -EINVAL; } @@ -1615,7 +1613,7 @@ static int vmw_kms_check_topology(struct drm_device *dev, struct drm_connector_state *conn_state; struct vmw_connector_state *vmw_conn_state; - if (!new_crtc_state->enable && old_crtc_state->enable) { + if (!new_crtc_state->enable) { rects[i].x1 = 0; rects[i].y1 = 0; rects[i].x2 = 0; @@ -2216,12 +2214,16 @@ int vmw_du_connector_fill_modes(struct drm_connector *connector, if (dev_priv->assume_16bpp) assumed_bpp = 2; + max_width = min(max_width, dev_priv->texture_max_width); + max_height = min(max_height, dev_priv->texture_max_height); + + /* + * For STDU extra limit for a mode on SVGA_REG_SCREENTARGET_MAX_WIDTH/ + * HEIGHT registers. + */ if (dev_priv->active_display_unit == vmw_du_screen_target) { max_width = min(max_width, dev_priv->stdu_max_width); - max_width = min(max_width, dev_priv->texture_max_width); - max_height = min(max_height, dev_priv->stdu_max_height); - max_height = min(max_height, dev_priv->texture_max_height); } /* Add preferred mode */ @@ -2376,6 +2378,7 @@ int vmw_kms_update_layout_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv) { struct vmw_private *dev_priv = vmw_priv(dev); + struct drm_mode_config *mode_config = &dev->mode_config; struct drm_vmw_update_layout_arg *arg = (struct drm_vmw_update_layout_arg *)data; void __user *user_rects; @@ -2421,6 +2424,21 @@ int vmw_kms_update_layout_ioctl(struct drm_device *dev, void *data, drm_rects[i].y1 = curr_rect.y; drm_rects[i].x2 = curr_rect.x + curr_rect.w; drm_rects[i].y2 = curr_rect.y + curr_rect.h; + + /* + * Currently this check is limiting the topology within + * mode_config->max (which actually is max texture size + * supported by virtual device). This limit is here to address + * window managers that create a big framebuffer for whole + * topology. + */ + if (drm_rects[i].x1 < 0 || drm_rects[i].y1 < 0 || + drm_rects[i].x2 > mode_config->max_width || + drm_rects[i].y2 > mode_config->max_height) { + DRM_ERROR("Invalid GUI layout.\n"); + ret = -EINVAL; + goto out_free; + } } ret = vmw_kms_check_display_memory(dev, arg->num_outputs, drm_rects); diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c b/drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c index 93f6b96ca7bb..f30e839f7bfd 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c @@ -1600,31 +1600,6 @@ int vmw_kms_stdu_init_display(struct vmw_private *dev_priv) dev_priv->active_display_unit = vmw_du_screen_target; - if (dev_priv->capabilities & SVGA_CAP_3D) { - /* - * For 3D VMs, display (scanout) buffer size is the smaller of - * max texture and max STDU - */ - uint32_t max_width, max_height; - - max_width = min(dev_priv->texture_max_width, - dev_priv->stdu_max_width); - max_height = min(dev_priv->texture_max_height, - dev_priv->stdu_max_height); - - dev->mode_config.max_width = max_width; - dev->mode_config.max_height = max_height; - } else { - /* - * Given various display aspect ratios, there's no way to - * estimate these using prim_bb_mem. So just set these to - * something arbitrarily large and we will reject any layout - * that doesn't fit prim_bb_mem later - */ - dev->mode_config.max_width = 8192; - dev->mode_config.max_height = 8192; - } - vmw_kms_create_implicit_placement_property(dev_priv, false); for (i = 0; i < VMWGFX_NUM_DISPLAY_UNITS; ++i) { diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c b/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c index e125233e074b..80a01cd4c051 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c @@ -1404,22 +1404,17 @@ int vmw_surface_gb_priv_define(struct drm_device *dev, *srf_out = NULL; if (for_scanout) { - uint32_t max_width, max_height; - if (!svga3dsurface_is_screen_target_format(format)) { DRM_ERROR("Invalid Screen Target surface format."); return -EINVAL; } - max_width = min(dev_priv->texture_max_width, - dev_priv->stdu_max_width); - max_height = min(dev_priv->texture_max_height, - dev_priv->stdu_max_height); - - if (size.width > max_width || size.height > max_height) { + if (size.width > dev_priv->texture_max_width || + size.height > dev_priv->texture_max_height) { DRM_ERROR("%ux%u\n, exceeds max surface size %ux%u", size.width, size.height, - max_width, max_height); + dev_priv->texture_max_width, + dev_priv->texture_max_height); return -EINVAL; } } else { @@ -1495,8 +1490,17 @@ int vmw_surface_gb_priv_define(struct drm_device *dev, if (srf->flags & SVGA3D_SURFACE_BIND_STREAM_OUTPUT) srf->res.backup_size += sizeof(SVGA3dDXSOState); + /* + * Don't set SVGA3D_SURFACE_SCREENTARGET flag for a scanout surface with + * size greater than STDU max width/height. This is really a workaround + * to support creation of big framebuffer requested by some user-space + * for whole topology. That big framebuffer won't really be used for + * binding with screen target as during prepare_fb a separate surface is + * created so it's safe to ignore SVGA3D_SURFACE_SCREENTARGET flag. + */ if (dev_priv->active_display_unit == vmw_du_screen_target && - for_scanout) + for_scanout && size.width <= dev_priv->stdu_max_width && + size.height <= dev_priv->stdu_max_height) srf->flags |= SVGA3D_SURFACE_SCREENTARGET; /* |