diff options
-rw-r--r-- | glamor/glamor.c | 5 | ||||
-rw-r--r-- | glamor/glamor_fbo.c | 1 | ||||
-rw-r--r-- | glamor/glamor_font.c | 1 | ||||
-rw-r--r-- | glamor/glamor_image.c | 3 | ||||
-rw-r--r-- | glamor/glamor_pixmap.c | 1 |
5 files changed, 8 insertions, 3 deletions
diff --git a/glamor/glamor.c b/glamor/glamor.c index 08f6ba174..c398807f1 100644 --- a/glamor/glamor.c +++ b/glamor/glamor.c @@ -316,6 +316,7 @@ glamor_init(ScreenPtr screen, unsigned int flags) { glamor_screen_private *glamor_priv; int gl_version; + int max_viewport_size; #ifdef RENDER PictureScreenPtr ps = GetPictureScreenIfSet(screen); @@ -406,7 +407,9 @@ glamor_init(ScreenPtr screen, unsigned int flags) epoxy_has_gl_extension("GL_ARB_map_buffer_range"); glamor_priv->has_buffer_storage = epoxy_has_gl_extension("GL_ARB_buffer_storage"); - glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE, &glamor_priv->max_fbo_size); + glGetIntegerv(GL_MAX_TEXTURE_SIZE, &glamor_priv->max_fbo_size); + glGetIntegerv(GL_MAX_VIEWPORT_DIMS, &max_viewport_size); + glamor_priv->max_fbo_size = MIN(glamor_priv->max_fbo_size, max_viewport_size); #ifdef MAX_FBO_SIZE glamor_priv->max_fbo_size = MAX_FBO_SIZE; #endif diff --git a/glamor/glamor_fbo.c b/glamor/glamor_fbo.c index 552168381..090dfd8e7 100644 --- a/glamor/glamor_fbo.c +++ b/glamor/glamor_fbo.c @@ -347,6 +347,7 @@ _glamor_create_tex(glamor_screen_private *glamor_priv, glamor_make_current(glamor_priv); glGenTextures(1, &tex); glBindTexture(GL_TEXTURE_2D, tex); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, format, w, h, 0, diff --git a/glamor/glamor_font.c b/glamor/glamor_font.c index f747d59a1..57c607dc2 100644 --- a/glamor/glamor_font.c +++ b/glamor/glamor_font.c @@ -95,6 +95,7 @@ glamor_font_get(ScreenPtr screen, FontPtr font) glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, glamor_font->texture_id); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); diff --git a/glamor/glamor_image.c b/glamor/glamor_image.c index 4791d089f..b38b41212 100644 --- a/glamor/glamor_image.c +++ b/glamor/glamor_image.c @@ -88,8 +88,7 @@ static void glamor_put_image_bail(DrawablePtr drawable, GCPtr gc, int depth, int x, int y, int w, int h, int leftPad, int format, char *bits) { - if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RW) && - glamor_prepare_access_gc(gc)) + if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RW)) fbPutImage(drawable, gc, depth, x, y, w, h, leftPad, format, bits); glamor_finish_access(drawable); } diff --git a/glamor/glamor_pixmap.c b/glamor/glamor_pixmap.c index 54b414bc2..789d3772e 100644 --- a/glamor/glamor_pixmap.c +++ b/glamor/glamor_pixmap.c @@ -717,6 +717,7 @@ __glamor_upload_pixmap_to_texture(PixmapPtr pixmap, unsigned int *tex, } glBindTexture(GL_TEXTURE_2D, *tex); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glPixelStorei(GL_UNPACK_ALIGNMENT, 4); |