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author | Nicolai Hähnle <nicolai.haehnle@amd.com> | 2016-06-24 17:54:51 +0200 |
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committer | Nicolai Hähnle <nicolai.haehnle@amd.com> | 2016-07-01 17:55:19 +0200 |
commit | 07cc838b105dd3f34526db73064f1f21b452240e (patch) | |
tree | da348f48e20f696571eaee71bef15656bedb16cd | |
parent | 0ba053b34c29106817568996ac53b41029cf4e4c (diff) |
st/mesa: check the texture image level in st_texture_match_image
Otherwise, 1x1 images of arbitrarily high level are accepted.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96639#add_comment
Cc: 11.2 12.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
-rw-r--r-- | src/mesa/state_tracker/st_texture.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 52b094330b9b..42616ca4cb4c 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -226,6 +226,9 @@ st_texture_match_image(struct st_context *st, ptLayers != pt->array_size) return GL_FALSE; + if (image->Level > pt->last_level) + return GL_FALSE; + return GL_TRUE; } |