diff options
Diffstat (limited to 'gthreadpool.c')
-rw-r--r-- | gthreadpool.c | 520 |
1 files changed, 520 insertions, 0 deletions
diff --git a/gthreadpool.c b/gthreadpool.c new file mode 100644 index 000000000..0ca36444c --- /dev/null +++ b/gthreadpool.c @@ -0,0 +1,520 @@ +/* GLIB - Library of useful routines for C programming + * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald + * + * GAsyncQueue: thread pool implementation. + * Copyright (C) 2000 Sebastian Wilhelmi; University of Karlsruhe + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* + * MT safe + */ + +#include "glib.h" + +typedef struct _GRealThreadPool GRealThreadPool; + +struct _GRealThreadPool +{ + GThreadPool pool; + GAsyncQueue* queue; + gint max_threads; + gint num_threads; + gboolean running; + gboolean immediate; + gboolean waiting; +}; + +/* The following is just an address to mark the stop order for a + * thread, it could be any address (as long, as it isn;t a valid + * GThreadPool address) */ +static const gpointer stop_this_thread_marker = &g_thread_pool_new; + +/* Here all unused threads are waiting, depending on their priority */ +static GAsyncQueue *unused_thread_queue[G_THREAD_PRIORITY_URGENT + 1]; +static gint unused_threads = 0; +static gint max_unused_threads = 0; +G_LOCK_DEFINE_STATIC (unused_threads); + +static GMutex *inform_mutex = NULL; +static GCond *inform_cond = NULL; + +static void g_thread_pool_free_internal (GRealThreadPool* pool); +static void g_thread_pool_thread_proxy (gpointer data); +static void g_thread_pool_start_thread (GRealThreadPool* pool); +static void g_thread_pool_wakeup_and_stop_all (GRealThreadPool* pool); + +#define g_thread_should_run(pool, len) \ + ((pool)->running || (!(pool)->immediate && (len) > 0)) + +static void +g_thread_pool_thread_proxy (gpointer data) +{ + GRealThreadPool *pool = data; + GThread* self = g_thread_self (); + + g_async_queue_lock (pool->queue); + while (TRUE) + { + gpointer task; + gboolean goto_global_pool = !pool->pool.exclusive; + gint len = g_async_queue_length_unlocked (pool->queue); + + if (g_thread_should_run (pool, len)) + { + task = g_async_queue_pop_unlocked (pool->queue); + + if (pool->num_threads > pool->max_threads && pool->max_threads != -1) + /* We are in fact a superfluous threads, so we go to the + * global pool and just hand the data further to the next one + * waiting in the queue */ + { + g_async_queue_push_unlocked (pool->queue, task); + goto_global_pool = TRUE; + } + else if (pool->running || !pool->immediate) + { + g_async_queue_unlock (pool->queue); + pool->pool.thread_func (task, pool->pool.user_data); + g_async_queue_lock (pool->queue); + } + + len = g_async_queue_length_unlocked (pool->queue); + } + + if (!g_thread_should_run (pool, len)) + g_cond_broadcast (inform_cond); + + if (!pool->running && (pool->immediate || len <= 0)) + goto_global_pool = TRUE; + else if (len >= 0) + /* At this pool there is no thread waiting */ + goto_global_pool = FALSE; + + if (goto_global_pool) + { + GThreadPriority priority = pool->pool.priority; + pool->num_threads--; + + if (!pool->running && !pool->waiting) + { + if (pool->num_threads == 0) + { + g_async_queue_unlock (pool->queue); + g_thread_pool_free_internal (pool); + } + else if (len == - pool->num_threads) + g_thread_pool_wakeup_and_stop_all (pool); + } + else + g_async_queue_unlock (pool->queue); + + g_async_queue_lock (unused_thread_queue[priority]); + + G_LOCK (unused_threads); + if (unused_threads >= max_unused_threads) + { + G_UNLOCK (unused_threads); + g_async_queue_unlock (unused_thread_queue[priority]); + /* Stop this thread */ + return; + } + unused_threads++; + G_UNLOCK (unused_threads); + + pool = + g_async_queue_pop_unlocked (unused_thread_queue[priority]); + + G_LOCK (unused_threads); + unused_threads--; + G_UNLOCK (unused_threads); + + g_async_queue_unlock (unused_thread_queue[priority]); + + if (pool == stop_this_thread_marker) + /* Stop this thread */ + return; + + g_async_queue_lock (pool->queue); + + if (pool->pool.priority != self->priority) + g_thread_set_priority (self, pool->pool.priority); + + /* pool->num_threads++ is not done here, but in + * g_thread_pool_start_thread to make the new started thread + * known to the pool, before itself can do it. */ + } + } +} + +static void +g_thread_pool_start_thread (GRealThreadPool* pool) +{ + gboolean success = FALSE; + GThreadPriority priority = pool->pool.priority; + GAsyncQueue *queue = unused_thread_queue[priority]; + + if (pool->num_threads >= pool->max_threads && pool->max_threads != -1) + /* Enough threads are already running */ + return; + + g_async_queue_lock (queue); + + if (g_async_queue_length_unlocked (queue) < 0) + { + /* First we try a thread with the right priority */ + g_async_queue_push_unlocked (queue, pool); + success = TRUE; + } + + g_async_queue_unlock (queue); + + if (!success) + { + /* Now we search for threads with other priorities too, but + * only, when there is more than one unused thread with that + * priority. */ + GThreadPriority priority; + for (priority = G_THREAD_PRIORITY_LOW; + priority < G_THREAD_PRIORITY_URGENT + 1; priority++) + { + queue = unused_thread_queue[priority]; + g_async_queue_lock (queue); + + if (g_async_queue_length_unlocked (queue) < -1) + { + g_async_queue_push_unlocked (queue, pool); + success = TRUE; + } + + g_async_queue_unlock (queue); + } + } + + if (!success) + /* No thread was found, we have to start one new */ + g_thread_create (g_thread_pool_thread_proxy, pool, pool->pool.stack_size, + FALSE, pool->pool.bound, priority); + + /* See comment in g_thread_pool_thread_proxy as to why this is done + * here and not there */ + pool->num_threads++; +} + +GThreadPool* +g_thread_pool_new (GFunc thread_func, + gint max_threads, + gulong stack_size, + gboolean bound, + GThreadPriority priority, + gboolean exclusive, + gpointer user_data) +{ + GRealThreadPool *retval; + + g_return_val_if_fail (thread_func, NULL); + g_return_val_if_fail (!exclusive || max_threads != -1, NULL); + g_return_val_if_fail (max_threads >= -1, NULL); + g_return_val_if_fail (g_thread_supported (), NULL); + + retval = g_new (GRealThreadPool, 1); + + retval->pool.thread_func = thread_func; + retval->pool.stack_size = stack_size; + retval->pool.bound = bound; + retval->pool.priority = priority; + retval->pool.exclusive = exclusive; + retval->pool.user_data = user_data; + + retval->queue = g_async_queue_new (); + retval->max_threads = max_threads; + retval->num_threads = 0; + retval->running = TRUE; + + if (!inform_mutex) + { + inform_mutex = g_mutex_new (); + inform_cond = g_cond_new (); + for (priority = G_THREAD_PRIORITY_LOW; + priority < G_THREAD_PRIORITY_URGENT + 1; priority++) + unused_thread_queue[priority] = g_async_queue_new (); + } + + if (retval->pool.exclusive) + { + g_async_queue_lock (retval->queue); + + while (retval->num_threads < retval->max_threads) + g_thread_pool_start_thread (retval); + + g_async_queue_unlock (retval->queue); + } + + return (GThreadPool*) retval; +} + +void +g_thread_pool_push (GThreadPool *pool, + gpointer data) +{ + GRealThreadPool *real = (GRealThreadPool*) pool; + + g_return_if_fail (real); + + g_async_queue_lock (real->queue); + + if (!real->running) + { + g_async_queue_unlock (real->queue); + g_return_if_fail (real->running); + } + + if (!pool->exclusive && g_async_queue_length_unlocked (real->queue) >= 0) + { + /* No thread is waiting in the queue */ + g_thread_pool_start_thread (real); + } + g_async_queue_push_unlocked (real->queue, data); + g_async_queue_unlock (real->queue); +} + +void +g_thread_pool_set_max_threads (GThreadPool *pool, + gint max_threads) +{ + GRealThreadPool *real = (GRealThreadPool*) pool; + gint to_start; + + g_return_if_fail (real); + g_return_if_fail (real->running); + g_return_if_fail (!real->pool.exclusive || max_threads != -1); + g_return_if_fail (max_threads >= -1); + + g_async_queue_lock (real->queue); + + real->max_threads = max_threads; + + if (pool->exclusive) + to_start = real->max_threads - real->num_threads; + else + to_start = g_async_queue_length_unlocked (real->queue); + + for ( ; to_start > 0; to_start--) + g_thread_pool_start_thread (real); + + g_async_queue_unlock (real->queue); +} + +gint +g_thread_pool_get_max_threads (GThreadPool *pool) +{ + GRealThreadPool *real = (GRealThreadPool*) pool; + gint retval; + + g_return_val_if_fail (real, 0); + g_return_val_if_fail (real->running, 0); + + g_async_queue_lock (real->queue); + + retval = real->max_threads; + + g_async_queue_unlock (real->queue); + + return retval; +} + +guint +g_thread_pool_get_num_threads (GThreadPool *pool) +{ + GRealThreadPool *real = (GRealThreadPool*) pool; + guint retval; + + g_return_val_if_fail (real, 0); + g_return_val_if_fail (real->running, 0); + + g_async_queue_lock (real->queue); + + retval = real->num_threads; + + g_async_queue_unlock (real->queue); + + return retval; +} + +guint +g_thread_pool_unprocessed (GThreadPool *pool) +{ + GRealThreadPool *real = (GRealThreadPool*) pool; + gint unprocessed; + + g_return_val_if_fail (real, 0); + g_return_val_if_fail (real->running, 0); + + unprocessed = g_async_queue_length (real->queue); + + return MAX (unprocessed, 0); +} + +void +g_thread_pool_free (GThreadPool *pool, + gboolean immediate, + gboolean wait) +{ + GRealThreadPool *real = (GRealThreadPool*) pool; + + g_return_if_fail (real); + g_return_if_fail (real->running); + /* It there's no thread allowed here, there is not much sense in + * not stopping this pool immediatly, when it's not empty */ + g_return_if_fail (immediate || real->max_threads != 0 || + g_async_queue_length (real->queue) == 0); + + g_async_queue_lock (real->queue); + + real->running = FALSE; + real->immediate = immediate; + real->waiting = wait; + + if (wait) + { + g_mutex_lock (inform_mutex); + while (g_async_queue_length_unlocked (real->queue) != -real->num_threads) + { + g_async_queue_unlock (real->queue); + g_cond_wait (inform_cond, inform_mutex); + g_async_queue_lock (real->queue); + } + g_mutex_unlock (inform_mutex); + } + + if (g_async_queue_length_unlocked (real->queue) == -real->num_threads) + { + /* No thread is currently doing something (and nothing is left + * to process in the queue) */ + if (real->num_threads == 0) /* No threads left, we clean up */ + { + g_async_queue_unlock (real->queue); + g_thread_pool_free_internal (real); + return; + } + + g_thread_pool_wakeup_and_stop_all (real); + } + + real->waiting = FALSE; /* The last thread should cleanup the pool */ + g_async_queue_unlock (real->queue); +} + +static void +g_thread_pool_free_internal (GRealThreadPool* pool) +{ + g_return_if_fail (pool); + g_return_if_fail (!pool->running); + g_return_if_fail (pool->num_threads == 0); + + g_async_queue_unref (pool->queue); + + g_free (pool); +} + +static void +g_thread_pool_wakeup_and_stop_all (GRealThreadPool* pool) +{ + guint i; + + g_return_if_fail (pool); + g_return_if_fail (!pool->running); + g_return_if_fail (pool->num_threads != 0); + g_return_if_fail (g_async_queue_length_unlocked (pool->queue) == + -pool->num_threads); + + pool->immediate = TRUE; + for (i = 0; i < pool->num_threads; i++) + g_async_queue_push_unlocked (pool->queue, GUINT_TO_POINTER (1)); +} + +void +g_thread_pool_set_max_unused_threads (gint max_threads) +{ + g_return_if_fail (max_threads >= -1); + + G_LOCK (unused_threads); + + max_unused_threads = max_threads; + + if (max_unused_threads < unused_threads && max_unused_threads != -1) + { + guint close_down_num = unused_threads - max_unused_threads; + GThreadPriority priority; + + while (close_down_num > 0) + { + guint old_close_down_num = close_down_num; + for (priority = G_THREAD_PRIORITY_LOW; + priority < G_THREAD_PRIORITY_URGENT + 1 && close_down_num > 0; + priority++) + { + GAsyncQueue *queue = unused_thread_queue[priority]; + g_async_queue_lock (queue); + + if (g_async_queue_length_unlocked (queue) < 0) + { + g_async_queue_push_unlocked (queue, + stop_this_thread_marker); + close_down_num--; + } + + g_async_queue_unlock (queue); + } + + /* Just to make sure, there are no counting problems */ + g_assert (old_close_down_num != close_down_num); + } + } + + G_UNLOCK (unused_threads); +} + +gint +g_thread_pool_get_max_unused_threads (void) +{ + gint retval; + + G_LOCK (unused_threads); + retval = max_unused_threads; + G_UNLOCK (unused_threads); + + return retval; +} + +guint g_thread_pool_get_num_unused_threads (void) +{ + guint retval; + + G_LOCK (unused_threads); + retval = unused_threads; + G_UNLOCK (unused_threads); + + return retval; +} + +void g_thread_pool_stop_unused_threads (void) +{ + guint oldval = g_thread_pool_get_max_unused_threads (); + g_thread_pool_set_max_unused_threads (0); + g_thread_pool_set_max_unused_threads (oldval); +} |