summaryrefslogtreecommitdiff
path: root/gst-libs/gst/gl/gstglsl_private.h
diff options
context:
space:
mode:
Diffstat (limited to 'gst-libs/gst/gl/gstglsl_private.h')
-rw-r--r--gst-libs/gst/gl/gstglsl_private.h68
1 files changed, 0 insertions, 68 deletions
diff --git a/gst-libs/gst/gl/gstglsl_private.h b/gst-libs/gst/gl/gstglsl_private.h
deleted file mode 100644
index 992c41752..000000000
--- a/gst-libs/gst/gl/gstglsl_private.h
+++ /dev/null
@@ -1,68 +0,0 @@
-/*
- * GStreamer
- * Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- */
-
-#ifndef __GST_GLSL_PRIVATE_H__
-#define __GST_GLSL_PRIVATE_H__
-
-#include <gst/gl/gstgl_fwd.h>
-#include <gst/gl/gstglfuncs.h>
-
-G_BEGIN_DECLS
-
-#ifndef GL_COMPILE_STATUS
-#define GL_COMPILE_STATUS 0x8B81
-#endif
-#ifndef GLhandleARB
-#define GLhandleARB GLuint
-#endif
-
-typedef struct _GstGLSLFuncs
-{
- gboolean initialized;
-
- GLuint (GSTGLAPI *CreateProgram) (void);
- void (GSTGLAPI *DeleteProgram) (GLuint program);
- void (GSTGLAPI *UseProgram) (GLuint program);
- void (GSTGLAPI *GetAttachedShaders) (GLuint program, GLsizei maxcount,
- GLsizei * count, GLuint * shaders);
-
- GLuint (GSTGLAPI *CreateShader) (GLenum shaderType);
- void (GSTGLAPI *DeleteShader) (GLuint shader);
- void (GSTGLAPI *AttachShader) (GLuint program, GLuint shader);
- void (GSTGLAPI *DetachShader) (GLuint program, GLuint shader);
-
- void (GSTGLAPI *GetShaderiv) (GLuint program, GLenum pname, GLint * params);
- void (GSTGLAPI *GetProgramiv) (GLuint program, GLenum pname, GLint * params);
- void (GSTGLAPI *GetShaderInfoLog) (GLuint shader, GLsizei maxLength,
- GLsizei * length, char *log);
- void (GSTGLAPI *GetProgramInfoLog) (GLuint shader, GLsizei maxLength,
- GLsizei * length, char *log);
-} GstGLSLFuncs;
-
-G_GNUC_INTERNAL gboolean _gst_glsl_funcs_fill (GstGLSLFuncs * vtable, GstGLContext * context);
-G_GNUC_INTERNAL const gchar * _gst_glsl_shader_string_find_version (const gchar * str);
-
-G_GNUC_INTERNAL gchar *
-_gst_glsl_mangle_shader (const gchar * str, guint shader_type, GstGLTextureTarget from,
- GstGLTextureTarget to, GstGLContext * context, GstGLSLVersion * version, GstGLSLProfile * profile);
-
-G_END_DECLS
-
-#endif /* __GST_GLSL_PRIVATE_H__ */