1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
|
/* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/**
* \file max-texture-size.c
* Verify that large textures are handled properly in mesa driver.
*
* This test works by calling glTexImage1D/2D/3D and glTexSubImage1D/2D/3D
* functions with different texture targets. Each texture target is tested
* with maximum supported texture size.
* All the calls to glTexImage2D() and glTexSubImage2D() should ensure no
* segmentation fault / assertion failure in mesa driver.
*
* This test case reproduces the errors reported in:
* 1. https://bugs.freedesktop.org/show_bug.cgi?id=44970
* Use GL_TEXTURE_2D and GL_RGBA16
*
* 2. https://bugs.freedesktop.org/show_bug.cgi?id=46303
*
* GL_OUT_OF_MEMORY is an expected GL error in this test case.
*
* \Author Anuj Phogat <anuj.phogat@gmail.com>
*/
#include "piglit-util-gl-common.h"
#define COLOR_COMPONENTS 4 /*GL_RGBA*/
PIGLIT_GL_TEST_MAIN(
100 /*window_width*/,
100 /*window_height*/,
PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE)
static const GLenum target[] = {
GL_TEXTURE_1D,
GL_TEXTURE_2D,
GL_TEXTURE_RECTANGLE,
GL_TEXTURE_CUBE_MAP,
GL_TEXTURE_3D,
};
static const GLenum internalformat[] = {
GL_RGBA8,
GL_RGBA16,
GL_RGBA32F,
};
static GLenum
getMaxTarget(GLenum target)
{
switch (target) {
case GL_TEXTURE_1D:
case GL_TEXTURE_2D:
return GL_MAX_TEXTURE_SIZE;
case GL_TEXTURE_3D:
return GL_MAX_3D_TEXTURE_SIZE;
case GL_TEXTURE_CUBE_MAP_ARB:
return GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB;
case GL_TEXTURE_RECTANGLE:
return GL_MAX_RECTANGLE_TEXTURE_SIZE;
case GL_RENDERBUFFER_EXT:
return GL_MAX_RENDERBUFFER_SIZE_EXT;
default:
printf("Invalid texture target\n");
return 0;
}
}
static GLenum
getProxyTarget(GLenum target)
{
switch (target) {
case GL_TEXTURE_1D:
return GL_PROXY_TEXTURE_1D;
case GL_TEXTURE_2D:
return GL_PROXY_TEXTURE_2D;
case GL_TEXTURE_3D:
return GL_PROXY_TEXTURE_3D;
case GL_TEXTURE_CUBE_MAP:
return GL_PROXY_TEXTURE_CUBE_MAP;
case GL_TEXTURE_RECTANGLE:
return GL_PROXY_TEXTURE_RECTANGLE;
default:
printf("No proxy target for this texture target\n");
return 0;
}
}
static bool
isValidTexSize(GLenum target, GLenum internalFormat, int sideLength)
{
GLint texWidth;
GLenum proxyTarget = getProxyTarget(target);
switch (proxyTarget) {
case GL_PROXY_TEXTURE_1D:
glTexImage1D(proxyTarget, 0, internalFormat, sideLength, 0,
GL_RGBA, GL_FLOAT, NULL);
break;
case GL_PROXY_TEXTURE_2D:
case GL_PROXY_TEXTURE_RECTANGLE:
case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
glTexImage2D(proxyTarget, 0, internalFormat, sideLength,
sideLength, 0, GL_RGBA, GL_FLOAT, NULL);
break;
case GL_PROXY_TEXTURE_3D:
glTexImage3D(proxyTarget, 0, internalFormat, sideLength,
sideLength, sideLength, 0, GL_RGBA, GL_FLOAT, NULL);
break;
default:
printf("Invalid proxy texture target\n");
}
glGetTexLevelParameteriv(proxyTarget, 0, GL_TEXTURE_WIDTH, &texWidth);
return texWidth == sideLength;
}
static GLfloat *
initTexData (GLenum target, int sideLength)
{
uint64_t nPixels;
if (target == GL_TEXTURE_1D)
nPixels = (uint64_t)(sideLength);
else if (target == GL_TEXTURE_2D ||
target == GL_TEXTURE_RECTANGLE ||
target == GL_TEXTURE_CUBE_MAP)
nPixels = (uint64_t)(sideLength) *
(uint64_t)(sideLength);
else if (target == GL_TEXTURE_3D)
nPixels = (uint64_t)(sideLength) *
(uint64_t)(sideLength) *
(uint64_t)(sideLength);
/* Allocate sufficiently large data array and initialize to zero */
return ((GLfloat *) calloc(nPixels * COLOR_COMPONENTS, sizeof(float)));
}
static GLboolean
ValidateTexSize (GLenum target, GLenum internalformat, bool useProxy)
{
int maxSide, k;
GLfloat *pixels = NULL;
GLenum err = GL_NO_ERROR;
GLboolean first_oom;
/* Query the largest supported texture size */
glGetIntegerv(getMaxTarget(target), &maxSide);
if (!useProxy) {
printf("%s, Internal Format = %s, Largest Texture Size = %d\n",
piglit_get_gl_enum_name(target),
piglit_get_gl_enum_name(internalformat),
maxSide);
/* Allocate and initialize texture data array */
pixels = initTexData(target, maxSide);
if (pixels == NULL) {
printf("Error allocating texture data array\n");
piglit_report_result(PIGLIT_SKIP);
}
}
else {
/* Compute largest supported texture size using proxy textures */
while (isValidTexSize(target, internalformat, maxSide))
maxSide *= 2;
/* First unsupported size */
while (!isValidTexSize(target, internalformat, maxSide))
maxSide /= 2;
while (isValidTexSize(target, internalformat, maxSide))
maxSide += 1;
/* Last supported texture size */
maxSide -= 1;
printf("%s, Internal Format = %s, Largest Texture Size = %d\n",
piglit_get_gl_enum_name(getProxyTarget(target)),
piglit_get_gl_enum_name(internalformat),
maxSide);
}
switch (target) {
case GL_TEXTURE_1D:
if (!useProxy) {
glTexImage1D(target, 0, internalformat, maxSide,
0, GL_RGBA, GL_FLOAT, NULL);
err = glGetError();
first_oom = err == GL_OUT_OF_MEMORY;
/* Report a GL error other than GL_OUT_OF_MEMORY */
if (err != GL_NO_ERROR && err != GL_OUT_OF_MEMORY) {
free(pixels);
printf("Unexpected GL error: 0x%x\n", err);
return false;
}
glTexSubImage1D(target, 0, 0, maxSide/2, GL_RGBA,
GL_FLOAT, pixels);
err = glGetError();
/* Report a GL error other than GL_OUT_OF_MEMORY and
* INVALID_VALUE */
if (err != GL_NO_ERROR && err != GL_OUT_OF_MEMORY &&
(!first_oom || err != GL_INVALID_VALUE)) {
free(pixels);
printf("Unexpected GL error: 0x%x\n", err);
return false;
}
}
else {
glTexImage1D(GL_PROXY_TEXTURE_1D, 0, internalformat,
maxSide, 0, GL_RGBA, GL_FLOAT, NULL);
err = glGetError();
/* Report a GL error other than GL_OUT_OF_MEMORY */
if (err != GL_NO_ERROR && err != GL_OUT_OF_MEMORY) {
printf("Unexpected GL error: 0x%x\n", err);
return false;
}
}
break;
case GL_TEXTURE_2D:
if (!useProxy) {
glTexImage2D(target, 0, internalformat, maxSide,
maxSide, 0, GL_RGBA, GL_FLOAT, NULL);
err = glGetError();
first_oom = err == GL_OUT_OF_MEMORY;
/* Report a GL error other than GL_OUT_OF_MEMORY */
if (err != GL_NO_ERROR && err != GL_OUT_OF_MEMORY) {
free(pixels);
printf("Unexpected GL error: 0x%x\n", err);
return false;
}
glTexSubImage2D(target, 0, 0, 0, maxSide/2, maxSide/2,
GL_RGBA, GL_FLOAT, pixels);
err = glGetError();
/* Report a GL error other than GL_OUT_OF_MEMORY and
* INVALID_VALUE */
if (err != GL_NO_ERROR && err != GL_OUT_OF_MEMORY &&
(!first_oom || err != GL_INVALID_VALUE)) {
free(pixels);
printf("Unexpected GL error: 0x%x\n", err);
return false;
}
}
else {
glTexImage2D(GL_PROXY_TEXTURE_2D, 0, internalformat,
maxSide, maxSide, 0, GL_RGBA, GL_FLOAT,
NULL);
err = glGetError();
/* Report a GL error other than GL_OUT_OF_MEMORY */
if (err != GL_NO_ERROR && err != GL_OUT_OF_MEMORY) {
printf("Unexpected GL error: 0x%x\n", err);
return false;
}
}
break;
case GL_TEXTURE_RECTANGLE:
glTexImage2D(target, 0, internalformat, maxSide,
maxSide, 0, GL_RGBA, GL_FLOAT, NULL);
err = glGetError();
/* Report a GL error other than GL_OUT_OF_MEMORY */
if (err != GL_NO_ERROR && err != GL_OUT_OF_MEMORY) {
printf("Unexpected GL error: 0x%x\n", err);
return false;
}
break;
case GL_TEXTURE_3D:
//printf("Width = %d, Height = %d, Depth = %d\n", maxSide,
// maxSide, maxSide);
if (!useProxy) {
glTexImage3D(target, 0, internalformat, maxSide,
maxSide, maxSide, 0, GL_RGBA, GL_FLOAT,
NULL);
err = glGetError();
first_oom = err == GL_OUT_OF_MEMORY;
/* Report a GL error other than GL_OUT_OF_MEMORY */
if (err != GL_NO_ERROR && err != GL_OUT_OF_MEMORY) {
printf("Unexpected GL error: 0x%x\n", err);
free(pixels);
return false;
}
glTexSubImage3D(target, 0, 0, 0, 0, maxSide/2,
maxSide/2, maxSide/2, GL_RGBA,
GL_FLOAT, pixels);
err = glGetError();
/* Report a GL error other than GL_OUT_OF_MEMORY and
* INVALID_VALUE */
if (err != GL_NO_ERROR && err != GL_OUT_OF_MEMORY &&
(!first_oom || err != GL_INVALID_VALUE)) {
free(pixels);
printf("Unexpected GL error: 0x%x\n", err);
return false;
}
}
else {
glTexImage3D(GL_PROXY_TEXTURE_3D, 0, internalformat,
maxSide, maxSide, maxSide, 0, GL_RGBA,
GL_FLOAT, NULL);
err = glGetError();
if (err == GL_OUT_OF_MEMORY)
return true;
/* Report a GL error other than GL_OUT_OF_MEMORY */
if (err != GL_NO_ERROR) {
printf("Unexpected GL error: 0x%x\n", err);
return false;
}
}
break;
case GL_TEXTURE_CUBE_MAP_ARB:
if (!useProxy) {
first_oom = GL_FALSE;
for (k = 0; k < 6; k++) {
glTexImage2D(
GL_TEXTURE_CUBE_MAP_POSITIVE_X + k,
0, internalformat, maxSide, maxSide, 0,
GL_RGBA, GL_FLOAT, NULL);
err = glGetError();
first_oom = first_oom || err == GL_OUT_OF_MEMORY;
/* Report a GL error other than GL_OUT_OF_MEMORY */
if (err != GL_NO_ERROR && err != GL_OUT_OF_MEMORY) {
printf("Unexpected GL error: 0x%x\n", err);
free(pixels);
return false;
}
}
for (k = 0; k < 6; k++) {
glTexSubImage2D(
GL_TEXTURE_CUBE_MAP_POSITIVE_X + k,
0, 0, 0, maxSide/2, maxSide/2, GL_RGBA,
GL_FLOAT, pixels);
err = glGetError();
if (err == GL_OUT_OF_MEMORY) {
free(pixels);
return true;
}
/* Report a GL error other than GL_OUT_OF_MEMORY and
* INVALID_VALUE */
if (err != GL_NO_ERROR && err != GL_OUT_OF_MEMORY &&
(!first_oom || err != GL_INVALID_VALUE)) {
printf("Unexpected GL error: 0x%x\n", err);
free(pixels);
return false;
}
}
}
else {
glTexImage2D(GL_PROXY_TEXTURE_CUBE_MAP, 0,
internalformat, maxSide, maxSide, 0,
GL_RGBA, GL_FLOAT, NULL);
err = glGetError();
/* Report a GL error other than GL_OUT_OF_MEMORY */
if (err != GL_NO_ERROR && err != GL_OUT_OF_MEMORY) {
printf("Unexpected GL error: 0x%x\n", err);
return false;
}
}
break;
}
if (pixels)
free(pixels);
/* If execution reaches this point, return true */
return true;
}
void
piglit_init(int argc, char **argv)
{
GLuint tex;
GLboolean pass = true;
int i, j, useProxy;
for (useProxy = 1; useProxy >= 0; useProxy--) {
for (i = 0; i < ARRAY_SIZE(target); i++) {
if (!useProxy) {
glGenTextures(1, &tex);
glBindTexture(target[i], tex);
glTexParameteri(target[i],
GL_TEXTURE_MIN_FILTER,
GL_NEAREST);
glTexParameteri(target[i],
GL_TEXTURE_MAG_FILTER,
GL_NEAREST);
}
for (j = 0; j < ARRAY_SIZE(internalformat); j++) {
/* Skip floating point formats if
* GL_ARB_texture_float is not supported
*/
if ((internalformat[j] == GL_RGBA16F ||
internalformat[j] == GL_RGBA32F) &&
!piglit_is_extension_supported(
"GL_ARB_texture_float"))
continue;
/* Test using proxy textures */
pass = ValidateTexSize (target[i],
internalformat[j],
useProxy)
&& pass;
}
if (!useProxy)
glDeleteTextures(1, &tex);
}
}
piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
}
enum piglit_result
piglit_display(void)
{
return PIGLIT_FAIL;
}
|