/* * Copyright (c) The Piglit project 2007 * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * According to the ARB_fragment_program spec, section 3.11.6, * sampling an incomplete texture image yields (0,0,0,1). */ #include "piglit-util-gl-common.h" PIGLIT_GL_TEST_MAIN( 100 /*window_width*/, 100 /*window_height*/, PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_ALPHA | PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_DEPTH) #define NUM_PROGRAMS 5 static GLuint FragProg[NUM_PROGRAMS]; static const char* const ProgramText[NUM_PROGRAMS] = { "!!ARBfp1.0\n" "TEX result.color, fragment.color, texture[0], 2D;\n" "END", "!!ARBfp1.0\n" "TEX result.color, fragment.color, texture[0], 3D;\n" "END", "!!ARBfp1.0\n" "TEX result.color, fragment.color, texture[0], 1D;\n" "END", "!!ARBfp1.0\n" "TEX result.color, fragment.color, texture[0], CUBE;\n" "END", "!!ARBfp1.0\n" "TEX result.color, fragment.color, texture[0], RECT;\n" "END" }; static void DoFrame(void) { int i; glClearColor(0.3, 0.3, 0.3, 0.3); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glEnable(GL_FRAGMENT_PROGRAM_ARB); for(i = 0; i < NUM_PROGRAMS; ++i) { glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, FragProg[i]); glPushMatrix(); glTranslatef(i/2, i%2, 0); glBegin(GL_QUADS); glVertex2f(0, 0); glVertex2f(1, 0); glVertex2f(1, 1); glVertex2f(0, 1); glEnd(); glPopMatrix(); } } static const struct { const char* name; float x, y; float expected[4]; } Probes[] = { { "incomplete 2D", 0.5, 0.5, { 0,0,0,1 } }, { "incomplete 3D", 0.5, 1.5, { 0,0,0,1 } }, { "incomplete 1D", 1.5, 0.5, { 0,0,0,1 } }, { "incomplete CUBE", 1.5, 1.5, { 0,0,0,1 } }, { "incomplete RECT", 2.5, 0.5, { 0,0,0,1 } }, { "sanity", 2.5, 1.5, { 0.3,0.3,0.3,0.3 } }, // Sentinel! { 0, 0, 0, { 0, 0, 0, 0 } } }; static bool DoTest( void ) { int idx = 0; bool pass = true; while(Probes[idx].name) { pass = piglit_probe_pixel_rgba( (int)(Probes[idx].x * piglit_width / 3), (int)(Probes[idx].y * piglit_height / 2), Probes[idx].expected) && pass; idx++; } return pass; } enum piglit_result piglit_display(void) { bool pass; DoFrame(); pass = DoTest(); piglit_present_results(); return pass ? PIGLIT_PASS : PIGLIT_FAIL; } void piglit_init(int argc, char **argv) { int i; printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); piglit_require_fragment_program(); for(i = 0; i < NUM_PROGRAMS; ++i) FragProg[i] = piglit_compile_program(GL_FRAGMENT_PROGRAM_ARB, ProgramText[i]); piglit_gen_ortho_projection(0.0, 3.0, 0.0, 2.0, -2.0, 6.0, GL_FALSE); }