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authorDamien Lespiau <damien.lespiau@intel.com>2013-02-04 12:02:18 +0000
committerDamien Lespiau <damien.lespiau@intel.com>2013-03-04 15:54:42 +0000
commitf0365d40b4e83d13c1865d48e571271737a58c65 (patch)
tree5bc8d94606f115b9fa4b91c03c08b9336ce8d4ec /assembler/brw_eu_util.c
parent2d8b92a24b2d6aebe2ced1f014b6c3129f86b91c (diff)
assembler: Don't use GL types
sed -i -e 's/GLuint/unsigned/g' -e 's/GLint/int/g' \ -e 's/GLfloat/float/g' -e 's/GLubyte/uint8_t/g' \ -e 's/GLshort/int16_t/g' assembler/*.[ch] Drop the GL types here, they don't bring anything to the table. For instance, GLuint has no guarantee to be 32 bits, so it does not make too much sense to use it in structure describing hardware tables and opcodes. Of course, some bikeshedding can be applied to use uin32_t instead, I figured that some of the GLuint are used without size constraints, so a sed with uint32_t did not seem the right thing to do. On top of that initial sed, one bothered enough could change the structures with size constraints to actually use uint32_t. Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Diffstat (limited to 'assembler/brw_eu_util.c')
-rw-r--r--assembler/brw_eu_util.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/assembler/brw_eu_util.c b/assembler/brw_eu_util.c
index e3bfbc7a..f9126abf 100644
--- a/assembler/brw_eu_util.c
+++ b/assembler/brw_eu_util.c
@@ -53,16 +53,16 @@ void brw_math_invert( struct brw_compile *p,
void brw_copy4(struct brw_compile *p,
struct brw_reg dst,
struct brw_reg src,
- GLuint count)
+ unsigned count)
{
- GLuint i;
+ unsigned i;
dst = vec4(dst);
src = vec4(src);
for (i = 0; i < count; i++)
{
- GLuint delta = i*32;
+ unsigned delta = i*32;
brw_MOV(p, byte_offset(dst, delta), byte_offset(src, delta));
brw_MOV(p, byte_offset(dst, delta+16), byte_offset(src, delta+16));
}
@@ -72,16 +72,16 @@ void brw_copy4(struct brw_compile *p,
void brw_copy8(struct brw_compile *p,
struct brw_reg dst,
struct brw_reg src,
- GLuint count)
+ unsigned count)
{
- GLuint i;
+ unsigned i;
dst = vec8(dst);
src = vec8(src);
for (i = 0; i < count; i++)
{
- GLuint delta = i*32;
+ unsigned delta = i*32;
brw_MOV(p, byte_offset(dst, delta), byte_offset(src, delta));
}
}
@@ -90,13 +90,13 @@ void brw_copy8(struct brw_compile *p,
void brw_copy_indirect_to_indirect(struct brw_compile *p,
struct brw_indirect dst_ptr,
struct brw_indirect src_ptr,
- GLuint count)
+ unsigned count)
{
- GLuint i;
+ unsigned i;
for (i = 0; i < count; i++)
{
- GLuint delta = i*32;
+ unsigned delta = i*32;
brw_MOV(p, deref_4f(dst_ptr, delta), deref_4f(src_ptr, delta));
brw_MOV(p, deref_4f(dst_ptr, delta+16), deref_4f(src_ptr, delta+16));
}
@@ -106,15 +106,15 @@ void brw_copy_indirect_to_indirect(struct brw_compile *p,
void brw_copy_from_indirect(struct brw_compile *p,
struct brw_reg dst,
struct brw_indirect ptr,
- GLuint count)
+ unsigned count)
{
- GLuint i;
+ unsigned i;
dst = vec4(dst);
for (i = 0; i < count; i++)
{
- GLuint delta = i*32;
+ unsigned delta = i*32;
brw_MOV(p, byte_offset(dst, delta), deref_4f(ptr, delta));
brw_MOV(p, byte_offset(dst, delta+16), deref_4f(ptr, delta+16));
}