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authorTakashi Iwai <tiwai@suse.de>2021-05-25 08:50:03 +0200
committerTakashi Iwai <tiwai@suse.de>2021-05-25 08:50:03 +0200
commitf20fdd4362e31a02c24048af2eca735b59dacf78 (patch)
treebae1e962be6d441163aa5cfb29e4d3b34bd51343 /include/sound
parent13d11f14ae40ecc9001f9ac6287b4c6db52fe48d (diff)
parent534a427bface78d682482ad66ce1a517522acc1d (diff)
Merge branch 'topic/pci-rescan-prep-v2' into for-next
Pull PCI rescan prep work. Link: https://lore.kernel.org/r/20210523090920.15345-1-tiwai@suse.de
Diffstat (limited to 'include/sound')
-rw-r--r--include/sound/core.h50
1 files changed, 46 insertions, 4 deletions
diff --git a/include/sound/core.h b/include/sound/core.h
index 1f9aef0adbc9..c4ade121727d 100644
--- a/include/sound/core.h
+++ b/include/sound/core.h
@@ -128,7 +128,9 @@ struct snd_card {
#ifdef CONFIG_PM
unsigned int power_state; /* power state */
+ atomic_t power_ref;
wait_queue_head_t power_sleep;
+ wait_queue_head_t power_ref_sleep;
#endif
#if IS_ENABLED(CONFIG_SND_MIXER_OSS)
@@ -142,21 +144,61 @@ struct snd_card {
#ifdef CONFIG_PM
static inline unsigned int snd_power_get_state(struct snd_card *card)
{
- return card->power_state;
+ return READ_ONCE(card->power_state);
}
static inline void snd_power_change_state(struct snd_card *card, unsigned int state)
{
- card->power_state = state;
+ WRITE_ONCE(card->power_state, state);
wake_up(&card->power_sleep);
}
+/**
+ * snd_power_ref - Take the reference count for power control
+ * @card: sound card object
+ *
+ * The power_ref reference of the card is used for managing to block
+ * the snd_power_sync_ref() operation. This function increments the reference.
+ * The counterpart snd_power_unref() has to be called appropriately later.
+ */
+static inline void snd_power_ref(struct snd_card *card)
+{
+ atomic_inc(&card->power_ref);
+}
+
+/**
+ * snd_power_unref - Release the reference count for power control
+ * @card: sound card object
+ */
+static inline void snd_power_unref(struct snd_card *card)
+{
+ if (atomic_dec_and_test(&card->power_ref))
+ wake_up(&card->power_ref_sleep);
+}
+
+/**
+ * snd_power_sync_ref - wait until the card power_ref is freed
+ * @card: sound card object
+ *
+ * This function is used to synchronize with the pending power_ref being
+ * released.
+ */
+static inline void snd_power_sync_ref(struct snd_card *card)
+{
+ wait_event(card->power_ref_sleep, !atomic_read(&card->power_ref));
+}
+
/* init.c */
-int snd_power_wait(struct snd_card *card, unsigned int power_state);
+int snd_power_wait(struct snd_card *card);
+int snd_power_ref_and_wait(struct snd_card *card);
#else /* ! CONFIG_PM */
-static inline int snd_power_wait(struct snd_card *card, unsigned int state) { return 0; }
+static inline int snd_power_wait(struct snd_card *card) { return 0; }
+static inline void snd_power_ref(struct snd_card *card) {}
+static inline void snd_power_unref(struct snd_card *card) {}
+static inline int snd_power_ref_and_wait(struct snd_card *card) { return 0; }
+static inline void snd_power_sync_ref(struct snd_card *card) {}
#define snd_power_get_state(card) ({ (void)(card); SNDRV_CTL_POWER_D0; })
#define snd_power_change_state(card, state) do { (void)(card); } while (0)