/* * Copyright © 2006 Sun Microsystems, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Copyright © 2003 Keith Packard * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Keith Packard not be used in * advertising or publicity pertaining to distribution of the software without * specific, written prior permission. Keith Packard makes no * representations about the suitability of this software for any purpose. It * is provided "as is" without express or implied warranty. * * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */ #ifdef HAVE_DIX_CONFIG_H #include #endif #include "compint.h" static void compReportDamage (DamagePtr pDamage, RegionPtr pRegion, void *closure) { WindowPtr pWin = (WindowPtr) closure; ScreenPtr pScreen = pWin->drawable.pScreen; CompScreenPtr cs = GetCompScreen (pScreen); CompWindowPtr cw = GetCompWindow (pWin); cs->damaged = TRUE; cw->damaged = TRUE; } static void compDestroyDamage (DamagePtr pDamage, void *closure) { WindowPtr pWin = (WindowPtr) closure; CompWindowPtr cw = GetCompWindow (pWin); cw->damage = 0; } /* * Redirect one window for one client */ int compRedirectWindow (ClientPtr pClient, WindowPtr pWin, int update) { CompWindowPtr cw = GetCompWindow (pWin); CompClientWindowPtr ccw; Bool wasMapped = pWin->mapped; CompScreenPtr cs = GetCompScreen(pWin->drawable.pScreen); if (pWin == cs->pOverlayWin) { return Success; } if (!pWin->parent) return BadMatch; /* * Only one Manual update is allowed */ if (cw && update == CompositeRedirectManual) for (ccw = cw->clients; ccw; ccw = ccw->next) if (ccw->update == CompositeRedirectManual) return BadAccess; /* * Allocate per-client per-window structure * The client *could* allocate multiple, but while supported, * it is not expected to be common */ ccw = malloc(sizeof (CompClientWindowRec)); if (!ccw) return BadAlloc; ccw->id = FakeClientID (pClient->index); ccw->update = update; /* * Now make sure there's a per-window structure to hang this from */ if (!cw) { cw = malloc(sizeof (CompWindowRec)); if (!cw) { free(ccw); return BadAlloc; } cw->damage = DamageCreate (compReportDamage, compDestroyDamage, DamageReportNonEmpty, FALSE, pWin->drawable.pScreen, pWin); if (!cw->damage) { free(ccw); free(cw); return BadAlloc; } if (wasMapped) { DisableMapUnmapEvents (pWin); UnmapWindow (pWin, FALSE); EnableMapUnmapEvents (pWin); } RegionNull(&cw->borderClip); cw->borderClipX = 0; cw->borderClipY = 0; cw->update = CompositeRedirectAutomatic; cw->clients = 0; cw->oldx = COMP_ORIGIN_INVALID; cw->oldy = COMP_ORIGIN_INVALID; cw->damageRegistered = FALSE; cw->damaged = FALSE; cw->pOldPixmap = NullPixmap; dixSetPrivate(&pWin->devPrivates, CompWindowPrivateKey, cw); } ccw->next = cw->clients; cw->clients = ccw; if (!AddResource (ccw->id, CompositeClientWindowType, pWin)) return BadAlloc; if (ccw->update == CompositeRedirectManual) { /* If the window was CompositeRedirectAutomatic, then * unmap the window so that the parent clip list will * be correctly recomputed. */ if (pWin->mapped) { DisableMapUnmapEvents (pWin); UnmapWindow (pWin, FALSE); EnableMapUnmapEvents (pWin); } if (cw->damageRegistered) { DamageUnregister (&pWin->drawable, cw->damage); cw->damageRegistered = FALSE; } cw->update = CompositeRedirectManual; } if (!compCheckRedirect (pWin)) { FreeResource (ccw->id, RT_NONE); return BadAlloc; } if (wasMapped && !pWin->mapped) { Bool overrideRedirect = pWin->overrideRedirect; pWin->overrideRedirect = TRUE; DisableMapUnmapEvents (pWin); MapWindow (pWin, pClient); EnableMapUnmapEvents (pWin); pWin->overrideRedirect = overrideRedirect; } return Success; } /* * Free one of the per-client per-window resources, clearing * redirect and the per-window pointer as appropriate */ void compFreeClientWindow (WindowPtr pWin, XID id) { CompWindowPtr cw = GetCompWindow (pWin); CompClientWindowPtr ccw, *prev; Bool wasMapped = pWin->mapped; if (!cw) return; for (prev = &cw->clients; (ccw = *prev); prev = &ccw->next) { if (ccw->id == id) { *prev = ccw->next; if (ccw->update == CompositeRedirectManual) cw->update = CompositeRedirectAutomatic; free(ccw); break; } } if (!cw->clients) { if (wasMapped) { DisableMapUnmapEvents (pWin); UnmapWindow (pWin, FALSE); EnableMapUnmapEvents (pWin); } if (pWin->redirectDraw != RedirectDrawNone) compFreePixmap (pWin); if (cw->damage) DamageDestroy (cw->damage); RegionUninit(&cw->borderClip); dixSetPrivate(&pWin->devPrivates, CompWindowPrivateKey, NULL); free(cw); } else if (cw->update == CompositeRedirectAutomatic && !cw->damageRegistered && pWin->redirectDraw != RedirectDrawNone) { DamageRegister (&pWin->drawable, cw->damage); cw->damageRegistered = TRUE; pWin->redirectDraw = RedirectDrawAutomatic; DamageRegionAppend(&pWin->drawable, &pWin->borderSize); } if (wasMapped && !pWin->mapped) { Bool overrideRedirect = pWin->overrideRedirect; pWin->overrideRedirect = TRUE; DisableMapUnmapEvents (pWin); MapWindow (pWin, clients[CLIENT_ID(id)]); EnableMapUnmapEvents (pWin); pWin->overrideRedirect = overrideRedirect; } } /* * This is easy, just free the appropriate resource. */ int compUnredirectWindow (ClientPtr pClient, WindowPtr pWin, int update) { CompWindowPtr cw = GetCompWindow (pWin); CompClientWindowPtr ccw; if (!cw) return BadValue; for (ccw = cw->clients; ccw; ccw = ccw->next) if (ccw->update == update && CLIENT_ID(ccw->id) == pClient->index) { FreeResource (ccw->id, RT_NONE); return Success; } return BadValue; } /* * Redirect all subwindows for one client */ int compRedirectSubwindows (ClientPtr pClient, WindowPtr pWin, int update) { CompSubwindowsPtr csw = GetCompSubwindows (pWin); CompClientWindowPtr ccw; WindowPtr pChild; /* * Only one Manual update is allowed */ if (csw && update == CompositeRedirectManual) for (ccw = csw->clients; ccw; ccw = ccw->next) if (ccw->update == CompositeRedirectManual) return BadAccess; /* * Allocate per-client per-window structure * The client *could* allocate multiple, but while supported, * it is not expected to be common */ ccw = malloc(sizeof (CompClientWindowRec)); if (!ccw) return BadAlloc; ccw->id = FakeClientID (pClient->index); ccw->update = update; /* * Now make sure there's a per-window structure to hang this from */ if (!csw) { csw = malloc(sizeof (CompSubwindowsRec)); if (!csw) { free(ccw); return BadAlloc; } csw->update = CompositeRedirectAutomatic; csw->clients = 0; dixSetPrivate(&pWin->devPrivates, CompSubwindowsPrivateKey, csw); } /* * Redirect all existing windows */ for (pChild = pWin->lastChild; pChild; pChild = pChild->prevSib) { int ret = compRedirectWindow (pClient, pChild, update); if (ret != Success) { for (pChild = pChild->nextSib; pChild; pChild = pChild->nextSib) (void) compUnredirectWindow (pClient, pChild, update); if (!csw->clients) { free(csw); dixSetPrivate(&pWin->devPrivates, CompSubwindowsPrivateKey, 0); } free(ccw); return ret; } } /* * Hook into subwindows list */ ccw->next = csw->clients; csw->clients = ccw; if (!AddResource (ccw->id, CompositeClientSubwindowsType, pWin)) return BadAlloc; if (ccw->update == CompositeRedirectManual) { csw->update = CompositeRedirectManual; /* * tell damage extension that damage events for this client are * critical output */ DamageExtSetCritical (pClient, TRUE); } return Success; } /* * Free one of the per-client per-subwindows resources, * which frees one redirect per subwindow */ void compFreeClientSubwindows (WindowPtr pWin, XID id) { CompSubwindowsPtr csw = GetCompSubwindows (pWin); CompClientWindowPtr ccw, *prev; WindowPtr pChild; if (!csw) return; for (prev = &csw->clients; (ccw = *prev); prev = &ccw->next) { if (ccw->id == id) { ClientPtr pClient = clients[CLIENT_ID(id)]; *prev = ccw->next; if (ccw->update == CompositeRedirectManual) { /* * tell damage extension that damage events for this client are * critical output */ DamageExtSetCritical (pClient, FALSE); csw->update = CompositeRedirectAutomatic; if (pWin->mapped) (*pWin->drawable.pScreen->ClearToBackground)(pWin, 0, 0, 0, 0, TRUE); } /* * Unredirect all existing subwindows */ for (pChild = pWin->lastChild; pChild; pChild = pChild->prevSib) (void) compUnredirectWindow (pClient, pChild, ccw->update); free(ccw); break; } } /* * Check if all of the per-client records are gone */ if (!csw->clients) { dixSetPrivate(&pWin->devPrivates, CompSubwindowsPrivateKey, NULL); free(csw); } } /* * This is easy, just free the appropriate resource. */ int compUnredirectSubwindows (ClientPtr pClient, WindowPtr pWin, int update) { CompSubwindowsPtr csw = GetCompSubwindows (pWin); CompClientWindowPtr ccw; if (!csw) return BadValue; for (ccw = csw->clients; ccw; ccw = ccw->next) if (ccw->update == update && CLIENT_ID(ccw->id) == pClient->index) { FreeResource (ccw->id, RT_NONE); return Success; } return BadValue; } /* * Add redirection information for one subwindow (during reparent) */ int compRedirectOneSubwindow (WindowPtr pParent, WindowPtr pWin) { CompSubwindowsPtr csw = GetCompSubwindows (pParent); CompClientWindowPtr ccw; if (!csw) return Success; for (ccw = csw->clients; ccw; ccw = ccw->next) { int ret = compRedirectWindow (clients[CLIENT_ID(ccw->id)], pWin, ccw->update); if (ret != Success) return ret; } return Success; } /* * Remove redirection information for one subwindow (during reparent) */ int compUnredirectOneSubwindow (WindowPtr pParent, WindowPtr pWin) { CompSubwindowsPtr csw = GetCompSubwindows (pParent); CompClientWindowPtr ccw; if (!csw) return Success; for (ccw = csw->clients; ccw; ccw = ccw->next) { int ret = compUnredirectWindow (clients[CLIENT_ID(ccw->id)], pWin, ccw->update); if (ret != Success) return ret; } return Success; } static int bgNoneVisitWindow(WindowPtr pWin, void *null) { if (pWin->backgroundState != BackgroundPixmap) return WT_WALKCHILDREN; if (pWin->background.pixmap != None) return WT_WALKCHILDREN; return WT_STOPWALKING; } static PixmapPtr compNewPixmap (WindowPtr pWin, int x, int y, int w, int h, Bool map) { ScreenPtr pScreen = pWin->drawable.pScreen; WindowPtr pParent = pWin->parent; PixmapPtr pPixmap; pPixmap = (*pScreen->CreatePixmap) (pScreen, w, h, pWin->drawable.depth, CREATE_PIXMAP_USAGE_BACKING_PIXMAP); if (!pPixmap) return 0; pPixmap->screen_x = x; pPixmap->screen_y = y; /* resize allocations will update later in compCopyWindow, not here */ if (!map) return pPixmap; /* * If there's no bg=None in the tree, we're done. * * We could optimize this more by collection the regions of all the * bg=None subwindows and feeding that in as the clip for the * CopyArea below, but since window trees are shallow these days it * might not be worth the effort. */ if (TraverseTree(pWin, bgNoneVisitWindow, NULL) == WT_NOMATCH) return pPixmap; if (pParent->drawable.depth == pWin->drawable.depth) { GCPtr pGC = GetScratchGC (pWin->drawable.depth, pScreen); /* * Copy bits from the parent into the new pixmap so that it will * have "reasonable" contents in case for background None areas. */ if (pGC) { ChangeGCVal val; val.val = IncludeInferiors; ValidateGC(&pPixmap->drawable, pGC); ChangeGC (serverClient, pGC, GCSubwindowMode, &val); (*pGC->ops->CopyArea) (&pParent->drawable, &pPixmap->drawable, pGC, x - pParent->drawable.x, y - pParent->drawable.y, w, h, 0, 0); FreeScratchGC (pGC); } } else { PictFormatPtr pSrcFormat = compWindowFormat (pParent); PictFormatPtr pDstFormat = compWindowFormat (pWin); XID inferiors = IncludeInferiors; int error; PicturePtr pSrcPicture = CreatePicture (None, &pParent->drawable, pSrcFormat, CPSubwindowMode, &inferiors, serverClient, &error); PicturePtr pDstPicture = CreatePicture (None, &pPixmap->drawable, pDstFormat, 0, 0, serverClient, &error); if (pSrcPicture && pDstPicture) { CompositePicture (PictOpSrc, pSrcPicture, NULL, pDstPicture, x - pParent->drawable.x, y - pParent->drawable.y, 0, 0, 0, 0, w, h); } if (pSrcPicture) FreePicture (pSrcPicture, 0); if (pDstPicture) FreePicture (pDstPicture, 0); } return pPixmap; } Bool compAllocPixmap (WindowPtr pWin) { int bw = (int) pWin->borderWidth; int x = pWin->drawable.x - bw; int y = pWin->drawable.y - bw; int w = pWin->drawable.width + (bw << 1); int h = pWin->drawable.height + (bw << 1); PixmapPtr pPixmap = compNewPixmap (pWin, x, y, w, h, TRUE); CompWindowPtr cw = GetCompWindow (pWin); if (!pPixmap) return FALSE; if (cw->update == CompositeRedirectAutomatic) pWin->redirectDraw = RedirectDrawAutomatic; else pWin->redirectDraw = RedirectDrawManual; compSetPixmap (pWin, pPixmap); cw->oldx = COMP_ORIGIN_INVALID; cw->oldy = COMP_ORIGIN_INVALID; cw->damageRegistered = FALSE; if (cw->update == CompositeRedirectAutomatic) { DamageRegister (&pWin->drawable, cw->damage); cw->damageRegistered = TRUE; } return TRUE; } void compFreePixmap (WindowPtr pWin) { ScreenPtr pScreen = pWin->drawable.pScreen; PixmapPtr pRedirectPixmap, pParentPixmap; CompWindowPtr cw = GetCompWindow (pWin); if (cw->damageRegistered) { DamageUnregister (&pWin->drawable, cw->damage); cw->damageRegistered = FALSE; DamageEmpty (cw->damage); } /* * Move the parent-constrained border clip region back into * the window so that ValidateTree will handle the unmap * case correctly. Unmap adds the window borderClip to the * parent exposed area; regions beyond the parent cause crashes */ RegionCopy(&pWin->borderClip, &cw->borderClip); pRedirectPixmap = (*pScreen->GetWindowPixmap) (pWin); pParentPixmap = (*pScreen->GetWindowPixmap) (pWin->parent); pWin->redirectDraw = RedirectDrawNone; compSetPixmap (pWin, pParentPixmap); (*pScreen->DestroyPixmap) (pRedirectPixmap); } /* * Make sure the pixmap is the right size and offset. Allocate a new * pixmap to change size, adjust origin to change offset, leaving the * old pixmap in cw->pOldPixmap so bits can be recovered */ Bool compReallocPixmap (WindowPtr pWin, int draw_x, int draw_y, unsigned int w, unsigned int h, int bw) { ScreenPtr pScreen = pWin->drawable.pScreen; PixmapPtr pOld = (*pScreen->GetWindowPixmap) (pWin); PixmapPtr pNew; CompWindowPtr cw = GetCompWindow (pWin); int pix_x, pix_y; int pix_w, pix_h; assert (cw && pWin->redirectDraw != RedirectDrawNone); cw->oldx = pOld->screen_x; cw->oldy = pOld->screen_y; pix_x = draw_x - bw; pix_y = draw_y - bw; pix_w = w + (bw << 1); pix_h = h + (bw << 1); if (pix_w != pOld->drawable.width || pix_h != pOld->drawable.height) { pNew = compNewPixmap (pWin, pix_x, pix_y, pix_w, pix_h, FALSE); if (!pNew) return FALSE; cw->pOldPixmap = pOld; compSetPixmap (pWin, pNew); } else { pNew = pOld; cw->pOldPixmap = 0; } pNew->screen_x = pix_x; pNew->screen_y = pix_y; return TRUE; }