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authorBill Spitzak <spitzak@gmail.com>2016-03-06 17:06:44 -0800
committerSøren Sandmann Pedersen <soren.sandmann@gmail.com>2016-03-11 00:00:45 -0500
commit287ff4cd89f1da45db3a50bc12c4cbe3ed5fe449 (patch)
tree739ca3d32a650ae138502f9c6259add63418506c
parent5cd193992007e6099224c2da55f0080161a002c7 (diff)
pixman-filter: Correct Simpsons integration
Simpsons uses cubic curve fitting, with 3 samples defining each cubic. This makes the weights of the samples be in a pattern of 1,4,2,4,2...4,1, and then dividing the result by 3. The previous code was using weights of 1,2,0,6,0,6...,2,1. With this fix the integration is accurate enough that the number of samples could be reduced a lot. Multiples of 12 seem to work best. v7: Merged with patch to reduce from 128 samples to 16 v9: Changed samples from 16 to 12 v10: Fixed rebase error that made it not compile v11: minor whitespace change v14: more whitespace changes Signed-off-by: Bill Spitzak <spitzak@gmail.com> Reviewed-by: Oded Gabbay <oded.gabbay@gmail.com>
-rw-r--r--pixman/pixman-filter.c21
1 files changed, 15 insertions, 6 deletions
diff --git a/pixman/pixman-filter.c b/pixman/pixman-filter.c
index c03a7f6d..bd5ac4c7 100644
--- a/pixman/pixman-filter.c
+++ b/pixman/pixman-filter.c
@@ -189,13 +189,19 @@ integral (pixman_kernel_t kernel1, double x1,
}
else
{
- /* Integration via Simpson's rule */
-#define N_SEGMENTS 128
+ /* Integration via Simpson's rule
+ * See http://www.intmath.com/integration/6-simpsons-rule.php
+ * 12 segments (6 cubic approximations) seems to produce best
+ * result for lanczos3.linear, which was the combination that
+ * showed the most errors. This makes sense as the lanczos3
+ * filter is 6 wide.
+ */
+#define N_SEGMENTS 12
#define SAMPLE(a1, a2) \
(filters[kernel1].func ((a1)) * filters[kernel2].func ((a2) * scale))
double s = 0.0;
- double h = width / (double)N_SEGMENTS;
+ double h = width / N_SEGMENTS;
int i;
s = SAMPLE (x1, x2);
@@ -204,11 +210,14 @@ integral (pixman_kernel_t kernel1, double x1,
{
double a1 = x1 + h * i;
double a2 = x2 + h * i;
+ s += 4 * SAMPLE (a1, a2);
+ }
+ for (i = 2; i < N_SEGMENTS; i += 2)
+ {
+ double a1 = x1 + h * i;
+ double a2 = x2 + h * i;
s += 2 * SAMPLE (a1, a2);
-
- if (i >= 2 && i < N_SEGMENTS - 1)
- s += 4 * SAMPLE (a1, a2);
}
s += SAMPLE (x1 + width, x2 + width);