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authorSøren Sandmann Pedersen <ssp@redhat.com>2012-08-18 13:02:31 -0400
committerSøren Sandmann Pedersen <ssp@redhat.com>2012-09-30 18:22:58 -0400
commit15dc00f1739424efdee495e7152419fec3f3c053 (patch)
tree4e3a89e65c0677c3d6127038657ff8ace059a028
parent489251ca25df86cab553f7ca81c3c2d0f2f4a8af (diff)
pixman-utils.c, pixman-private.h: Add floating point conversion routines
A new struct argb_t containing a floating point pixel is added to pixman-private.h and conversion routines are added to pixman-utils.c to convert normalized integers to and from that struct. New functions: - pixman_expand_to_float() Expands a buffer of integer pixels to a buffer of argb_t pixels - pixman_contract_from_float() Converts a buffer of argb_t pixels to a buffer integer pixels - pixman_float_to_unorm() Converts a floating point number to an unsigned normalized integer - pixman_unorm_to_float() Converts an unsigned normalized integer to a floating point number
-rw-r--r--pixman/pixman-private.h23
-rw-r--r--pixman/pixman-utils.c107
2 files changed, 130 insertions, 0 deletions
diff --git a/pixman/pixman-private.h b/pixman/pixman-private.h
index c82316ff..379943ec 100644
--- a/pixman/pixman-private.h
+++ b/pixman/pixman-private.h
@@ -45,6 +45,16 @@ typedef struct radial_gradient radial_gradient_t;
typedef struct bits_image bits_image_t;
typedef struct circle circle_t;
+typedef struct argb_t argb_t;
+
+struct argb_t
+{
+ float a;
+ float r;
+ float g;
+ float b;
+};
+
typedef void (*fetch_scanline_t) (pixman_image_t *image,
int x,
int y,
@@ -792,12 +802,22 @@ pixman_expand (uint64_t * dst,
const uint32_t * src,
pixman_format_code_t format,
int width);
+void
+pixman_expand_to_float (argb_t *dst,
+ const uint32_t *src,
+ pixman_format_code_t format,
+ int width);
void
pixman_contract (uint32_t * dst,
const uint64_t *src,
int width);
+void
+pixman_contract_from_float (uint32_t *dst,
+ const argb_t *src,
+ int width);
+
/* Region Helpers */
pixman_bool_t
pixman_region32_copy_from_region16 (pixman_region32_t *dst,
@@ -957,6 +977,9 @@ unorm_to_unorm (uint32_t val, int from_bits, int to_bits)
return result;
}
+uint16_t pixman_float_to_unorm (float f, int n_bits);
+float pixman_unorm_to_float (uint16_t u, int n_bits);
+
/*
* Various debugging code
*/
diff --git a/pixman/pixman-utils.c b/pixman/pixman-utils.c
index e4a97300..4f9db296 100644
--- a/pixman/pixman-utils.c
+++ b/pixman/pixman-utils.c
@@ -162,6 +162,113 @@ pixman_expand (uint64_t * dst,
}
}
+static force_inline uint16_t
+float_to_unorm (float f, int n_bits)
+{
+ uint32_t u;
+
+ if (f > 1.0)
+ f = 1.0;
+ if (f < 0.0)
+ f = 0.0;
+
+ u = f * (1 << n_bits);
+ u -= (u >> n_bits);
+
+ return u;
+}
+
+static force_inline float
+unorm_to_float (uint16_t u, int n_bits)
+{
+ uint32_t m = ((1 << n_bits) - 1);
+
+ return (u & m) * (1.f / (float)m);
+}
+
+/*
+ * This function expands images from a8r8g8b8 to argb_t. To preserve
+ * precision, it needs to know from which source format the a8r8g8b8 pixels
+ * originally came.
+ *
+ * For example, if the source was PIXMAN_x1r5g5b5 and the red component
+ * contained bits 12345, then the 8-bit value is 12345123. To correctly
+ * expand this to floating point, it should be 12345 / 31.0 and not
+ * 12345123 / 255.0.
+ */
+void
+pixman_expand_to_float (argb_t *dst,
+ const uint32_t *src,
+ pixman_format_code_t format,
+ int width)
+{
+ int a_size, r_size, g_size, b_size;
+ int a_shift, r_shift, g_shift, b_shift;
+ int i;
+
+ if (!PIXMAN_FORMAT_VIS (format))
+ format = PIXMAN_a8r8g8b8;
+
+ /*
+ * Determine the sizes of each component and the masks and shifts
+ * required to extract them from the source pixel.
+ */
+ a_size = PIXMAN_FORMAT_A (format);
+ r_size = PIXMAN_FORMAT_R (format);
+ g_size = PIXMAN_FORMAT_G (format);
+ b_size = PIXMAN_FORMAT_B (format);
+
+ a_shift = 32 - a_size;
+ r_shift = 24 - r_size;
+ g_shift = 16 - g_size;
+ b_shift = 8 - b_size;
+
+ /* Start at the end so that we can do the expansion in place
+ * when src == dst
+ */
+ for (i = width - 1; i >= 0; i--)
+ {
+ const uint32_t pixel = src[i];
+
+ dst[i].a = a_size? unorm_to_float (pixel >> a_shift, a_size) : 1.0;
+ dst[i].r = r_size? unorm_to_float (pixel >> r_shift, r_size) : 0.0;
+ dst[i].g = g_size? unorm_to_float (pixel >> g_shift, g_size) : 0.0;
+ dst[i].b = b_size? unorm_to_float (pixel >> b_shift, b_size) : 0.0;
+ }
+}
+
+uint16_t
+pixman_float_to_unorm (float f, int n_bits)
+{
+ return float_to_unorm (f, n_bits);
+}
+
+float
+pixman_unorm_to_float (uint16_t u, int n_bits)
+{
+ return unorm_to_float (u, n_bits);
+}
+
+void
+pixman_contract_from_float (uint32_t *dst,
+ const argb_t *src,
+ int width)
+{
+ int i;
+
+ for (i = 0; i < width; ++i)
+ {
+ uint8_t a, r, g, b;
+
+ a = float_to_unorm (src[i].a, 8);
+ r = float_to_unorm (src[i].r, 8);
+ g = float_to_unorm (src[i].g, 8);
+ b = float_to_unorm (src[i].b, 8);
+
+ dst[i] = (a << 24) | (r << 16) | (g << 8) | (b << 0);
+ }
+}
+
/*
* Contracting is easier than expanding. We just need to truncate the
* components.