#include "stack-man.h" #include "simplex86.h" typedef struct reg_alloc_t reg_alloc_t; typedef struct reg_group_t reg_group_t; typedef struct reg_pool_t reg_pool_t; #define MAX_REGISTERS (64) #define MAX_GROUPS (16) struct reg_pool_t { int n_registers; int register_size; reg_t registers[MAX_REGISTERS]; }; struct reg_group_t { const char *name; int allocated[MAX_REGISTERS]; int spill_offset[MAX_REGISTERS]; /* -1 if not spilled */ }; struct reg_alloc_t { const reg_pool_t *reg_pool; reg_group_t groups[MAX_GROUPS]; reg_group_t *active; }; void reg_alloc_init (reg_alloc_t *ra, stack_man_t *stack, const reg_pool_t *reg_pool); void reg_alloc_switch_group (reg_alloc_t *ra, const char *name); void reg_alloc_free_group (reg_alloc_t *ra, const char *name); /* After switching back to a group, this should be called for * all registers that will be used again before switching away. */ void reg_alloc_reload (reg_alloc_t *ra, op_t reg, ...); /* allocate some register within the current group */ reg_t reg_alloc_alloc (reg_alloc_t *ra); /* @reg becomes allocated in the current group, though it * may be moved to another register */ reg_t reg_alloc_preserve (reg_alloc_t *ra, reg_t reg); void reg_alloc_free (reg_alloc_t *ra, reg_t reg);