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|
/*
* Copyright 2010 Red Hat Inc.
* 2010 Jerome Glisse
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors: Dave Airlie <airlied@redhat.com>
* Jerome Glisse <jglisse@redhat.com>
*/
#include "util/u_blitter.h"
#include "util/u_memory.h"
#include "util/u_format.h"
#include "pipebuffer/pb_buffer.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
#include "r600_formats.h"
#include "r600_pipe.h"
#include "r600d.h"
static bool r600_conv_pipe_prim(unsigned pprim, unsigned *prim)
{
static const int prim_conv[] = {
V_008958_DI_PT_POINTLIST,
V_008958_DI_PT_LINELIST,
V_008958_DI_PT_LINELOOP,
V_008958_DI_PT_LINESTRIP,
V_008958_DI_PT_TRILIST,
V_008958_DI_PT_TRISTRIP,
V_008958_DI_PT_TRIFAN,
V_008958_DI_PT_QUADLIST,
V_008958_DI_PT_QUADSTRIP,
V_008958_DI_PT_POLYGON,
-1,
-1,
-1,
-1
};
*prim = prim_conv[pprim];
if (*prim == -1) {
fprintf(stderr, "%s:%d unsupported %d\n", __func__, __LINE__, pprim);
return false;
}
return true;
}
/* common state between evergreen and r600 */
void r600_bind_blend_state(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_blend *blend = (struct r600_pipe_blend *)state;
struct r600_pipe_state *rstate;
if (state == NULL)
return;
rstate = &blend->rstate;
rctx->states[rstate->id] = rstate;
rctx->cb_target_mask = blend->cb_target_mask;
r600_context_pipe_state_set(&rctx->ctx, rstate);
}
void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_dsa *dsa = state;
struct r600_pipe_state *rstate;
if (state == NULL)
return;
rstate = &dsa->rstate;
rctx->states[rstate->id] = rstate;
rctx->alpha_ref = dsa->alpha_ref;
rctx->alpha_ref_dirty = true;
r600_context_pipe_state_set(&rctx->ctx, rstate);
}
void r600_bind_rs_state(struct pipe_context *ctx, void *state)
{
struct r600_pipe_rasterizer *rs = (struct r600_pipe_rasterizer *)state;
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
if (state == NULL)
return;
rctx->clamp_vertex_color = rs->clamp_vertex_color;
rctx->clamp_fragment_color = rs->clamp_fragment_color;
rctx->sprite_coord_enable = rs->sprite_coord_enable;
rctx->rasterizer = rs;
rctx->states[rs->rstate.id] = &rs->rstate;
r600_context_pipe_state_set(&rctx->ctx, &rs->rstate);
if (rctx->chip_class >= EVERGREEN) {
evergreen_polygon_offset_update(rctx);
} else {
r600_polygon_offset_update(rctx);
}
}
void r600_delete_rs_state(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_rasterizer *rs = (struct r600_pipe_rasterizer *)state;
if (rctx->rasterizer == rs) {
rctx->rasterizer = NULL;
}
if (rctx->states[rs->rstate.id] == &rs->rstate) {
rctx->states[rs->rstate.id] = NULL;
}
free(rs);
}
void r600_sampler_view_destroy(struct pipe_context *ctx,
struct pipe_sampler_view *state)
{
struct r600_pipe_sampler_view *resource = (struct r600_pipe_sampler_view *)state;
pipe_resource_reference(&state->texture, NULL);
FREE(resource);
}
void r600_delete_state(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_state *rstate = (struct r600_pipe_state *)state;
if (rctx->states[rstate->id] == rstate) {
rctx->states[rstate->id] = NULL;
}
for (int i = 0; i < rstate->nregs; i++) {
pipe_resource_reference((struct pipe_resource**)&rstate->regs[i].bo, NULL);
}
free(rstate);
}
void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_vertex_element *v = (struct r600_vertex_element*)state;
rctx->vertex_elements = v;
if (v) {
u_vbuf_bind_vertex_elements(rctx->vbuf_mgr, state,
v->vmgr_elements);
rctx->states[v->rstate.id] = &v->rstate;
r600_context_pipe_state_set(&rctx->ctx, &v->rstate);
}
}
void r600_delete_vertex_element(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_vertex_element *v = (struct r600_vertex_element*)state;
if (rctx->states[v->rstate.id] == &v->rstate) {
rctx->states[v->rstate.id] = NULL;
}
if (rctx->vertex_elements == state)
rctx->vertex_elements = NULL;
pipe_resource_reference((struct pipe_resource**)&v->fetch_shader, NULL);
u_vbuf_destroy_vertex_elements(rctx->vbuf_mgr, v->vmgr_elements);
FREE(state);
}
void r600_set_index_buffer(struct pipe_context *ctx,
const struct pipe_index_buffer *ib)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
u_vbuf_set_index_buffer(rctx->vbuf_mgr, ib);
}
void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
const struct pipe_vertex_buffer *buffers)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
int i;
/* Zero states. */
for (i = 0; i < count; i++) {
if (!buffers[i].buffer) {
if (rctx->chip_class >= EVERGREEN) {
evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
} else {
r600_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
}
}
}
for (; i < rctx->vbuf_mgr->nr_real_vertex_buffers; i++) {
if (rctx->chip_class >= EVERGREEN) {
evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
} else {
r600_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
}
}
u_vbuf_set_vertex_buffers(rctx->vbuf_mgr, count, buffers);
}
void *r600_create_vertex_elements(struct pipe_context *ctx,
unsigned count,
const struct pipe_vertex_element *elements)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_vertex_element *v = CALLOC_STRUCT(r600_vertex_element);
assert(count < 32);
if (!v)
return NULL;
v->count = count;
v->vmgr_elements =
u_vbuf_create_vertex_elements(rctx->vbuf_mgr, count,
elements, v->elements);
if (r600_vertex_elements_build_fetch_shader(rctx, v)) {
FREE(v);
return NULL;
}
return v;
}
void *r600_create_shader_state(struct pipe_context *ctx,
const struct pipe_shader_state *state)
{
struct r600_pipe_shader *shader = CALLOC_STRUCT(r600_pipe_shader);
int r;
shader->tokens = tgsi_dup_tokens(state->tokens);
shader->so = state->stream_output;
r = r600_pipe_shader_create(ctx, shader);
if (r) {
return NULL;
}
return shader;
}
void r600_bind_ps_shader(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
/* TODO delete old shader */
rctx->ps_shader = (struct r600_pipe_shader *)state;
if (state) {
r600_context_pipe_state_set(&rctx->ctx, &rctx->ps_shader->rstate);
}
if (rctx->ps_shader && rctx->vs_shader) {
r600_adjust_gprs(rctx);
}
}
void r600_bind_vs_shader(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
/* TODO delete old shader */
rctx->vs_shader = (struct r600_pipe_shader *)state;
if (state) {
r600_context_pipe_state_set(&rctx->ctx, &rctx->vs_shader->rstate);
}
if (rctx->ps_shader && rctx->vs_shader) {
r600_adjust_gprs(rctx);
}
}
void r600_delete_ps_shader(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_shader *shader = (struct r600_pipe_shader *)state;
if (rctx->ps_shader == shader) {
rctx->ps_shader = NULL;
}
free(shader->tokens);
r600_pipe_shader_destroy(ctx, shader);
free(shader);
}
void r600_delete_vs_shader(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_shader *shader = (struct r600_pipe_shader *)state;
if (rctx->vs_shader == shader) {
rctx->vs_shader = NULL;
}
free(shader->tokens);
r600_pipe_shader_destroy(ctx, shader);
free(shader);
}
static void r600_update_alpha_ref(struct r600_pipe_context *rctx)
{
unsigned alpha_ref;
struct r600_pipe_state rstate;
alpha_ref = rctx->alpha_ref;
rstate.nregs = 0;
if (rctx->export_16bpc)
alpha_ref &= ~0x1FFF;
r600_pipe_state_add_reg(&rstate, R_028438_SX_ALPHA_REF, alpha_ref, 0xFFFFFFFF, NULL, 0);
r600_context_pipe_state_set(&rctx->ctx, &rstate);
rctx->alpha_ref_dirty = false;
}
void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
struct pipe_resource *buffer)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_resource *rbuffer = r600_resource(buffer);
struct r600_pipe_resource_state *rstate;
uint64_t va_offset;
uint32_t offset;
/* Note that the state tracker can unbind constant buffers by
* passing NULL here.
*/
if (buffer == NULL) {
return;
}
r600_upload_const_buffer(rctx, &rbuffer, &offset);
va_offset = r600_resource_va(ctx->screen, (void*)rbuffer);
va_offset += offset;
va_offset >>= 8;
switch (shader) {
case PIPE_SHADER_VERTEX:
rctx->vs_const_buffer.nregs = 0;
r600_pipe_state_add_reg(&rctx->vs_const_buffer,
R_028180_ALU_CONST_BUFFER_SIZE_VS_0,
ALIGN_DIVUP(buffer->width0 >> 4, 16),
0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(&rctx->vs_const_buffer,
R_028980_ALU_CONST_CACHE_VS_0,
va_offset, 0xFFFFFFFF, rbuffer, RADEON_USAGE_READ);
r600_context_pipe_state_set(&rctx->ctx, &rctx->vs_const_buffer);
rstate = &rctx->vs_const_buffer_resource[index];
if (!rstate->id) {
if (rctx->chip_class >= EVERGREEN) {
evergreen_pipe_init_buffer_resource(rctx, rstate);
} else {
r600_pipe_init_buffer_resource(rctx, rstate);
}
}
if (rctx->chip_class >= EVERGREEN) {
evergreen_pipe_mod_buffer_resource(ctx, rstate, rbuffer, offset, 16, RADEON_USAGE_READ);
evergreen_context_pipe_state_set_vs_resource(&rctx->ctx, rstate, index);
} else {
r600_pipe_mod_buffer_resource(rstate, rbuffer, offset, 16, RADEON_USAGE_READ);
r600_context_pipe_state_set_vs_resource(&rctx->ctx, rstate, index);
}
break;
case PIPE_SHADER_FRAGMENT:
rctx->ps_const_buffer.nregs = 0;
r600_pipe_state_add_reg(&rctx->ps_const_buffer,
R_028140_ALU_CONST_BUFFER_SIZE_PS_0,
ALIGN_DIVUP(buffer->width0 >> 4, 16),
0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(&rctx->ps_const_buffer,
R_028940_ALU_CONST_CACHE_PS_0,
va_offset, 0xFFFFFFFF, rbuffer, RADEON_USAGE_READ);
r600_context_pipe_state_set(&rctx->ctx, &rctx->ps_const_buffer);
rstate = &rctx->ps_const_buffer_resource[index];
if (!rstate->id) {
if (rctx->chip_class >= EVERGREEN) {
evergreen_pipe_init_buffer_resource(rctx, rstate);
} else {
r600_pipe_init_buffer_resource(rctx, rstate);
}
}
if (rctx->chip_class >= EVERGREEN) {
evergreen_pipe_mod_buffer_resource(ctx, rstate, rbuffer, offset, 16, RADEON_USAGE_READ);
evergreen_context_pipe_state_set_ps_resource(&rctx->ctx, rstate, index);
} else {
r600_pipe_mod_buffer_resource(rstate, rbuffer, offset, 16, RADEON_USAGE_READ);
r600_context_pipe_state_set_ps_resource(&rctx->ctx, rstate, index);
}
break;
default:
R600_ERR("unsupported %d\n", shader);
return;
}
if (buffer != &rbuffer->b.b.b)
pipe_resource_reference((struct pipe_resource**)&rbuffer, NULL);
}
struct pipe_stream_output_target *
r600_create_so_target(struct pipe_context *ctx,
struct pipe_resource *buffer,
unsigned buffer_offset,
unsigned buffer_size)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_so_target *t;
void *ptr;
t = CALLOC_STRUCT(r600_so_target);
if (!t) {
return NULL;
}
t->b.reference.count = 1;
t->b.context = ctx;
pipe_resource_reference(&t->b.buffer, buffer);
t->b.buffer_offset = buffer_offset;
t->b.buffer_size = buffer_size;
t->filled_size = (struct r600_resource*)
pipe_buffer_create(ctx->screen, PIPE_BIND_CUSTOM, PIPE_USAGE_STATIC, 4);
ptr = rctx->ws->buffer_map(t->filled_size->buf, rctx->ctx.cs, PIPE_TRANSFER_WRITE);
memset(ptr, 0, t->filled_size->buf->size);
rctx->ws->buffer_unmap(t->filled_size->buf);
return &t->b;
}
void r600_so_target_destroy(struct pipe_context *ctx,
struct pipe_stream_output_target *target)
{
struct r600_so_target *t = (struct r600_so_target*)target;
pipe_resource_reference(&t->b.buffer, NULL);
pipe_resource_reference((struct pipe_resource**)&t->filled_size, NULL);
FREE(t);
}
void r600_set_so_targets(struct pipe_context *ctx,
unsigned num_targets,
struct pipe_stream_output_target **targets,
unsigned append_bitmask)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
unsigned i;
/* Stop streamout. */
if (rctx->ctx.num_so_targets) {
r600_context_streamout_end(&rctx->ctx);
}
/* Set the new targets. */
for (i = 0; i < num_targets; i++) {
pipe_so_target_reference((struct pipe_stream_output_target**)&rctx->ctx.so_targets[i], targets[i]);
}
for (; i < rctx->ctx.num_so_targets; i++) {
pipe_so_target_reference((struct pipe_stream_output_target**)&rctx->ctx.so_targets[i], NULL);
}
rctx->ctx.num_so_targets = num_targets;
rctx->ctx.streamout_start = num_targets != 0;
rctx->ctx.streamout_append_bitmask = append_bitmask;
}
static void r600_vertex_buffer_update(struct r600_pipe_context *rctx)
{
struct r600_pipe_resource_state *rstate;
struct r600_resource *rbuffer;
struct pipe_vertex_buffer *vertex_buffer;
unsigned i, count, offset;
if (rctx->vertex_elements->vbuffer_need_offset) {
/* one resource per vertex elements */
count = rctx->vertex_elements->count;
} else {
/* bind vertex buffer once */
count = rctx->vbuf_mgr->nr_real_vertex_buffers;
}
for (i = 0 ; i < count; i++) {
rstate = &rctx->fs_resource[i];
if (rctx->vertex_elements->vbuffer_need_offset) {
/* one resource per vertex elements */
unsigned vbuffer_index;
vbuffer_index = rctx->vertex_elements->elements[i].vertex_buffer_index;
vertex_buffer = &rctx->vbuf_mgr->real_vertex_buffer[vbuffer_index];
rbuffer = (struct r600_resource*)vertex_buffer->buffer;
offset = rctx->vertex_elements->vbuffer_offset[i];
} else {
/* bind vertex buffer once */
vertex_buffer = &rctx->vbuf_mgr->real_vertex_buffer[i];
rbuffer = (struct r600_resource*)vertex_buffer->buffer;
offset = 0;
}
if (vertex_buffer == NULL || rbuffer == NULL)
continue;
offset += vertex_buffer->buffer_offset;
if (!rstate->id) {
if (rctx->chip_class >= EVERGREEN) {
evergreen_pipe_init_buffer_resource(rctx, rstate);
} else {
r600_pipe_init_buffer_resource(rctx, rstate);
}
}
if (rctx->chip_class >= EVERGREEN) {
evergreen_pipe_mod_buffer_resource(&rctx->context, rstate, rbuffer, offset, vertex_buffer->stride, RADEON_USAGE_READ);
evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, rstate, i);
} else {
r600_pipe_mod_buffer_resource(rstate, rbuffer, offset, vertex_buffer->stride, RADEON_USAGE_READ);
r600_context_pipe_state_set_fs_resource(&rctx->ctx, rstate, i);
}
}
}
static int r600_shader_rebuild(struct pipe_context * ctx, struct r600_pipe_shader * shader)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
int r;
r600_pipe_shader_destroy(ctx, shader);
r = r600_pipe_shader_create(ctx, shader);
if (r) {
return r;
}
r600_context_pipe_state_set(&rctx->ctx, &shader->rstate);
return 0;
}
static void r600_update_derived_state(struct r600_pipe_context *rctx)
{
struct pipe_context * ctx = (struct pipe_context*)rctx;
if (!rctx->blitter->running) {
if (rctx->have_depth_fb || rctx->have_depth_texture)
r600_flush_depth_textures(rctx);
}
if (rctx->chip_class < EVERGREEN) {
r600_update_sampler_states(rctx);
}
if (rctx->vs_shader->shader.clamp_color != rctx->clamp_vertex_color) {
r600_shader_rebuild(&rctx->context, rctx->vs_shader);
}
if ((rctx->ps_shader->shader.clamp_color != rctx->clamp_fragment_color) ||
((rctx->chip_class >= EVERGREEN) && rctx->ps_shader->shader.fs_write_all &&
(rctx->ps_shader->shader.nr_cbufs != rctx->nr_cbufs))) {
r600_shader_rebuild(&rctx->context, rctx->ps_shader);
}
if (rctx->alpha_ref_dirty) {
r600_update_alpha_ref(rctx);
}
if (rctx->ps_shader && rctx->sprite_coord_enable &&
(rctx->ps_shader->sprite_coord_enable != rctx->sprite_coord_enable)) {
if (rctx->chip_class >= EVERGREEN)
evergreen_pipe_shader_ps(ctx, rctx->ps_shader);
else
r600_pipe_shader_ps(ctx, rctx->ps_shader);
r600_context_pipe_state_set(&rctx->ctx, &rctx->ps_shader->rstate);
}
}
void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct pipe_draw_info info = *dinfo;
struct r600_draw rdraw = {};
struct pipe_index_buffer ib = {};
unsigned prim, mask, ls_mask = 0;
if ((!info.count && (info.indexed || !info.count_from_stream_output)) ||
(info.indexed && !rctx->vbuf_mgr->index_buffer.buffer) ||
!r600_conv_pipe_prim(info.mode, &prim)) {
return;
}
if (!rctx->ps_shader || !rctx->vs_shader)
return;
r600_update_derived_state(rctx);
u_vbuf_draw_begin(rctx->vbuf_mgr, &info);
r600_vertex_buffer_update(rctx);
rdraw.vgt_num_indices = info.count;
rdraw.vgt_num_instances = info.instance_count;
if (info.indexed) {
/* Initialize the index buffer struct. */
pipe_resource_reference(&ib.buffer, rctx->vbuf_mgr->index_buffer.buffer);
ib.index_size = rctx->vbuf_mgr->index_buffer.index_size;
ib.offset = rctx->vbuf_mgr->index_buffer.offset + info.start * ib.index_size;
/* Translate or upload, if needed. */
r600_translate_index_buffer(rctx, &ib, info.count);
if (u_vbuf_resource(ib.buffer)->user_ptr) {
r600_upload_index_buffer(rctx, &ib, info.count);
}
/* Initialize the r600_draw struct with index buffer info. */
if (ib.index_size == 4) {
rdraw.vgt_index_type = VGT_INDEX_32 |
(R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0);
} else {
rdraw.vgt_index_type = VGT_INDEX_16 |
(R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0);
}
rdraw.indices = (struct r600_resource*)ib.buffer;
rdraw.indices_bo_offset = ib.offset;
rdraw.vgt_draw_initiator = V_0287F0_DI_SRC_SEL_DMA;
} else {
info.index_bias = info.start;
rdraw.vgt_draw_initiator = V_0287F0_DI_SRC_SEL_AUTO_INDEX;
if (info.count_from_stream_output) {
rdraw.vgt_draw_initiator |= S_0287F0_USE_OPAQUE(1);
r600_context_draw_opaque_count(&rctx->ctx, (struct r600_so_target*)info.count_from_stream_output);
}
}
rctx->ctx.vs_shader_so_strides = rctx->vs_shader->so_strides;
mask = (1ULL << ((unsigned)rctx->framebuffer.nr_cbufs * 4)) - 1;
if (rctx->vgt.id != R600_PIPE_STATE_VGT) {
rctx->vgt.id = R600_PIPE_STATE_VGT;
rctx->vgt.nregs = 0;
r600_pipe_state_add_reg(&rctx->vgt, R_008958_VGT_PRIMITIVE_TYPE, prim, 0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(&rctx->vgt, R_028238_CB_TARGET_MASK, rctx->cb_target_mask & mask, 0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(&rctx->vgt, R_028400_VGT_MAX_VTX_INDX, ~0, 0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(&rctx->vgt, R_028404_VGT_MIN_VTX_INDX, 0, 0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(&rctx->vgt, R_028408_VGT_INDX_OFFSET, info.index_bias, 0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(&rctx->vgt, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, info.restart_index, 0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(&rctx->vgt, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info.primitive_restart, 0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(&rctx->vgt, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0, 0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(&rctx->vgt, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance, 0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(&rctx->vgt, R_028A0C_PA_SC_LINE_STIPPLE,
0,
S_028A0C_AUTO_RESET_CNTL(3), NULL, 0);
r600_pipe_state_add_reg(&rctx->vgt, R_028814_PA_SU_SC_MODE_CNTL,
0,
S_028814_PROVOKING_VTX_LAST(1), NULL, 0);
}
rctx->vgt.nregs = 0;
r600_pipe_state_mod_reg(&rctx->vgt, prim);
r600_pipe_state_mod_reg(&rctx->vgt, rctx->cb_target_mask & mask);
r600_pipe_state_mod_reg(&rctx->vgt, ~0);
r600_pipe_state_mod_reg(&rctx->vgt, 0);
r600_pipe_state_mod_reg(&rctx->vgt, info.index_bias);
r600_pipe_state_mod_reg(&rctx->vgt, info.restart_index);
r600_pipe_state_mod_reg(&rctx->vgt, info.primitive_restart);
r600_pipe_state_mod_reg(&rctx->vgt, 0);
r600_pipe_state_mod_reg(&rctx->vgt, info.start_instance);
if (prim == V_008958_DI_PT_LINELIST)
ls_mask = 1;
else if (prim == V_008958_DI_PT_LINESTRIP)
ls_mask = 2;
r600_pipe_state_mod_reg(&rctx->vgt, S_028A0C_AUTO_RESET_CNTL(ls_mask));
if (info.mode == PIPE_PRIM_QUADS || info.mode == PIPE_PRIM_QUAD_STRIP || info.mode == PIPE_PRIM_POLYGON) {
r600_pipe_state_mod_reg(&rctx->vgt, S_028814_PROVOKING_VTX_LAST(1));
}
r600_context_pipe_state_set(&rctx->ctx, &rctx->vgt);
if (rctx->chip_class >= EVERGREEN) {
evergreen_context_draw(&rctx->ctx, &rdraw);
} else {
r600_context_draw(&rctx->ctx, &rdraw);
}
if (rctx->framebuffer.zsbuf)
{
struct pipe_resource *tex = rctx->framebuffer.zsbuf->texture;
((struct r600_resource_texture *)tex)->dirty_db = TRUE;
}
pipe_resource_reference(&ib.buffer, NULL);
u_vbuf_draw_end(rctx->vbuf_mgr);
}
void _r600_pipe_state_add_reg(struct r600_context *ctx,
struct r600_pipe_state *state,
u32 offset, u32 value, u32 mask,
u32 range_id, u32 block_id,
struct r600_resource *bo,
enum radeon_bo_usage usage)
{
struct r600_range *range;
struct r600_block *block;
if (bo) assert(usage);
range = &ctx->range[range_id];
block = range->blocks[block_id];
state->regs[state->nregs].block = block;
state->regs[state->nregs].id = (offset - block->start_offset) >> 2;
state->regs[state->nregs].value = value;
state->regs[state->nregs].mask = mask;
state->regs[state->nregs].bo = bo;
state->regs[state->nregs].bo_usage = usage;
state->nregs++;
assert(state->nregs < R600_BLOCK_MAX_REG);
}
void r600_pipe_state_add_reg_noblock(struct r600_pipe_state *state,
u32 offset, u32 value, u32 mask,
struct r600_resource *bo,
enum radeon_bo_usage usage)
{
if (bo) assert(usage);
state->regs[state->nregs].id = offset;
state->regs[state->nregs].block = NULL;
state->regs[state->nregs].value = value;
state->regs[state->nregs].mask = mask;
state->regs[state->nregs].bo = bo;
state->regs[state->nregs].bo_usage = usage;
state->nregs++;
assert(state->nregs < R600_BLOCK_MAX_REG);
}
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