diff options
author | Andoni Morales Alastruey <ylatuya@gmail.com> | 2012-06-19 20:03:02 +0200 |
---|---|---|
committer | Sebastian Dröge <sebastian.droege@collabora.co.uk> | 2012-06-26 09:35:13 +0200 |
commit | a6241f44da3f7ee326addb12e215310083a6a1a7 (patch) | |
tree | af28b2d909f16e636f9a236538cb5bfd21c60c5b | |
parent | fe4f76c287606793f279631aece1dd7ebf2670c7 (diff) |
d3dvideosink: rework locking for devices lost
-rw-r--r-- | sys/d3dvideosink/d3dvideosink.c | 93 | ||||
-rw-r--r-- | sys/d3dvideosink/d3dvideosink.h | 7 |
2 files changed, 56 insertions, 44 deletions
diff --git a/sys/d3dvideosink/d3dvideosink.c b/sys/d3dvideosink/d3dvideosink.c index 760e70301..8459804f6 100644 --- a/sys/d3dvideosink/d3dvideosink.c +++ b/sys/d3dvideosink/d3dvideosink.c @@ -359,7 +359,7 @@ gst_d3dvideosink_init (GstD3DVideoSink * sink, GstD3DVideoSinkClass * klass) { gst_d3dvideosink_clear (sink); - sink->d3d_swap_chain_lock = g_mutex_new (); + sink->d3d_device_lock = g_mutex_new (); sink->par = g_new0 (GValue, 1); g_value_init (sink->par, GST_TYPE_FRACTION); @@ -381,8 +381,8 @@ gst_d3dvideosink_finalize (GObject * gobject) sink->par = NULL; } - g_mutex_free (sink->d3d_swap_chain_lock); - sink->d3d_swap_chain_lock = NULL; + g_mutex_free (sink->d3d_device_lock); + sink->d3d_device_lock = NULL; G_OBJECT_CLASS (parent_class)->finalize (gobject); } @@ -578,6 +578,7 @@ gst_d3dvideosink_shared_hidden_window_thread (GstD3DVideoSink * sink) shared.hidden_window_handle = hWnd; shared.device_lost_timer = 0; + shared.device_lost = FALSE; gst_d3dvideosink_shared_hidden_window_created (sink); @@ -633,27 +634,29 @@ SharedHiddenWndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { shared.device_lost_sink = NULL; GST_DEBUG ("Initializing Direct3D"); - GST_D3DVIDEOSINK_SWAP_CHAIN_LOCK (sink); - gst_d3dvideosink_initialize_d3d_device (sink); - GST_D3DVIDEOSINK_SWAP_CHAIN_UNLOCK (sink); - GST_DEBUG ("Direct3D initialization complete"); + if (!gst_d3dvideosink_initialize_d3d_device (sink)) + gst_d3dvideosink_notify_device_lost(sink); + else + GST_DEBUG ("Direct3D initialization complete"); break; } case WM_DIRECTX_D3D_INIT_DEVICELOST: { - if (!shared.device_lost) { + if (shared.device_lost) + break; - shared.device_lost = TRUE; - shared.device_lost_sink = sink; + shared.device_lost = TRUE; + GST_D3DVIDEOSINK_D3D_DEVICE_LOCK (sink); - /* Handle device lost by creating a timer and posting WM_D3D_DEVICELOST twice a second */ - /* Create a timer to periodically check the d3d device and attempt to recreate it */ - shared.device_lost_timer = SetTimer (hWnd, IDT_DEVICELOST, 500, NULL); - /* Try it once immediately */ - SendMessage (hWnd, WM_DIRECTX_D3D_DEVICELOST, 0, (LPARAM) sink); - } + /* Handle device lost by creating a timer and posting WM_D3D_DEVICELOST twice a second */ + /* Create a timer to periodically check the d3d device and attempt to recreate it */ + shared.device_lost_timer = SetTimer (hWnd, IDT_DEVICELOST, 500, NULL); + shared.device_lost_sink = sink; + + /* Try it once immediately */ + SendMessage (hWnd, WM_DIRECTX_D3D_DEVICELOST, 0, (LPARAM) sink); break; } case WM_TIMER: @@ -673,21 +676,24 @@ SharedHiddenWndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) } case WM_DIRECTX_D3D_END_DEVICELOST: { - if (shared.device_lost) { - /* gst_d3dvideosink_notify_device_reset() sends this message. */ - if (shared.device_lost_timer != 0) - KillTimer (hWnd, shared.device_lost_timer); + if (!shared.device_lost) + break; - shared.device_lost_timer = 0; - shared.device_lost = FALSE; + /* gst_d3dvideosink_notify_device_reset() sends this message. */ + if (shared.device_lost_timer != 0) + KillTimer (hWnd, shared.device_lost_timer); - /* Refresh the video with the last buffer */ - gst_d3dvideosink_update_all (sink); + shared.device_lost_timer = 0; + shared.device_lost = FALSE; - /* Then redraw just in case we don't have a last buffer */ - gst_d3dvideosink_refresh_all (sink); + GST_D3DVIDEOSINK_D3D_DEVICE_UNLOCK (sink); + + /* Refresh the video with the last buffer */ + gst_d3dvideosink_update_all (sink); + + /* Then redraw just in case we don't have a last buffer */ + gst_d3dvideosink_refresh_all (sink); - } shared.device_lost_sink = NULL; break; } @@ -1068,9 +1074,9 @@ gst_d3dvideosink_set_window_handle (GstXOverlay * overlay, guintptr window_id) return; } + GST_D3DVIDEOSINK_D3D_DEVICE_LOCK (sink); /* If we're already playing/paused, then we need to lock the swap chain, and recreate it with the new window. */ if (sink->d3ddev != NULL) { - GST_D3DVIDEOSINK_SWAP_CHAIN_LOCK (sink); /* Close our existing window if there is one */ gst_d3dvideosink_close_window (sink); /* Save our window id */ @@ -1079,14 +1085,12 @@ gst_d3dvideosink_set_window_handle (GstXOverlay * overlay, guintptr window_id) sink->window_closed = FALSE; gst_d3dvideosink_notify_device_reinit (sink); - GST_D3DVIDEOSINK_SWAP_CHAIN_UNLOCK (sink); - //gst_d3dvideosink_notify_device_init(sink); - } else { sink->window_handle = hWnd; } -/*success:*/ + GST_D3DVIDEOSINK_D3D_DEVICE_UNLOCK (sink); + GST_DEBUG_OBJECT (sink, "Direct3D window id successfully changed to %p", hWnd); @@ -1365,13 +1369,17 @@ gst_d3dvideosink_prepare_window (GstD3DVideoSink * sink) * and create (and use) our own window, if we didn't create * one before */ if (sink->window_handle && sink->is_new_window) { - gst_d3dvideosink_release_d3d_device (sink); + GST_D3DVIDEOSINK_D3D_DEVICE_LOCK(sink); + gst_d3dvideosink_release_d3d_device(sink); + GST_D3DVIDEOSINK_D3D_DEVICE_UNLOCK(sink); } else if (sink->window_handle) { gst_d3dvideosink_set_window_for_renderer (sink); } else { gst_d3dvideosink_create_default_window (sink); } + GST_D3DVIDEOSINK_D3D_DEVICE_LOCK(sink); gst_d3dvideosink_notify_device_init (sink); + GST_D3DVIDEOSINK_D3D_DEVICE_UNLOCK(sink); } static GstStateChangeReturn @@ -1622,7 +1630,8 @@ gst_d3dvideosink_show_frame (GstVideoSink * vsink, GstBuffer * buffer) GstD3DVideoSink *sink = GST_D3DVIDEOSINK (vsink); LPDIRECT3DSURFACE9 drawSurface = NULL; - GST_D3DVIDEOSINK_SWAP_CHAIN_LOCK (sink); + if (!GST_D3DVIDEOSINK_D3D_DEVICE_TRYLOCK (sink)) + return GST_FLOW_OK; if (!sink->d3ddev) { if (!shared.device_lost) { GST_ERROR_OBJECT (sink, "No Direct3D device has been created, stopping"); @@ -1752,7 +1761,7 @@ gst_d3dvideosink_show_frame (GstVideoSink * vsink, GstBuffer * buffer) IDirect3DDevice9_EndScene (sink->d3ddev); } success: - GST_D3DVIDEOSINK_SWAP_CHAIN_UNLOCK (sink); + GST_D3DVIDEOSINK_D3D_DEVICE_UNLOCK (sink); gst_d3dvideosink_refresh (sink); return GST_FLOW_OK; #if 0 @@ -1765,7 +1774,7 @@ wrong_state: /* return GST_FLOW_UNEXPECTED; */ #endif error: - GST_D3DVIDEOSINK_SWAP_CHAIN_UNLOCK (sink); + GST_D3DVIDEOSINK_D3D_DEVICE_UNLOCK (sink); return GST_FLOW_ERROR; } @@ -1773,7 +1782,8 @@ error: static gboolean gst_d3dvideosink_refresh (GstD3DVideoSink * sink) { - GST_D3DVIDEOSINK_SWAP_CHAIN_LOCK (sink); + if (!GST_D3DVIDEOSINK_D3D_DEVICE_TRYLOCK (sink)) + return TRUE; { HRESULT hr; LPDIRECT3DSURFACE9 backBuffer; @@ -1828,10 +1838,10 @@ gst_d3dvideosink_refresh (GstD3DVideoSink * sink) } /*success:*/ - GST_D3DVIDEOSINK_SWAP_CHAIN_UNLOCK (sink); + GST_D3DVIDEOSINK_D3D_DEVICE_UNLOCK (sink); return TRUE; error: - GST_D3DVIDEOSINK_SWAP_CHAIN_UNLOCK (sink); + GST_D3DVIDEOSINK_D3D_DEVICE_UNLOCK (sink); return FALSE; } @@ -2368,9 +2378,10 @@ gst_d3dvideosink_release_direct3d (GstD3DVideoSink * sink) if (shared.element_count > 0) goto success; - GST_D3DVIDEOSINK_SWAP_CHAIN_LOCK (sink); + GST_D3DVIDEOSINK_D3D_DEVICE_LOCK (sink); gst_d3dvideosink_release_d3d_device (sink); - GST_D3DVIDEOSINK_SWAP_CHAIN_UNLOCK (sink); + GST_D3DVIDEOSINK_D3D_DEVICE_UNLOCK (sink); + if (shared.d3d) { int ref_count; ref_count = IDirect3D9_Release (shared.d3d); diff --git a/sys/d3dvideosink/d3dvideosink.h b/sys/d3dvideosink/d3dvideosink.h index 14b52fd00..731ab0c35 100644 --- a/sys/d3dvideosink/d3dvideosink.h +++ b/sys/d3dvideosink/d3dvideosink.h @@ -47,8 +47,9 @@ G_BEGIN_DECLS typedef struct _GstD3DVideoSink GstD3DVideoSink; typedef struct _GstD3DVideoSinkClass GstD3DVideoSinkClass; -#define GST_D3DVIDEOSINK_SWAP_CHAIN_LOCK(sink) g_mutex_lock (GST_D3DVIDEOSINK (sink)->d3d_swap_chain_lock); -#define GST_D3DVIDEOSINK_SWAP_CHAIN_UNLOCK(sink) g_mutex_unlock (GST_D3DVIDEOSINK (sink)->d3d_swap_chain_lock); +#define GST_D3DVIDEOSINK_D3D_DEVICE_LOCK(sink) g_mutex_lock (GST_D3DVIDEOSINK (sink)->d3d_device_lock) +#define GST_D3DVIDEOSINK_D3D_DEVICE_TRYLOCK(sink) g_mutex_trylock (GST_D3DVIDEOSINK (sink)->d3d_device_lock) +#define GST_D3DVIDEOSINK_D3D_DEVICE_UNLOCK(sink) g_mutex_unlock (GST_D3DVIDEOSINK (sink)->d3d_device_lock) struct _GstD3DVideoSink { @@ -82,7 +83,7 @@ struct _GstD3DVideoSink WNDPROC prevWndProc; gboolean is_hooked; - GMutex *d3d_swap_chain_lock; + GMutex *d3d_device_lock; LPDIRECT3DSURFACE9 d3d_offscreen_surface; LPDIRECT3DDEVICE9 d3ddev; D3DPRESENT_PARAMETERS d3dpp; |