/* * Copyright © 2009 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Chris Lord * Eric Anholt * */ /** @file fxt1-teximage.c * * Tests that a full 3DFX FXT1-compressed mipmap tree can be created * and used. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_width = 300; config.window_height = 300; config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE; PIGLIT_GL_TEST_CONFIG_END #define SIZE 128 const float red[4] = {1.0, 0.0, 0.0, 1.0}; const float green[4] = {0.0, 1.0, 0.0, 1.0}; const float blue[4] = {0.0, 0.0, 1.0, 1.0}; const float white[4] = {1.0, 1.0, 1.0, 1.0}; static void display_mipmaps(int start_x, int start_y) { int i; glEnable(GL_TEXTURE_2D); /* Disply all the mipmap levels */ for (i = SIZE; i > 0; i /= 2) { glBegin(GL_QUADS); glTexCoord2f(0.0, 0.0); glVertex2f(start_x + 0, start_y + 0); glTexCoord2f(1.0, 0.0); glVertex2f(start_x + i, start_y + 0); glTexCoord2f(1.0, 1.0); glVertex2f(start_x + i, start_y + i); glTexCoord2f(0.0, 1.0); glVertex2f(start_x + 0, start_y + i); glEnd(); start_x += i + 5; } } static GLboolean check_resulting_mipmaps(int x, int y) { GLboolean pass = GL_TRUE; int size; for (size = SIZE; size > 0; size /= 2) { if (size == 4) pass = pass && piglit_probe_pixel_rgb(x + 2, y + 2, red); else if (size == 2) pass = pass && piglit_probe_pixel_rgb(x + 1, y + 1, green); else if (size == 1) pass = pass && piglit_probe_pixel_rgb(x, y, blue); else { pass = pass && piglit_probe_pixel_rgb(x + size / 4, y + size / 4, red); pass = pass && piglit_probe_pixel_rgb(x + size * 3 / 4, y + size / 4, green); pass = pass && piglit_probe_pixel_rgb(x + size / 4, y + size * 3 / 4, blue); pass = pass && piglit_probe_pixel_rgb(x + size * 3 / 4, y + size * 3 / 4, white); } x += size + 5; } return pass; } enum piglit_result piglit_display(void) { GLuint tex; GLboolean pass = GL_TRUE; glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT); tex = piglit_rgbw_texture(GL_COMPRESSED_RGB_FXT1_3DFX, SIZE, SIZE, GL_TRUE, GL_FALSE, GL_UNSIGNED_NORMALIZED); display_mipmaps(10, 10 + (10 + SIZE) * 0); glDeleteTextures(1, &tex); tex = piglit_rgbw_texture(GL_COMPRESSED_RGBA_FXT1_3DFX, SIZE, SIZE, GL_TRUE, GL_FALSE, GL_UNSIGNED_NORMALIZED); display_mipmaps(10, 10 + (10 + SIZE) * 1); glDeleteTextures(1, &tex); pass = pass && check_resulting_mipmaps(10, 10 + (10 + SIZE) * 0); pass = pass && check_resulting_mipmaps(10, 10 + (10 + SIZE) * 1); piglit_present_results(); return pass ? PIGLIT_PASS : PIGLIT_FAIL; } void piglit_init(int argc, char **argv) { piglit_require_extension("GL_3DFX_texture_compression_FXT1"); piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE); }