index
:
~rantogno/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
965-glsl
965-ttm
R300_DRIVER
amdgpu
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
auto-cherry-for-8.0
autoconf
cnl/fast_clear_address
cnl/fast_clear_address_v4
cnl/fast_clear_address_v5
cnl/fast_clear_rebase2
cnl/fast_clear_rebase5
cnl/fast_clear_rebase6
cnl/fast_clear_rebase7
cnl/hacks
cnl/isp
cnl/preemption
cnl/preemption_atom
cnl/preemption_blorp
d3d1x-addons
direct_state_access
draw-instanced
draw-ply
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-clip-state
gallium-compute
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-userbuf
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gbm-streams
glapi-reorg
gles3
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl-to-tgsi
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
hw_gl_select
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
kasanen-post-process
kasanen-post-process-v2
libglvnd
llvm-cliptest-viewport
llvm-context
llvmpipe-rast-64
map-tex-branch
map-texture-image-v4
map-texture-image-v5
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-copyteximage-hook
remove-driver-date
remove-max-width
remove-max-width-2
remove-redundant-helpers
renderbuffer-cleanups-v2
shader-file-reorg
shader-work
softpipe_0_1_branch
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
wayland-bind-display
wip/cnl_disable_pc
wip/cnl_wa
wip/cnl_wa2
wip/cnl_wa4
wip/sample_pattern
xa_branch
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path:
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src
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glsl
/
linker.cpp
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Author
Files
Lines
2015-02-26
mesa: only include ctype.h where it's used
Brian Paul
1
-0
/
+1
2014-12-23
glsl: check if implicitly sized arrays match explicitly sized arrays across t...
Timothy Arceri
1
-1
/
+20
2014-12-16
glsl: remove extern "C" around #includes
Brian Paul
1
-2
/
+1
2014-12-03
linker: Assign varying locations geometry shader inputs for SSO
Ian Romanick
1
-0
/
+15
2014-11-18
linker: Add carriage returns on several linker errors
Andres Gomez
1
-20
/
+20
2014-11-13
linker: Add a missing space in an error message
Neil Roberts
1
-1
/
+1
2014-11-06
glsl: Lower constant arrays to uniform arrays.
Kenneth Graunke
1
-0
/
+2
2014-10-24
glsl: Standardize names and fix typos
Andres Gomez
1
-2
/
+2
2014-10-24
linker: Rely on _mesa_clear_shader_program_data to clear link information
Ian Romanick
1
-14
/
+0
2014-09-30
glsl: Never put ir_var_temporary variables in the symbol table
Ian Romanick
1
-1
/
+3
2014-09-30
glsl: Make ir_variable::num_state_slots and ir_variable::state_slots private
Ian Romanick
1
-3
/
+4
2014-09-30
glsl: Make ir_variable::max_ifc_array_access private
Ian Romanick
1
-2
/
+3
2014-09-23
glsl: Check calloc return value in link_intrastage_shaders()
Juha-Pekka Heikkila
1
-4
/
+11
2014-09-15
Generate a warning when not writing gl_Position with GLES.
Kalyan Kondapally
1
-2
/
+9
2014-09-10
glsl: Add a lowering pass for gl_VertexID
Ian Romanick
1
-0
/
+3
2014-09-10
glsl/linker: Make get_main_function_signature public
Ian Romanick
1
-4
/
+5
2014-09-09
Linking fails when not writing gl_Position.
Kalyan Kondapally
1
-3
/
+3
2014-09-02
glsl: free uniform_map on failure path.
Dave Airlie
1
-1
/
+3
2014-08-18
glsl: Use UniformBooleanTrue value for uniform initializers.
Matt Turner
1
-1
/
+1
2014-08-11
mesa: move ShaderCompilerOptions into gl_constants
Marek Olšák
1
-2
/
+2
2014-08-04
glsl: Make it possible to ignore built-ins when matching signatures.
Kenneth Graunke
1
-1
/
+2
2014-07-01
glsl: Use typed foreach_in_list_safe instead of foreach_list_safe.
Matt Turner
1
-3
/
+1
2014-07-01
glsl: Use typed foreach_in_list instead of foreach_list.
Matt Turner
1
-27
/
+23
2014-06-30
glsl: Validate vertex emission in geometry shaders.
Iago Toral Quiroga
1
-14
/
+134
2014-06-26
glsl: check _mesa_hash_table_create return value in link_uniform_blocks
Juha-Pekka Heikkila
1
-0
/
+2
2014-06-16
glsl/linker: initialize explicit uniform locations
Tapani Pälli
1
-0
/
+114
2014-05-02
mesa: Eliminate gl_shader_program::InternalSeparateShader
Ian Romanick
1
-2
/
+1
2014-05-02
mesa: Enable GL_EXT_separate_shader_objects for OpenGL ES
Ian Romanick
1
-1
/
+2
2014-05-02
linker: Allow geometry shader without vertex shader for separable programs
Ian Romanick
1
-1
/
+2
2014-05-02
linker: Assign varying locations for separable programs
Ian Romanick
1
-3
/
+13
2014-05-01
glsl: Apply the link error conditions to GL_ARB_fragment_coord_conventions
Anuj Phogat
1
-1
/
+6
2014-05-01
glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord
Anuj Phogat
1
-0
/
+77
2014-05-01
glsl: Allow overlapping locations for vertex input attributes
Anuj Phogat
1
-15
/
+72
2014-04-16
glsl: Fix copy-paste error in linker_warning()
Anuj Phogat
1
-1
/
+1
2014-04-11
glsl: Drop do_common_optimization's max_unroll_iterations parameter.
Kenneth Graunke
1
-3
/
+1
2014-04-08
glsl: Pass ctx->Const.NativeIntegers to do_common_optimization().
Kenneth Graunke
1
-1
/
+3
2014-03-12
glsl: Rewrite unrolled link_invalidate_variable_locations calls as a loop
Ian Romanick
1
-11
/
+4
2014-02-20
glsl/linker: produce gl_shader_program Geom.Invocations
Jordan Justen
1
-0
/
+18
2014-02-18
glsl: Fix condition to generate shader link error
Anuj Phogat
1
-4
/
+5
2014-02-12
glsl/linker: Count and check image resources.
Francisco Jerez
1
-0
/
+41
2014-02-05
glsl/cs: Prohibit mixing of compute and non-compute shaders.
Paul Berry
1
-0
/
+7
2014-02-05
mesa/cs: Handle compute shader local size during linking.
Paul Berry
1
-0
/
+64
2014-02-05
glsl/cs: Change some linker loops to use MESA_SHADER_FRAGMENT as a bound.
Paul Berry
1
-4
/
+4
2014-01-21
glsl/linker: Refactor in preparation for adding more shader stages.
Paul Berry
1
-75
/
+41
2014-01-21
glsl: Match unnamed record types across stages.
Grigori Goronzy
1
-0
/
+4
2014-01-13
glsl: Use a new foreach_two_lists macro for walking two lists at once.
Kenneth Graunke
1
-5
/
+4
2014-01-13
glsl: Convert piles of foreach_iter to the newer foreach_list macro.
Kenneth Graunke
1
-5
/
+4
2014-01-09
glsl: Index into ctx->Const.Program[] rather than using ad-hoc code.
Paul Berry
1
-35
/
+8
2014-01-09
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
1
-12
/
+12
2014-01-08
mesa: Use gl_shader::Stage instead of gl_shader::Type where possible.
Paul Berry
1
-8
/
+8
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