index
:
~rantogno/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
965-glsl
965-ttm
R300_DRIVER
amdgpu
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
auto-cherry-for-8.0
autoconf
cnl/fast_clear_address
cnl/fast_clear_address_v4
cnl/fast_clear_address_v5
cnl/fast_clear_rebase2
cnl/fast_clear_rebase5
cnl/fast_clear_rebase6
cnl/fast_clear_rebase7
cnl/hacks
cnl/isp
cnl/preemption
cnl/preemption_atom
cnl/preemption_blorp
d3d1x-addons
direct_state_access
draw-instanced
draw-ply
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-clip-state
gallium-compute
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-userbuf
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gbm-streams
glapi-reorg
gles3
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl-to-tgsi
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
hw_gl_select
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
kasanen-post-process
kasanen-post-process-v2
libglvnd
llvm-cliptest-viewport
llvm-context
llvmpipe-rast-64
map-tex-branch
map-texture-image-v4
map-texture-image-v5
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-copyteximage-hook
remove-driver-date
remove-max-width
remove-max-width-2
remove-redundant-helpers
renderbuffer-cleanups-v2
shader-file-reorg
shader-work
softpipe_0_1_branch
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
wayland-bind-display
wip/cnl_disable_pc
wip/cnl_wa
wip/cnl_wa2
wip/cnl_wa4
wip/sample_pattern
xa_branch
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amd
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common
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ac_nir_to_llvm.h
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Author
Files
Lines
2018-03-13
ac/nir: Use lower_vote_eq_to_ballot instead of ac_nir_lower_subgroups
Jason Ekstrand
1
-2
/
+0
2018-03-13
ac/nir: rename radeon_llvm_reg_index_soa() to ac_llvm_reg_index_soa()
Samuel Pitoiset
1
-1
/
+1
2018-03-13
ac/nir: remove some unnecessary includes and declarations
Samuel Pitoiset
1
-5
/
+1
2018-03-13
ac/nir: move ac_nir_compiler_options and friends to radv folder
Samuel Pitoiset
1
-72
/
+0
2018-03-13
ac: move ac_shader_info to radv folder
Samuel Pitoiset
1
-1
/
+0
2018-03-13
ac/nir: move ac_shader_variant_info and friends to radv folder
Samuel Pitoiset
1
-97
/
+0
2018-03-13
ac/nir: move all RADV related code to radv_nir_to_llvm.c
Samuel Pitoiset
1
-17
/
+0
2018-03-13
ac/nir: make emit_barrier() non-static
Samuel Pitoiset
1
-0
/
+2
2018-03-13
ac/nir: move radeon_llvm_reg_index_soa() to ac_nir_to_llvm.h
Samuel Pitoiset
1
-0
/
+5
2018-03-13
ac/nir: make handle_shader_output_decl() non-static
Samuel Pitoiset
1
-0
/
+8
2018-03-07
ac/nir: Add vote_ieq/vote_feq lowering pass.
Bas Nieuwenhuizen
1
-0
/
+2
2018-03-06
ac/nir: count the scratch private memory size
Samuel Pitoiset
1
-0
/
+1
2018-03-05
ac/radv: move lower_indirect_derefs() to ac_nir_to_llvm.c
Timothy Arceri
1
-0
/
+2
2018-02-28
ac/shader: move scanning some info about input PS declarations
Samuel Pitoiset
1
-3
/
+0
2018-02-14
ac: remove nir_to_llvm_context from ac_nir_translate()
Samuel Pitoiset
1
-2
/
+1
2018-02-08
ac/shader: scan info about output PS declarations
Samuel Pitoiset
1
-3
/
+0
2018-02-08
ac/nir: remove set but unused export_mask
Samuel Pitoiset
1
-1
/
+0
2018-01-31
ac/nir_to_llvm: move some interp defines to the header
Timothy Arceri
1
-0
/
+5
2018-01-26
ac/shader: scan if fragment shaders write memory
Samuel Pitoiset
1
-1
/
+0
2018-01-24
radv: fix sample_mask_in loading. (v3.1)
Dave Airlie
1
-0
/
+2
2018-01-22
radv: add an option that allows to dump pre-optimization ir
Samuel Pitoiset
1
-0
/
+1
2018-01-15
Revert "ac/shader: gather If TES reads TESSINNER or TESSOUTER"
Samuel Pitoiset
1
-0
/
+1
2018-01-15
ac/shader: gather If TES reads TESSINNER or TESSOUTER
Samuel Pitoiset
1
-1
/
+0
2018-01-15
ac: remove ac_shader_variant_info::fs::output_mask
Samuel Pitoiset
1
-1
/
+0
2018-01-10
amd/common: determine the ES type (VS or TES) for the GS on GFX9
Samuel Pitoiset
1
-0
/
+1
2018-01-04
amd/common: scan if gl_PrimitiveID is used before translating to LLVM
Samuel Pitoiset
1
-3
/
+0
2017-10-23
ac/nir: Only clamp shadow reference on radeonsi.
Bas Nieuwenhuizen
1
-0
/
+1
2017-10-23
radv/ac/nir: only emit tess factors to storage if tes reads them
Dave Airlie
1
-0
/
+1
2017-10-19
radv: Add code to compile merged shaders.
Bas Nieuwenhuizen
1
-0
/
+1
2017-10-19
ac/nir: Expand user SGPR descriptions a bit.
Bas Nieuwenhuizen
1
-3
/
+3
2017-10-19
ac/nir: Allow ac_shader_variant_info to contain info about multiple stages.
Bas Nieuwenhuizen
1
-1
/
+1
2017-10-19
ac/nir: Change interface to allow multiple source shaders.
Bas Nieuwenhuizen
1
-1
/
+2
2017-08-24
ac/nir: Add shader support for multiviews.
Bas Nieuwenhuizen
1
-1
/
+3
2017-08-24
ac/nir: Make shader key a struct.
Bas Nieuwenhuizen
1
-6
/
+8
2017-08-24
radv: Implement bc optimize.
Bas Nieuwenhuizen
1
-0
/
+1
2017-08-01
radv: handle 10-bit format clamping workaround.
Dave Airlie
1
-0
/
+1
2017-07-31
ac/nir,radv: move force_persample to ac_shader_info::force_persample
Nicolai Hähnle
1
-1
/
+0
2017-07-31
radeonsi: translate NIR to LLVM
Nicolai Hähnle
1
-1
/
+1
2017-07-31
ac/nir: begin splitting off ac_nir_context
Nicolai Hähnle
1
-0
/
+6
2017-06-26
radv: handle primitive id input into fragment shader with no geom shader
Dave Airlie
1
-0
/
+3
2017-06-26
radv: set prim_id for geometry shaders
Dave Airlie
1
-0
/
+1
2017-04-27
radv/ac: eliminate unused vertex shader outputs. (v2)
Dave Airlie
1
-13
/
+1
2017-04-25
radv/ac: overhaul vs output/ps input routing
Dave Airlie
1
-2
/
+13
2017-04-19
radv/ac: add support for indirect access of descriptor sets.
Dave Airlie
1
-2
/
+3
2017-04-19
radv/ac: add initial pre-pass for shader info gathering
Dave Airlie
1
-2
/
+2
2017-04-04
radv: overhaul fragment shader sample positions.
Dave Airlie
1
-1
/
+3
2017-04-01
radv/ac: setup tess rings on compiler side.
Dave Airlie
1
-0
/
+2
2017-04-01
radv/ac: add tess changes to shader keys/info
Dave Airlie
1
-0
/
+40
2017-04-01
radv: use defines for ring descriptor offsets.
Dave Airlie
1
-0
/
+7
2017-03-28
radv: rework vertex/export shader output handling
Dave Airlie
1
-11
/
+19
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