index
:
~rantogno/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
965-glsl
965-ttm
R300_DRIVER
amdgpu
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
auto-cherry-for-8.0
autoconf
cnl/fast_clear_address
cnl/fast_clear_address_v4
cnl/fast_clear_address_v5
cnl/fast_clear_rebase2
cnl/fast_clear_rebase5
cnl/fast_clear_rebase6
cnl/fast_clear_rebase7
cnl/hacks
cnl/isp
cnl/preemption
cnl/preemption_atom
cnl/preemption_blorp
d3d1x-addons
direct_state_access
draw-instanced
draw-ply
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-clip-state
gallium-compute
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-userbuf
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gbm-streams
glapi-reorg
gles3
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl-to-tgsi
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
hw_gl_select
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
kasanen-post-process
kasanen-post-process-v2
libglvnd
llvm-cliptest-viewport
llvm-context
llvmpipe-rast-64
map-tex-branch
map-texture-image-v4
map-texture-image-v5
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-copyteximage-hook
remove-driver-date
remove-max-width
remove-max-width-2
remove-redundant-helpers
renderbuffer-cleanups-v2
shader-file-reorg
shader-work
softpipe_0_1_branch
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
wayland-bind-display
wip/cnl_disable_pc
wip/cnl_wa
wip/cnl_wa2
wip/cnl_wa4
wip/sample_pattern
xa_branch
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2015-10-24
docs: add release notes for 11.0.4
mesa-11.0.4
Emil Velikov
1
-0
/
+167
2015-10-24
Update version to 11.0.4
Emil Velikov
1
-1
/
+1
2015-10-21
configure.ac: ensure RM is set
Jonathan Gray
1
-0
/
+2
2015-10-21
mesa: fix ARRAY_SIZE query for GetProgramResourceiv
Tapani Pälli
3
-43
/
+62
2015-10-21
i965: Remove early release of DRI2 miptree
Chris Wilson
1
-1
/
+0
2015-10-21
i965/vec4: fill src_reg type using the constructor type parameter
Alejandro Piñeiro
1
-0
/
+2
2015-10-21
i965/vec4: check writemask when bailing out at register coalesce
Alejandro Piñeiro
1
-4
/
+6
2015-10-21
mesa: fix incorrect opcode in save_BlendFunci()
Brian Paul
1
-1
/
+1
2015-10-21
gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
Marek Olšák
16
-1
/
+45
2015-10-21
st/omx/dec/h264: fix field picture type 0 poc disorder
Leo Liu
1
-4
/
+8
2015-10-21
st/va: Used correct parameter to derive the value of the "h" variable in vlVa...
Indrajit Das
1
-1
/
+1
2015-10-21
radeonsi: fix a GS copy shader leak
Marek Olšák
1
-1
/
+3
2015-10-21
st/mesa: fix clip state dependencies
Marek Olšák
1
-1
/
+4
2015-10-21
mesa: Set api prefix to version string when overriding version
Tapani Pälli
1
-1
/
+18
2015-10-21
freedreno/a3xx: cache-flush is needed after MEM_WRITE
Rob Clark
3
-5
/
+14
2015-10-21
nv30: include the header of ffs prototype
Chih-Wei Huang
1
-0
/
+1
2015-10-21
nv50/ir: use C++11 standard std::unordered_map if possible
Chih-Wei Huang
1
-3
/
+17
2015-10-21
mesa: android: Fix the incorrect path of sse_minmax.c
Chih-Wei Huang
1
-1
/
+1
2015-10-21
st/fbo: use pipe_surface_release instead of pipe_surface_reference
Krzysztof Sobiecki
1
-1
/
+1
2015-10-21
vbo: fix incorrect switch statement in init_mat_currval()
Brian Paul
1
-1
/
+1
2015-10-21
glsl: In later GLSL versions, sequence operator is cannot be a constant expre...
Ian Romanick
1
-1
/
+42
2015-10-21
glsl: Add method to determine whether an expression contains the sequence ope...
Ian Romanick
3
-0
/
+97
2015-10-21
glsl: Restrict initializers for global variables to constant expression in ES
Ian Romanick
1
-3
/
+17
2015-10-21
glsl: Only set ir_variable::constant_value for const-decorated variables
Ian Romanick
1
-3
/
+6
2015-10-21
glsl: Use constant_initializer instead of constant_value to determine whether...
Ian Romanick
1
-1
/
+1
2015-10-21
glsl/linker: Use constant_initializer instead of constant_value to initialize...
Ian Romanick
1
-2
/
+2
2015-10-21
ff_fragment_shader: Use binding to set the sampler unit
Ian Romanick
1
-6
/
+4
2015-10-21
glsl: Allow built-in functions as constant expressions in OpenGL ES 1.00
Ian Romanick
1
-5
/
+46
2015-10-21
u_vbuf: fix vb slot assignment for translated buffers
Nicolai Hähnle
1
-0
/
+1
2015-10-21
mesa/uniforms: fix get_uniform for doubles (v2)
Dave Airlie
1
-16
/
+37
2015-10-21
mesa: Get rid of texture-dependent image unit derived state.
Francisco Jerez
4
-33
/
+0
2015-10-21
i965: Use _mesa_is_image_unit_valid() instead of gl_image_unit::_Valid.
Francisco Jerez
3
-6
/
+10
2015-10-21
mesa: Skip redundant texture completeness checking during image validation.
Francisco Jerez
1
-1
/
+2
2015-10-21
mesa: Expose function to calculate whether a shader image unit is valid.
Francisco Jerez
2
-4
/
+15
2015-10-21
i965: Don't tell the hardware about our UAV access.
Francisco Jerez
6
-19
/
+41
2015-10-21
mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span
Tapani Pälli
1
-0
/
+15
2015-10-21
nouveau: make sure there's always room to emit a fence
Ilia Mirkin
8
-41
/
+32
2015-10-10
docs: add sha256 checksums for 11.0.3
Emil Velikov
1
-1
/
+2
2015-10-10
docs: add release notes for 11.0.3
mesa-11.0.3
Emil Velikov
1
-0
/
+184
2015-10-10
Update version to 11.0.3
Emil Velikov
1
-1
/
+1
2015-10-10
Revert "nouveau: make sure there's always room to emit a fence"
Emil Velikov
4
-8
/
+2
2015-10-10
mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks
Jason Ekstrand
1
-2
/
+19
2015-10-07
st/dri: Use packed RGB formats
Michel Dänzer
2
-17
/
+17
2015-10-07
egl: restore surface type before linking config to its display
Varad Gautam
1
-0
/
+2
2015-10-07
nouveau: make sure there's always room to emit a fence
Ilia Mirkin
4
-2
/
+8
2015-10-07
nv30: always go through translate module on big-endian
Ilia Mirkin
1
-0
/
+4
2015-10-07
nv30: pretend to have packed texture/surface formats
Ilia Mirkin
1
-12
/
+12
2015-10-07
egl/dri2: don't require a context for ClientWaitSync (v2)
Marek Olšák
1
-2
/
+7
2015-10-07
st/dri: don't use _ctx in client_wait_sync
Marek Olšák
1
-2
/
+5
2015-10-07
egl: rework handling EGL_CONTEXT_FLAGS
Matthew Waters
1
-5
/
+44
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