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author | Kenneth Graunke <kenneth@whitecape.org> | 2017-06-03 12:26:29 -0700 |
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committer | Kenneth Graunke <kenneth@whitecape.org> | 2017-06-05 23:32:40 -0700 |
commit | 9cd69022d5603fc21dc583f51cf12ccefaa6272f (patch) | |
tree | 918154d0471567f8f2ed8bf5cb9aee20b99aec53 /docs/envvars.html | |
parent | 2890a711587e03f906530919056275b599f5f03e (diff) |
i965: Change INTEL_DEBUG=vec4 to INTEL_SCALAR_VS for consistency.
We moved to INTEL_SCALAR_* when we added more than a single stage, but
never went back and converted the VS to work that way. Be consistent.
Also update the documentation to actually mention these debug variables.
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Diffstat (limited to 'docs/envvars.html')
-rw-r--r-- | docs/envvars.html | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/envvars.html b/docs/envvars.html index a970a6668a..9e2f816364 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -200,10 +200,10 @@ See the <a href="xlibdriver.html">Xlib software driver page</a> for details. <li>tes - dump shader assembly for tessellation evaluation shaders</li> <li>tex - emit messages about textures.</li> <li>urb - emit messages about URB setup</li> - <li>vec4 - force vec4 mode in vertex shader</li> <li>vert - emit messages about vertex assembly</li> <li>vs - dump shader assembly for vertex shaders</li> </ul> +<li>INTEL_SCALAR_VS (or TCS, TES, GS) - force scalar/vec4 mode for a shader stage (Gen8-9 only)</li> <li>INTEL_PRECISE_TRIG - if set to 1, true or yes, then the driver prefers accuracy over performance in trig functions.</li> </ul> |