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author | Emil Velikov <emil.l.velikov@gmail.com> | 2015-10-03 12:37:15 +0100 |
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committer | Emil Velikov <emil.l.velikov@gmail.com> | 2015-10-03 12:37:31 +0100 |
commit | ab9aacce2d26a802bac81fc25748320428996692 (patch) | |
tree | b69b26a0e401b17129aebfb1c4fe008f5b203627 | |
parent | 1c261a97ec5fe16882f40d18acb997f8a7927e43 (diff) |
docs: add release notes for 10.6.9mesa-10.6.9
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
-rw-r--r-- | docs/relnotes/10.6.9.html | 129 |
1 files changed, 129 insertions, 0 deletions
diff --git a/docs/relnotes/10.6.9.html b/docs/relnotes/10.6.9.html new file mode 100644 index 0000000000..df4ff08760 --- /dev/null +++ b/docs/relnotes/10.6.9.html @@ -0,0 +1,129 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.6.9 Release Notes / Octover 03, 2015</h1> + +<p> +Mesa 10.6.9 is a bug fix release which fixes bugs found since the 10.6.8 release. +</p> +<p> +Mesa 10.6.9 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38109">Bug 38109</a> - i915 driver crashes if too few vertices are submitted (Mesa 7.10.2)</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=55552">Bug 55552</a> - Compile errors with --enable-mangling</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86281">Bug 86281</a> - brw_meta_fast_clear (brw=brw@entry=0x7fffd4097a08, fb=fb@entry=0x7fffd40fa900, buffers=buffers@entry=2, partial_clear=partial_clear@entry=false)</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91970">Bug 91970</a> - [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92072">Bug 92072</a> - Wine breakage since d082c5324 (st/mesa: don't call st_validate_state in BlitFramebuffer)</li> + +</ul> + + +<h2>Changes</h2> + +<p>Brian Paul (1):</p> +<ul> + <li>st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture formats</li> +</ul> + +<p>Chris Wilson (1):</p> +<ul> + <li>i965: Remove early release of DRI2 miptree</li> +</ul> + +<p>Emil Velikov (4):</p> +<ul> + <li>docs: add sha256 checksums for 10.6.8</li> + <li>cherry-ignore: add commit non applicable for 10.6</li> + <li>cherry-ignore: add commit non applicable for 10.6</li> + <li>Update version to 10.6.9</li> +</ul> + +<p>Iago Toral Quiroga (1):</p> +<ul> + <li>mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer.</li> +</ul> + +<p>Ian Romanick (5):</p> +<ul> + <li>t_dd_dmatmp: Make "count" actually be the count</li> + <li>t_dd_dmatmp: Clean up improper code formatting from previous patch</li> + <li>t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere</li> + <li>t_dd_dmatmp: Pull out common 'count -= count & 3' code</li> + <li>t_dd_dmatmp: Use addition instead of subtraction in loop bounds</li> +</ul> + +<p>Jeremy Huddleston (1):</p> +<ul> + <li>configure.ac: Add support to enable read-only text segment on x86.</li> +</ul> + +<p>Kristian Høgsberg Kristensen (1):</p> +<ul> + <li>i965: Respect stride and subreg_offset for ATTR registers</li> +</ul> + +<p>Kyle Brenneman (3):</p> +<ul> + <li>glx: Fix build errors with --enable-mangling (v2)</li> + <li>mapi: Make _glapi_get_stub work with "gl" or "mgl" prefix.</li> + <li>glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)</li> +</ul> + +<p>Leo Liu (1):</p> +<ul> + <li>radeon/vce: fix vui time_scale zero error</li> +</ul> + +<p>Marek Olšák (1):</p> +<ul> + <li>st/mesa: fix front buffer regression after dropping st_validate_state in Blit</li> +</ul> + +<p>Roland Scheidegger (1):</p> +<ul> + <li>mesa: fix mipmap generation for immutable, compressed textures</li> +</ul> + + +</div> +</body> +</html> |