/* * xsave/xrstor support. * * Author: Suresh Siddha */ #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt #include #include #include #include #include #include /* * Supported feature mask by the CPU and the kernel. */ u64 pcntxt_mask; /* * Represents init state for the supported extended state. */ static struct xsave_struct *init_xstate_buf; static struct _fpx_sw_bytes fx_sw_reserved, fx_sw_reserved_ia32; static unsigned int *xstate_offsets, *xstate_sizes, xstate_features; /* * If a processor implementation discern that a processor state component is * in its initialized state it may modify the corresponding bit in the * xsave_hdr.xstate_bv as '0', with out modifying the corresponding memory * layout in the case of xsaveopt. While presenting the xstate information to * the user, we always ensure that the memory layout of a feature will be in * the init state if the corresponding header bit is zero. This is to ensure * that the user doesn't see some stale state in the memory layout during * signal handling, debugging etc. */ void __sanitize_i387_state(struct task_struct *tsk) { struct i387_fxsave_struct *fx = &tsk->thread.fpu.state->fxsave; int feature_bit = 0x2; u64 xstate_bv; if (!fx) return; xstate_bv = tsk->thread.fpu.state->xsave.xsave_hdr.xstate_bv; /* * None of the feature bits are in init state. So nothing else * to do for us, as the memory layout is up to date. */ if ((xstate_bv & pcntxt_mask) == pcntxt_mask) return; /* * FP is in init state */ if (!(xstate_bv & XSTATE_FP)) { fx->cwd = 0x37f; fx->swd = 0; fx->twd = 0; fx->fop = 0; fx->rip = 0; fx->rdp = 0; memset(&fx->st_space[0], 0, 128); } /* * SSE is in init state */ if (!(xstate_bv & XSTATE_SSE)) memset(&fx->xmm_space[0], 0, 256); xstate_bv = (pcntxt_mask & ~xstate_bv) >> 2; /* * Update all the other memory layouts for which the corresponding * header bit is in the init state. */ while (xstate_bv) { if (xstate_bv & 0x1) { int offset = xstate_offsets[feature_bit]; int size = xstate_sizes[feature_bit]; memcpy(((void *) fx) + offset, ((void *) init_xstate_buf) + offset, size); } xstate_bv >>= 1; feature_bit++; } } /* * Check for the presence of extended state information in the * user fpstate pointer in the sigcontext. */ static inline int check_for_xstate(struct i387_fxsave_struct __user *buf, void __user *fpstate, struct _fpx_sw_bytes *fx_sw) { int min_xstate_size = sizeof(struct i387_fxsave_struct) + sizeof(struct xsave_hdr_struct); unsigned int magic2; if (__copy_from_user(fx_sw, &buf->sw_reserved[0], sizeof(*fx_sw))) return -1; /* Check for the first magic field and other error scenarios. */ if (fx_sw->magic1 != FP_XSTATE_MAGIC1 || fx_sw->xstate_size < min_xstate_size || fx_sw->xstate_size > xstate_size || fx_sw->xstate_size > fx_sw->extended_size) return -1; /* * Check for the presence of second magic word at the end of memory * layout. This detects the case where the user just copied the legacy * fpstate layout with out copying the extended state information * in the memory layout. */ if (__get_user(magic2, (__u32 __user *)(fpstate + fx_sw->xstate_size)) || magic2 != FP_XSTATE_MAGIC2) return -1; return 0; } /* * Signal frame handlers. */ static inline int save_fsave_header(struct task_struct *tsk, void __user *buf) { if (use_fxsr()) { struct xsave_struct *xsave = &tsk->thread.fpu.state->xsave; struct user_i387_ia32_struct env; struct _fpstate_ia32 __user *fp = buf; convert_from_fxsr(&env, tsk); if (__copy_to_user(buf, &env, sizeof(env)) || __put_user(xsave->i387.swd, &fp->status) || __put_user(X86_FXSR_MAGIC, &fp->magic)) return -1; } else { struct i387_fsave_struct __user *fp = buf; u32 swd; if (__get_user(swd, &fp->swd) || __put_user(swd, &fp->status)) return -1; } return 0; } static inline int save_xstate_epilog(void __user *buf, int ia32_frame) { struct xsave_struct __user *x = buf; struct _fpx_sw_bytes *sw_bytes; u32 xstate_bv; int err; /* Setup the bytes not touched by the [f]xsave and reserved for SW. */ sw_bytes = ia32_frame ? &fx_sw_reserved_ia32 : &fx_sw_reserved; err = __copy_to_user(&x->i387.sw_reserved, sw_bytes, sizeof(*sw_bytes)); if (!use_xsave()) return err; err |= __put_user(FP_XSTATE_MAGIC2, (__u32 *)(buf + xstate_size)); /* * Read the xstate_bv which we copied (directly from the cpu or * from the state in task struct) to the user buffers. */ err |= __get_user(xstate_bv, (__u32 *)&x->xsave_hdr.xstate_bv); /* * For legacy compatible, we always set FP/SSE bits in the bit * vector while saving the state to the user context. This will * enable us capturing any changes(during sigreturn) to * the FP/SSE bits by the legacy applications which don't touch * xstate_bv in the xsave header. * * xsave aware apps can change the xstate_bv in the xsave * header as well as change any contents in the memory layout. * xrestore as part of sigreturn will capture all the changes. */ xstate_bv |= XSTATE_FPSSE; err |= __put_user(xstate_bv, (__u32 *)&x->xsave_hdr.xstate_bv); return err; } static inline int save_user_xstate(struct xsave_struct __user *buf) { int err; if (use_xsave()) err = xsave_user(buf); else if (use_fxsr()) err = fxsave_user((struct i387_fxsave_struct __user *) buf); else err = fsave_user((struct i387_fsave_struct __user *) buf); if (unlikely(err) && __clear_user(buf, xstate_size)) err = -EFAULT; return err; } /* * Save the fpu, extended register state to the user signal frame. * * 'buf_fx' is the 64-byte aligned pointer at which the [f|fx|x]save * state is copied. * 'buf' points to the 'buf_fx' or to the fsave header followed by 'buf_fx'. * * buf == buf_fx for 64-bit frames and 32-bit fsave frame. * buf != buf_fx for 32-bit frames with fxstate. * * If the fpu, extended register state is live, save the state directly * to the user frame pointed by the aligned pointer 'buf_fx'. Otherwise, * copy the thread's fpu state to the user frame starting at 'buf_fx'. * * If this is a 32-bit frame with fxstate, put a fsave header before * the aligned state at 'buf_fx'. * * For [f]xsave state, update the SW reserved fields in the [f]xsave frame * indicating the absence/presence of the extended state to the user. */ int save_xstate_sig(void __user *buf, void __user *buf_fx, int size) { struct xsave_struct *xsave = ¤t->thread.fpu.state->xsave; struct task_struct *tsk = current; int ia32_fxstate = (buf != buf_fx); ia32_fxstate &= (config_enabled(CONFIG_X86_32) || config_enabled(CONFIG_IA32_EMULATION)); if (!access_ok(VERIFY_WRITE, buf, size)) return -EACCES; if (!HAVE_HWFP) return fpregs_soft_get(current, NULL, 0, sizeof(struct user_i387_ia32_struct), NULL, (struct _fpstate_ia32 __user *) buf) ? -1 : 1; if (user_has_fpu()) { /* Save the live register state to the user directly. */ if (save_user_xstate(buf_fx)) return -1; /* Update the thread's fxstate to save the fsave header. */ if (ia32_fxstate) fpu_fxsave(&tsk->thread.fpu); user_fpu_end(); } else { sanitize_i387_state(tsk); if (__copy_to_user(buf_fx, xsave, xstate_size)) return -1; } /* Save the fsave header for the 32-bit frames. */ if ((ia32_fxstate || !use_fxsr()) && save_fsave_header(tsk, buf)) return -1; if (use_fxsr() && save_xstate_epilog(buf_fx, ia32_fxstate)) return -1; drop_fpu(tsk); /* trigger finit */ return 0; } static inline void sanitize_restored_xstate(struct task_struct *tsk, struct user_i387_ia32_struct *ia32_env, u64 xstate_bv, int fx_only) { struct xsave_struct *xsave = &tsk->thread.fpu.state->xsave; struct xsave_hdr_struct *xsave_hdr = &xsave->xsave_hdr; if (use_xsave()) { /* These bits must be zero. */ xsave_hdr->reserved1[0] = xsave_hdr->reserved1[1] = 0; /* * Init the state that is not present in the memory * layout and not enabled by the OS. */ if (fx_only) xsave_hdr->xstate_bv = XSTATE_FPSSE; else xsave_hdr->xstate_bv &= (pcntxt_mask & xstate_bv); } if (use_fxsr()) { /* * mscsr reserved bits must be masked to zero for security * reasons. */ xsave->i387.mxcsr &= mxcsr_feature_mask; convert_to_fxsr(tsk, ia32_env); } } /* * Restore the extended state if present. Otherwise, restore the FP/SSE state. */ static inline int restore_user_xstate(void __user *buf, u64 xbv, int fx_only) { if (use_xsave()) { if ((unsigned long)buf % 64 || fx_only) { u64 init_bv = pcntxt_mask & ~XSTATE_FPSSE; xrstor_state(init_xstate_buf, init_bv); return fxrstor_checking((__force void *) buf); } else { u64 init_bv = pcntxt_mask & ~xbv; if (unlikely(init_bv)) xrstor_state(init_xstate_buf, init_bv); return xrestore_user(buf, xbv); } } else if (use_fxsr()) { return fxrstor_checking((__force void *) buf); } else return frstor_checking((__force void *) buf); } int __restore_xstate_sig(void __user *buf, void __user *buf_fx, int size) { int ia32_fxstate = (buf != buf_fx); struct task_struct *tsk = current; int state_size = xstate_size; u64 xstate_bv = 0; int fx_only = 0; ia32_fxstate &= (config_enabled(CONFIG_X86_32) || config_enabled(CONFIG_IA32_EMULATION)); if (!buf) { drop_fpu(tsk); return 0; } if (!access_ok(VERIFY_READ, buf, size)) return -EACCES; if (!used_math() && init_fpu(tsk)) return -1; if (!HAVE_HWFP) { return fpregs_soft_set(current, NULL, 0, sizeof(struct user_i387_ia32_struct), NULL, buf) != 0; } if (use_xsave()) { struct _fpx_sw_bytes fx_sw_user; if (unlikely(check_for_xstate(buf_fx, buf_fx, &fx_sw_user))) { /* * Couldn't find the extended state information in the * memory layout. Restore just the FP/SSE and init all * the other extended state. */ state_size = sizeof(struct i387_fxsave_struct); fx_only = 1; } else { state_size = fx_sw_user.xstate_size; xstate_bv = fx_sw_user.xstate_bv; } } if (ia32_fxstate) { /* * For 32-bit frames with fxstate, copy the user state to the * thread's fpu state, reconstruct fxstate from the fsave * header. Sanitize the copied state etc. */ struct xsave_struct *xsave = &tsk->thread.fpu.state->xsave; struct user_i387_ia32_struct env; stop_fpu_preload(tsk); unlazy_fpu(tsk); if (__copy_from_user(xsave, buf_fx, state_size) || __copy_from_user(&env, buf, sizeof(env))) { drop_fpu(tsk); return -1; } sanitize_restored_xstate(tsk, &env, xstate_bv, fx_only); } else { /* * For 64-bit frames and 32-bit fsave frames, restore the user * state to the registers directly (with exceptions handled). */ user_fpu_begin(); if (restore_user_xstate(buf_fx, xstate_bv, fx_only)) { drop_fpu(tsk); return -1; } } return 0; } /* * Prepare the SW reserved portion of the fxsave memory layout, indicating * the presence of the extended state information in the memory layout * pointed by the fpstate pointer in the sigcontext. * This will be saved when ever the FP and extended state context is * saved on the user stack during the signal handler delivery to the user. */ static void prepare_fx_sw_frame(void) { int fsave_header_size = sizeof(struct i387_fsave_struct); int size = xstate_size + FP_XSTATE_MAGIC2_SIZE; if (config_enabled(CONFIG_X86_32)) size += fsave_header_size; fx_sw_reserved.magic1 = FP_XSTATE_MAGIC1; fx_sw_reserved.extended_size = size; fx_sw_reserved.xstate_bv = pcntxt_mask; fx_sw_reserved.xstate_size = xstate_size; if (config_enabled(CONFIG_IA32_EMULATION)) { fx_sw_reserved_ia32 = fx_sw_reserved; fx_sw_reserved_ia32.extended_size += fsave_header_size; } } /* * Enable the extended processor state save/restore feature */ static inline void xstate_enable(void) { set_in_cr4(X86_CR4_OSXSAVE); xsetbv(XCR_XFEATURE_ENABLED_MASK, pcntxt_mask); } /* * Record the offsets and sizes of different state managed by the xsave * memory layout. */ static void __init setup_xstate_features(void) { int eax, ebx, ecx, edx, leaf = 0x2; xstate_features = fls64(pcntxt_mask); xstate_offsets = alloc_bootmem(xstate_features * sizeof(int)); xstate_sizes = alloc_bootmem(xstate_features * sizeof(int)); do { cpuid_count(XSTATE_CPUID, leaf, &eax, &ebx, &ecx, &edx); if (eax == 0) break; xstate_offsets[leaf] = ebx; xstate_sizes[leaf] = eax; leaf++; } while (1); } /* * setup the xstate image representing the init state */ static void __init setup_xstate_init(void) { setup_xstate_features(); /* * Setup init_xstate_buf to represent the init state of * all the features managed by the xsave */ init_xstate_buf = alloc_bootmem_align(xstate_size, __alignof__(struct xsave_struct)); init_xstate_buf->i387.mxcsr = MXCSR_DEFAULT; clts(); /* * Init all the features state with header_bv being 0x0 */ xrstor_state(init_xstate_buf, -1); /* * Dump the init state again. This is to identify the init state * of any feature which is not represented by all zero's. */ xsave_state(init_xstate_buf, -1); stts(); } /* * Enable and initialize the xsave feature. */ static void __init xstate_enable_boot_cpu(void) { unsigned int eax, ebx, ecx, edx; if (boot_cpu_data.cpuid_level < XSTATE_CPUID) { WARN(1, KERN_ERR "XSTATE_CPUID missing\n"); return; } cpuid_count(XSTATE_CPUID, 0, &eax, &ebx, &ecx, &edx); pcntxt_mask = eax + ((u64)edx << 32); if ((pcntxt_mask & XSTATE_FPSSE) != XSTATE_FPSSE) { pr_err("FP/SSE not shown under xsave features 0x%llx\n", pcntxt_mask); BUG(); } /* * Support only the state known to OS. */ pcntxt_mask = pcntxt_mask & XCNTXT_MASK; xstate_enable(); /* * Recompute the context size for enabled features */ cpuid_count(XSTATE_CPUID, 0, &eax, &ebx, &ecx, &edx); xstate_size = ebx; update_regset_xstate_info(xstate_size, pcntxt_mask); prepare_fx_sw_frame(); setup_xstate_init(); pr_info("enabled xstate_bv 0x%llx, cntxt size 0x%x\n", pcntxt_mask, xstate_size); } /* * For the very first instance, this calls xstate_enable_boot_cpu(); * for all subsequent instances, this calls xstate_enable(). * * This is somewhat obfuscated due to the lack of powerful enough * overrides for the section checks. */ void __cpuinit xsave_init(void) { static __refdata void (*next_func)(void) = xstate_enable_boot_cpu; void (*this_func)(void); if (!cpu_has_xsave) return; this_func = next_func; next_func = xstate_enable; this_func(); }