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-rw-r--r--hw/xgl/xglglx.c226
1 files changed, 226 insertions, 0 deletions
diff --git a/hw/xgl/xglglx.c b/hw/xgl/xglglx.c
new file mode 100644
index 000000000..f22603e90
--- /dev/null
+++ b/hw/xgl/xglglx.c
@@ -0,0 +1,226 @@
+/*
+ * Copyright © 2005 Novell, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software
+ * and its documentation for any purpose is hereby granted without
+ * fee, provided that the above copyright notice appear in all copies
+ * and that both that copyright notice and this permission notice
+ * appear in supporting documentation, and that the name of
+ * Novell, Inc. not be used in advertising or publicity pertaining to
+ * distribution of the software without specific, written prior permission.
+ * Novell, Inc. makes no representations about the suitability of this
+ * software for any purpose. It is provided "as is" without express or
+ * implied warranty.
+ *
+ * NOVELL, INC. DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
+ * NO EVENT SHALL NOVELL, INC. BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
+ * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
+ * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
+ * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ * Author: David Reveman <davidr@novell.com>
+ */
+
+#include "xgl.h"
+
+#ifdef GLXEXT
+
+#include "glxserver.h"
+#include "glxscreens.h"
+#include "glxext.h"
+
+typedef struct _xglGLXFunc {
+ void (*extensionInit) (void);
+ void (*setVisualConfigs) (int nconfigs,
+ __GLXvisualConfig *configs,
+ void **privates);
+ void (*wrapInitVisuals) (miInitVisualsProcPtr *initVisuals);
+ int (*initVisuals) (VisualPtr *visualp,
+ DepthPtr *depthp,
+ int *nvisualp,
+ int *ndepthp,
+ int *rootDepthp,
+ VisualID *defaultVisp,
+ unsigned long sizes,
+ int bitsPerRGB,
+ int preferredVis);
+
+ void (*flushContextCache) (void);
+ void (*setRenderTables) (__glProcTable *table,
+ __glProcTableEXT *tableEXT);
+} xglGLXFuncRec;
+
+static xglGLXFuncRec __glXFunc;
+
+static void *glXHandle = 0;
+static void *glCoreHandle = 0;
+
+#define SYM(ptr, name) { (void **) &(ptr), (name) }
+
+__GLXextensionInfo __glDDXExtensionInfo = {
+ GL_CORE_MESA,
+ NULL,
+ NULL,
+ NULL
+};
+
+__GLXscreenInfo __glDDXScreenInfo = {
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ 0,
+ 0,
+ "Vendor String",
+ "Version String",
+ "Extensions String",
+ NULL
+};
+
+void
+GlxSetVisualConfigs (int nconfigs,
+ __GLXvisualConfig *configs,
+ void **privates)
+{
+ if (glXHandle && glCoreHandle)
+ (*__glXFunc.setVisualConfigs) (nconfigs, configs, privates);
+}
+
+void
+GlxExtensionInit (void)
+{
+ if (glXHandle && glCoreHandle)
+ (*__glXFunc.extensionInit) ();
+}
+
+void
+GlxWrapInitVisuals (miInitVisualsProcPtr *initVisuals)
+{
+ if (glXHandle && glCoreHandle)
+ (*__glXFunc.wrapInitVisuals) (initVisuals);
+}
+
+int
+GlxInitVisuals (VisualPtr *visualp,
+ DepthPtr *depthp,
+ int *nvisualp,
+ int *ndepthp,
+ int *rootDepthp,
+ VisualID *defaultVisp,
+ unsigned long sizes,
+ int bitsPerRGB,
+ int preferredVis)
+{
+ if (glXHandle && glCoreHandle)
+ return (*__glXFunc.initVisuals) (visualp, depthp, nvisualp, ndepthp,
+ rootDepthp, defaultVisp, sizes,
+ bitsPerRGB, preferredVis);
+
+ return 0;
+}
+
+void
+GlxFlushContextCache (void)
+{
+ (*__glXFunc.flushContextCache) ();
+}
+
+void
+GlxSetRenderTables (__glProcTable *table,
+ __glProcTableEXT *tableEXT)
+{
+ (*__glXFunc.setRenderTables) (table, tableEXT);
+}
+
+Bool
+xglLoadGLXModules (void)
+{
+
+#ifdef XLOADABLE
+ if (!glXHandle)
+ {
+ xglSymbolRec sym[] = {
+ SYM (__glXFunc.extensionInit, "GlxExtensionInit"),
+ SYM (__glXFunc.setVisualConfigs, "GlxSetVisualConfigs"),
+ SYM (__glXFunc.wrapInitVisuals, "GlxWrapInitVisuals"),
+ SYM (__glXFunc.initVisuals, "GlxInitVisuals"),
+ SYM (__glXFunc.flushContextCache, "GlxFlushContextCache"),
+ SYM (__glXFunc.setRenderTables, "GlxSetRenderTables")
+ };
+
+ glXHandle = xglLoadModule ("glx");
+ if (!glXHandle)
+ return FALSE;
+
+ if (!xglLookupSymbols (glXHandle, sym, sizeof (sym) / sizeof (sym[0])))
+ {
+ xglUnloadModule (glXHandle);
+ glXHandle = 0;
+
+ return FALSE;
+ }
+ }
+
+ if (!glCoreHandle)
+ {
+ xglSymbolRec sym[] = {
+ SYM (__glDDXScreenInfo.screenProbe, "__MESA_screenProbe"),
+ SYM (__glDDXScreenInfo.createContext, "__MESA_createContext"),
+ SYM (__glDDXScreenInfo.createBuffer, "__MESA_createBuffer"),
+
+ SYM (__glDDXExtensionInfo.resetExtension, "__MESA_resetExtension"),
+ SYM (__glDDXExtensionInfo.initVisuals, "__MESA_initVisuals"),
+ SYM (__glDDXExtensionInfo.setVisualConfigs,
+ "__MESA_setVisualConfigs")
+ };
+
+ glCoreHandle = xglLoadModule ("glcore");
+ if (!glCoreHandle)
+ return FALSE;
+
+ if (!xglLookupSymbols (glCoreHandle, sym, sizeof (sym) / sizeof (sym[0])))
+ {
+ xglUnloadModule (glCoreHandle);
+ glCoreHandle = 0;
+
+ return FALSE;
+ }
+
+ if (!xglLoadHashFuncs (glCoreHandle))
+ {
+ xglUnloadModule (glCoreHandle);
+ glCoreHandle = 0;
+ }
+ }
+
+ return TRUE;
+#else
+ return FALSE;
+#endif
+
+}
+
+void
+xglUnloadGLXModules (void)
+{
+
+#ifdef XLOADABLE
+ if (glXHandle)
+ {
+ xglUnloadModule (glXHandle);
+ glXHandle = 0;
+ }
+
+ if (glCoreHandle)
+ {
+ xglUnloadModule (glCoreHandle);
+ glCoreHandle = 0;
+ }
+#endif
+
+}
+
+#endif