diff options
author | Maarten Maathuis <madman2003@gmail.com> | 2008-08-29 22:15:23 +0200 |
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committer | Maarten Maathuis <madman2003@gmail.com> | 2008-08-29 22:15:23 +0200 |
commit | 1861250cd7e84b05e8298b74e3c7e97da72ddfba (patch) | |
tree | 1027bb4b5830f0ec336e9e082f4b5dc73fe4bea8 /glx | |
parent | 5af77d43fe812e127d5d335527fa940ab9d95f38 (diff) |
{damage,exa}: sanitise damage
- Redo damage naming for more consistency.
- Call post submission functions only where appropriate.
- EXA can now live without it's odd damage workarounds.
Diffstat (limited to 'glx')
-rw-r--r-- | glx/glxdri.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/glx/glxdri.c b/glx/glxdri.c index 8ae56edcd..eedb8ad8a 100644 --- a/glx/glxdri.c +++ b/glx/glxdri.c @@ -804,7 +804,9 @@ static void __glXReportDamage(__DRIdrawable *driDraw, REGION_INIT(pDraw->pScreen, ®ion, (BoxPtr) rects, num_rects); REGION_TRANSLATE(pScreen, ®ion, pDraw->x, pDraw->y); - DamageDamageRegion(pDraw, ®ion); + DamageRegionPending(pDraw, ®ion); + /* This is wrong, this needs a seperate function. */ + DamageRegionSubmitted(pDraw); REGION_UNINIT(pDraw->pScreen, ®ion); __glXleaveServer(GL_FALSE); |