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authorDaniel Stone <daniel@fooishbar.org>2008-06-10 18:33:57 +0300
committerDaniel Stone <daniel@fooishbar.org>2008-06-10 18:34:18 +0300
commit4d59afd613cd7e82255fc83e921300f6bd3a7552 (patch)
tree744750ca7a0d7f204a19b9c46a05fa8ceb10b751
parent7982aaa7f071f9a21ad402da872d5328bd7e51ff (diff)
Xi: event_{x,y} should refer to the extended device (bug #16289)
ProcessOtherEvents was unconditionally stomping the root_{x,y} co-ordinates provided by GetPointerEvents with those of the core pointer, meaning that both root_{x,y} and event_{x,y} reported to clients would reflect the sprite's position, not the position reported by the device that generated the DeviceMotionNotify or the DeviceButton{Press,Release} event in the first place. For key events we still take the sprite's co-ords, as we're delivering to the focus, which is the (VCP) sprite. Not cherry-picked from master as MPX fixes this anyway, by taking the co-ords of the sprite the device moves (be it visible or no). (cherry picked from commit 8259d19f7155d82197ecc2aa16b316376c2dcb12)
-rw-r--r--Xi/exevents.c11
1 files changed, 8 insertions, 3 deletions
diff --git a/Xi/exevents.c b/Xi/exevents.c
index 7cf0c50a5..0de5ea8a4 100644
--- a/Xi/exevents.c
+++ b/Xi/exevents.c
@@ -123,9 +123,14 @@ ProcessOtherEvent(xEventPtr xE, DeviceIntPtr other, int count)
deviceValuator *xV = (deviceValuator *) xE;
if (xE->u.u.type != DeviceValuator) {
- GetSpritePosition(&rootX, &rootY);
- xE->u.keyButtonPointer.rootX = rootX;
- xE->u.keyButtonPointer.rootY = rootY;
+ /* Other types already have root{X,Y} filled in. */
+ if (xE->u.u.type == DeviceKeyPress ||
+ xE->u.u.type == DeviceKeyRelease) {
+ GetSpritePosition(&rootX, &rootY);
+ xE->u.keyButtonPointer.rootX = rootX;
+ xE->u.keyButtonPointer.rootY = rootY;
+ }
+
key = xE->u.u.detail;
NoticeEventTime(xE);
xE->u.keyButtonPointer.state = inputInfo.keyboard->key->state |