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-rw-r--r--server/char-device.c6
-rw-r--r--server/char-device.h2
-rw-r--r--server/reds.c2
3 files changed, 5 insertions, 5 deletions
diff --git a/server/char-device.c b/server/char-device.c
index 73740b25..4b15217b 100644
--- a/server/char-device.c
+++ b/server/char-device.c
@@ -92,7 +92,7 @@ static void red_char_device_ref(RedCharDevice *char_dev);
static void red_char_device_unref(RedCharDevice *char_dev);
static void red_char_device_write_buffer_unref(RedCharDeviceWriteBuffer *write_buf);
-static void spice_char_dev_write_retry(void *opaque);
+static void red_char_device_write_retry(void *opaque);
typedef struct RedCharDeviceMsgToClientItem {
RingItem link;
@@ -566,7 +566,7 @@ static int red_char_device_write_to_device(RedCharDevice *dev)
return total;
}
-static void spice_char_dev_write_retry(void *opaque)
+static void red_char_device_write_retry(void *opaque)
{
RedCharDevice *dev = opaque;
@@ -750,7 +750,7 @@ RedCharDevice *red_char_device_create(SpiceCharDeviceInstance *sin,
sif = spice_char_device_get_interface(char_dev->priv->sin);
if (sif->base.minor_version <= 2 ||
!(sif->flags & SPICE_CHAR_DEVICE_NOTIFY_WRITABLE)) {
- char_dev->priv->write_to_dev_timer = reds_core_timer_add(reds, spice_char_dev_write_retry, char_dev);
+ char_dev->priv->write_to_dev_timer = reds_core_timer_add(reds, red_char_device_write_retry, char_dev);
if (!char_dev->priv->write_to_dev_timer) {
spice_error("failed creating char dev write timer");
}
diff --git a/server/char-device.h b/server/char-device.h
index 1f1a5434..831631bf 100644
--- a/server/char-device.h
+++ b/server/char-device.h
@@ -158,7 +158,7 @@ int red_char_device_restore(RedCharDevice *dev,
* protocol:
* The client tokens' are set only once, when the main channel is initialized.
* Instead, it would have been more appropriate to reset them upon AGEN_CONNECT.
- * The client tokens are tracked as part of the SpiceCharDeviceClientState. Thus,
+ * The client tokens are tracked as part of the RedCharDeviceClient. Thus,
* in order to be backwartd compatible with the client, we need to track the tokens
* event when the agent is detached. We don't destroy the char_device state, and
* instead we just reset it.
diff --git a/server/reds.c b/server/reds.c
index ea3486f3..03bc2077 100644
--- a/server/reds.c
+++ b/server/reds.c
@@ -425,7 +425,7 @@ static void reds_reset_vdp(RedsState *reds)
* tokens management in the vdagent protocol:
* The client tokens' are set only once, when the main channel is initialized.
* Instead, it would have been more appropriate to reset them upon AGEN_CONNECT.
- * The client tokens are tracked as part of the SpiceCharDeviceClientState. Thus,
+ * The client tokens are tracked as part of the RedCharDeviceClient. Thus,
* in order to be backward compatible with the client, we need to track the tokens
* even if the agent is detached. We don't destroy the char_device state, and
* instead we just reset it.