diff options
-rw-r--r-- | server/char-device.c | 6 | ||||
-rw-r--r-- | server/char-device.h | 2 | ||||
-rw-r--r-- | server/reds.c | 2 |
3 files changed, 5 insertions, 5 deletions
diff --git a/server/char-device.c b/server/char-device.c index 73740b25..4b15217b 100644 --- a/server/char-device.c +++ b/server/char-device.c @@ -92,7 +92,7 @@ static void red_char_device_ref(RedCharDevice *char_dev); static void red_char_device_unref(RedCharDevice *char_dev); static void red_char_device_write_buffer_unref(RedCharDeviceWriteBuffer *write_buf); -static void spice_char_dev_write_retry(void *opaque); +static void red_char_device_write_retry(void *opaque); typedef struct RedCharDeviceMsgToClientItem { RingItem link; @@ -566,7 +566,7 @@ static int red_char_device_write_to_device(RedCharDevice *dev) return total; } -static void spice_char_dev_write_retry(void *opaque) +static void red_char_device_write_retry(void *opaque) { RedCharDevice *dev = opaque; @@ -750,7 +750,7 @@ RedCharDevice *red_char_device_create(SpiceCharDeviceInstance *sin, sif = spice_char_device_get_interface(char_dev->priv->sin); if (sif->base.minor_version <= 2 || !(sif->flags & SPICE_CHAR_DEVICE_NOTIFY_WRITABLE)) { - char_dev->priv->write_to_dev_timer = reds_core_timer_add(reds, spice_char_dev_write_retry, char_dev); + char_dev->priv->write_to_dev_timer = reds_core_timer_add(reds, red_char_device_write_retry, char_dev); if (!char_dev->priv->write_to_dev_timer) { spice_error("failed creating char dev write timer"); } diff --git a/server/char-device.h b/server/char-device.h index 1f1a5434..831631bf 100644 --- a/server/char-device.h +++ b/server/char-device.h @@ -158,7 +158,7 @@ int red_char_device_restore(RedCharDevice *dev, * protocol: * The client tokens' are set only once, when the main channel is initialized. * Instead, it would have been more appropriate to reset them upon AGEN_CONNECT. - * The client tokens are tracked as part of the SpiceCharDeviceClientState. Thus, + * The client tokens are tracked as part of the RedCharDeviceClient. Thus, * in order to be backwartd compatible with the client, we need to track the tokens * event when the agent is detached. We don't destroy the char_device state, and * instead we just reset it. diff --git a/server/reds.c b/server/reds.c index ea3486f3..03bc2077 100644 --- a/server/reds.c +++ b/server/reds.c @@ -425,7 +425,7 @@ static void reds_reset_vdp(RedsState *reds) * tokens management in the vdagent protocol: * The client tokens' are set only once, when the main channel is initialized. * Instead, it would have been more appropriate to reset them upon AGEN_CONNECT. - * The client tokens are tracked as part of the SpiceCharDeviceClientState. Thus, + * The client tokens are tracked as part of the RedCharDeviceClient. Thus, * in order to be backward compatible with the client, we need to track the tokens * even if the agent is detached. We don't destroy the char_device state, and * instead we just reset it. |